Update - F14B Heatblur

Salle dédiée au module DCS: F-14A/B par Heatblur
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Chinaski
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Re: Update - F14B Heatblur

#176

Message par Chinaski »

Pogo a écrit :
jeu. oct. 28, 2021 3:10 pm
Update du 28/10/2021 (Openbeta) :

DCS: F-14 Tomcat by Heatblur Simulations

Fixed CV-59 Forrestal LSO position after x axis offset.
Jester LANTIRN: Fixed crashes on landing gear down in LDG mode.
Jester LANTIRN: Don't show the QDES option when QDES is not available.
Jester LANTIRN: Static aircraft are no longer dead to Jester.
Rearming with LANTIRN within 4 minutes from hot spawn will result in the pod being installed as pre-aligned.
Jester will monitor the LANTIRN pod switch when idle on the ground.
Fixed Jester "Set active" not working after disabling Jester from the menu.
Taught Jester that you do not need an ejection to climb up in life, even when spawning low.
Adjusted longitudinal handling.
Removed pitch up effect in the early stage of flaps deployment.
Adjusted flaps pitching moment at lower AOAs.
Boosted TF30 thrust at very low altitudes and airspeeds.
Increased F110 subsonic core thrust at low altitudes.
Adjusted landing gear drag.
Partial fix to AP altitude hold not engaging and holding properly (WIP).
Partial adjustment of AP gains and handling (WIP).
Fixed TACAN for Caucasus and PG CV-59 Case1 Quickstart Missions.
Updated Fear the Bones Teaser Mission by Reflected Simulations.
Updated Zone 5 Teaser Mission by Reflected Simulations.
:jerry:
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pogo
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Re: Update - F14B Heatblur

#177

Message par pogo »

Update du 27/01/2022 (Openbeta) :

DCS: F-14 Tomcat by Heatblur Simulations

Adjusted AIM-54 FM data to more closely correlate with CFD research.
Fixed lofting definitions for AIM-54, AI should now loft AIM-54’s.
USS Forrestal: Added collision box to LSO platform, allowing placement of crew and objects.
Fixed JESTER menu typo in Ripple Quantity in the A2G submenu.
JESTER now sets waypoint altitude for waypoints added from map markers.
Fixed F-14B RPM Gauge flickering.
Improved instances of MP spawn on carriers causing wing damage to neighboring spawns. Some cases persist.
Fixed Mic Button UHF1/2 presses not being recognized as PTT for VOIP if the radio menu is open.
Fixed VF-41 livery folder structure.
Updated VF-32 Swordsmen AB200 livery by Yae Sakura (thank you!).
Added VF-14 Tophatters liveries AB100, AJ200 and AJ201 by Ben_Der (thank you!).
Tower : IN WIN D-Frame Red - Watercooling : EKWB (CM, CPU, CG) - Alim : Corsair RM1000x - CM : Asus Maximus XI Formula - CPU : Intel i9 9900K 5.1Ghz - CG : Asus Nvidia RTX 2080Ti Strix OC 11Go - RAM : DDR4 Corsair 64Go 3000Mhz - Windows 10 64 - DD System : 4To SSD PCIe M.2 NvMe Samsung 970 Pro - Hotas : Virpil V.F.X Grip, MongoosT 50CM2 Throttle - Rudder : Thrustmaster TPR - VR : HP Reverb G2 - Monitor : Asus ROG PG348Q - Keyboard, Mouse : Steelseries
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diditopgun
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Re: Update - F14B Heatblur

#178

Message par diditopgun »

https://forums.eagle.ru/topic/291890-fe ... 27th-2022/

Pour résumer, le 54CMk47 et le 54AMk47 sont tout pété. (Loft trop prononcé entre autre)

Utiliser le 54AMk60 qui lui loft correctement.

Le 54 d'avant patch était trop performant en terme de FM. Le nouveau FM est dispo depuis le dernier patch ce qui réduit un peu ses performances. Mais le système de guidage est encore celui de l'ancienne API missile, ce qui dégrade encore plus ses performances. Ils travaillent aussi vite que possible pour intégrer le nouveau système de guidage qui devrait rééquilibrer les choses.

Pourquoi ils ont mis à dispo un truc à moitié fini ? De un parce que c'est ED qui l'a imposé à HB (pour je ne sais quelle raison technique), et de deux, comme on est sur la branche openbeta, pour qu'on fasse beta testeur et qu'on leur remonte nos observations.

Une personne conseil ceci: Mettre le Target Size Switch sur LARGE pour que le missile passe actif plus tôt. En NORMAL il a tendance à passer actif au même moment où l'IA se met à flanker/beamer.
Je le faisais déjà personnellement pour augmenter les chances de succès face à du lag en multi et perte de tracking TWS au moment fatidique.
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Re: Update - F14B Heatblur

#179

Message par pogo »

Ça devrait être corrigé dans les jours qui viennent peut être demain.

https://forums.eagle.ru/topic/291890-fe ... nt=4885802
Tower : IN WIN D-Frame Red - Watercooling : EKWB (CM, CPU, CG) - Alim : Corsair RM1000x - CM : Asus Maximus XI Formula - CPU : Intel i9 9900K 5.1Ghz - CG : Asus Nvidia RTX 2080Ti Strix OC 11Go - RAM : DDR4 Corsair 64Go 3000Mhz - Windows 10 64 - DD System : 4To SSD PCIe M.2 NvMe Samsung 970 Pro - Hotas : Virpil V.F.X Grip, MongoosT 50CM2 Throttle - Rudder : Thrustmaster TPR - VR : HP Reverb G2 - Monitor : Asus ROG PG348Q - Keyboard, Mouse : Steelseries
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Re: Update - F14B Heatblur

#180

Message par pogo »

Le hotfix est arrivé !!!

