I'll stay tuned.
![Cowboy :cowboy:](./images/smilies/cowboy.gif)
Do you mean can you chose different skins for the same aircraft? I'm not sure ... I'd have to find out ...Scrat a écrit :Concerning the diffusion of skins, I have never seen someone doing retention thus preventing his work from being available for everyone.
Moreover, you can prefer one special for the Viper, another one for the Hornet, etc... But if skins are included in your next patch, what if there are skins that, for personal reasons, I do not like ?
No, I mean that everything has to be submitted to LP for sacred stability, there may have in your patches skins I don't want among those I like...C3PO a écrit :Do you mean can you chose different skins for the same aircraft? I'm not sure ... I'd have to find out ...
I see what you mean now. The exact method of how they'll be applied has yet to be confirmed. I'll find out and get back to you.Scrat a écrit :No, I mean that everything has to be submitted to LP for sacred stability, there may have in your patches skins I don't want among those I like...
Hi -- no plans yet, although we might do some tutorials to make it more friendly. There'll be no release of tacedit, I'm afraid.tak_o_tak a écrit :Hi C3PO, are there any plan to improve the TE editor ?
I recently tried to do some missions with it, and it is very difficult to me.
Perhaps interface is a little bit old now?
something like tacedit may be taken as part of the product ?
Is it a dream ?
Thanks for stability work
Thank you for your great support. I'll get back to you on these pointshatch a écrit :Hello C3PO,
It's great to read u here!![]()
Thank you to answer our questions. I have few questions for you:
- Is the release altitude of the AI during strikes determined by the altitude set in the planner or is it hardcoded? I had some wingmen going NOE after a weapons free 10mn from the target with some MK84, although the altitude set in the planner was 15000ft, and they crashed! why do they dive instead of leveling? Are they using CCIP or CCRP or even DTOS?Humm, many questions...
-What is the new F16 CCIP version?
- Is it realistic to have only 30Chaff and 15Flares on the F16 bk40?
-Some bugs:
1.the ground speed is frozen to 2kts in the GPS page from the DED
2.when zooming in the HSD, it should zoom centred around the cursor, and not based on the current view
3.The audio buttons on the left panel of the cockpit do not move, it is difficult to know how far you set the volume
4. During the balkan campaign, I have seen 2 Mirage 2000C flying an OCA strike, it should be better for Mirage2000D cause the C version is for DA.
5. it should be possible to expand the view in RWS radar mode (like in TWS)
6. the PAK settings get frozen in campaign( for example, you can modify it before a flight, but after this flight, it get frozen, clear?).
That's it, see you and thank for your support, I really believe in this sim.
Hello -- there's nothing wrong with your procedure. Right now we're working on improving A-G attacks for the AI. Stay tuned for the next patchBoloM a écrit :Hey Threep! I have a question regarding AG missions (mostly CAS or Interdiction). What is the exact procedure (in terms of orders) to have my IA wingmen fire at the group of targets I designate. Here is what I usually do: once I have identified my targets (usually within a 30 NM perimeter), I designate one target with the radar (or with a maverick, if available) and order my flight / wingman / element to "attack targets" (not attack my targets). They sometimes drop a few bombs / mavericks but they usually keep most of their weapons (note that it's very good from a budget perspective). Also, in some cases, they just reply "clear" and that's it (and the AWACS/FAC confirmed that my designated target was hostile). What is wrong in my procedure? Should I also order a "weapons free" - but in that case, isn't there a risk that they focus on ennemy aircrafts rather than the ground targets? I often end up selecting individual targets and ordering my wingmen to attack them ("attack my target") but this form of micro-management is time-consuming, risky and not very realistic.
Bonus question: why do my IA wingmen fire TWO mavericks at every target? Now, that's a waste of ammunition (at least against tanks and other vehicles)!
Thanks!
Check your drivers are up to date for the gfx cafrd and also examine your graphics card / CPU. Falcon works both quite hard. Make sure they are not overheating by ensuring that there is no blanket of dust on the heatsinks or fans obstructing airflow." a écrit :['-REX"]Hi C3PO, nice to 'meet' you,
I have a 'slight' problem while hosting an on-line game since I upgraded to 1.0.3, and I would like to know if someone else reported the same kind of tricks or if the problem is unknown or independant from FalconAF... if you can tell...
Since patch 2 (1.0.3) I can't host a campaign on-line game anymore...
We are 8 players, one hosting teamspeak and another one (me) hosting the game.
Everything works almost fine for about half an hour after take-off, and then my graphics display starts to go wrong: it freezes twice or more and then goes into a blank screen.
The strange thing is that the other players are still bound to each other, despite my blank screen (crash to desktop w/ the windows error report send/don't), as if the server was still working fine... but, from minutes to minutes some are kicked out, some are freezed, others lose they flight controller, and finally only two of us reached the landing area without getting into any trouble. For those two fellows everything was fine (they still can see each other and they verified they were themselves and not replaced by AI), except the runway wasn't there :(
This kind of thing never happened to me before patch 1.0.3, that's why I am wondering why it does happen now, because I didn't change anything to my settings nor hardware.
My CPU is a P4 3.2GHz w/ 1GB RAM, my graphic card is an ATI Radeon 9800XT w/ 256MB RAM, and the bandwith of my internet connexion is quite large (at least 512k/s up and 10M/s down)...
Is the campaign mode to heavy for my computer to be played on-line w/ 8 human pilots ?
We'll try next week to test the same mission with another hoster than me... maybe it's my computer's fault, but who knows... you ?
Thanks, I check that right now.C3PO a écrit :Check your drivers are up to date for the gfx cafrd and also examine your graphics card / CPU. Falcon works both quite hard. Make sure they are not overheating by ensuring that there is no blanket of dust on the heatsinks or fans obstructing airflow.
Thanks, C3PO. When is the patch due? 3-4 weeks?C3PO a écrit :Hello -- there's nothing wrong with your procedure. Right now we're working on improving A-G attacks for the AI. Stay tuned for the next patch