https://www.digitalcombatsimulator.com/ ... .10.19402/

« DCS: F-14 Tomcat by Heatblur Simulations

Adjusted AIM-54 terminal guidance, significantly improving AIM-54 overall performance. »
Tower : IN WIN D-Frame Red - Watercooling : EKWB (CM, CPU, CG) - Alim : Corsair RM1000x - CM : Asus Maximus XI Formula - CPU : Intel i9 9900K 5.1Ghz - CG : Asus Nvidia RTX 2080Ti Strix OC 11Go - RAM : DDR4 Corsair 64Go 3000Mhz - Windows 10 64 - DD System : 4To SSD PCIe M.2 NvMe Samsung 970 Pro - Hotas : Virpil V.F.X Grip, MongoosT 50CM2 Throttle - Rudder : Thrustmaster TPR - VR : HP Reverb G2 - Monitor : Asus ROG PG348Q - Keyboard, Mouse : Steelseries
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Re: Update - F14B Heatblur

#181

Message par pogo »

Update du 18/03/2022 (Openbeta) :

DCS F-14 Tomcat by Heatblur Simulations

Fixed crash when pulling map marker using JESTER
Removed Framerate counter from Aircraft specific input layer
Fixed JESTER not reporting correct wire on trap (SC)
Fixed AI aircraft wing and slats wobble/flicker
Tower : IN WIN D-Frame Red - Watercooling : EKWB (CM, CPU, CG) - Alim : Corsair RM1000x - CM : Asus Maximus XI Formula - CPU : Intel i9 9900K 5.1Ghz - CG : Asus Nvidia RTX 2080Ti Strix OC 11Go - RAM : DDR4 Corsair 64Go 3000Mhz - Windows 10 64 - DD System : 4To SSD PCIe M.2 NvMe Samsung 970 Pro - Hotas : Virpil V.F.X Grip, MongoosT 50CM2 Throttle - Rudder : Thrustmaster TPR - VR : HP Reverb G2 - Monitor : Asus ROG PG348Q - Keyboard, Mouse : Steelseries
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diditopgun
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Re: Update - F14B Heatblur

#182

Message par diditopgun »

Unfortunately the MP seat switching did not get included properly during the upload, which means it will not be available until the next hotfix/patch. Our apologies for that.
"Malheureusement, le changement de siège MP n'a pas été correctement inclus lors du téléchargement, ce qui signifie qu'il ne sera pas disponible avant le prochain correctif. Nos excuses pour cela."

:hum:
Image Intel I7 8700K / RTX 3080 / 32Go DDR4 PC21300 G.Skill Ripjaws V / MSI Z370 Gaming Pro Carbon / Cooler Master Silent Pro Gold - 1000W / Noctua NH-D14 / Acer XB270HUDbmiprz 27" G-synch 144Hz / SSD Samsung 860EVO 250Go + 1To / Cooler Master HAF X / Warthog+VPC WarBRD / Thrustmaster TPR / Track-IR v5 / Windows 11 64bits.
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Re: Update - F14B Heatblur

#183

Message par pogo »

Tower : IN WIN D-Frame Red - Watercooling : EKWB (CM, CPU, CG) - Alim : Corsair RM1000x - CM : Asus Maximus XI Formula - CPU : Intel i9 9900K 5.1Ghz - CG : Asus Nvidia RTX 2080Ti Strix OC 11Go - RAM : DDR4 Corsair 64Go 3000Mhz - Windows 10 64 - DD System : 4To SSD PCIe M.2 NvMe Samsung 970 Pro - Hotas : Virpil V.F.X Grip, MongoosT 50CM2 Throttle - Rudder : Thrustmaster TPR - VR : HP Reverb G2 - Monitor : Asus ROG PG348Q - Keyboard, Mouse : Steelseries
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Re: Update - F14B Heatblur

#184

Message par pogo »

Update du 30/03/2022 (Openbeta) :

DCS: F-14 Tomcat by Heatblur Simulations

Fixed Multiplayer Seat Switching not working.
Added new DCS FLIR mechanics.
Autopilot
Improved heading hold.
Fixed trim-lock when disengaging during CSS.
Fixed trim-lock on spawn.
Fixed AP engaged on ground start, resulting in trim-lock.
Fixed AP not working with FFB.
Fixed Maneuver Flaps not working outside of standard altimeter pressure.
Fixed several issues with Iceman.
Fixed typo on VDI labels for trim and brightness: VSDI->VDI.
Fixed JESTER camera near clipping issue.
Updated several IA Missions to the latest version.
Updated CN localization.
Tower : IN WIN D-Frame Red - Watercooling : EKWB (CM, CPU, CG) - Alim : Corsair RM1000x - CM : Asus Maximus XI Formula - CPU : Intel i9 9900K 5.1Ghz - CG : Asus Nvidia RTX 2080Ti Strix OC 11Go - RAM : DDR4 Corsair 64Go 3000Mhz - Windows 10 64 - DD System : 4To SSD PCIe M.2 NvMe Samsung 970 Pro - Hotas : Virpil V.F.X Grip, MongoosT 50CM2 Throttle - Rudder : Thrustmaster TPR - VR : HP Reverb G2 - Monitor : Asus ROG PG348Q - Keyboard, Mouse : Steelseries
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Re: Update - F14B Heatblur

#185

Message par pogo »

Update du 28/04/2022 (Openbeta) :

DCS: F-14 Tomcat by Heatblur Simulations

Improved AP HDG HOLD.
Fixed GT HOLD to return both modes to ATT hold with single mode disengagement.
Fixed Autothrottle not able to be disengaged.
Fixed AP NaN values freezing the hydraulics system causing a crash.
Disregard STT targets for missile tracking in BRSIT mode (BRSIT now overrides STT).
Disregard MSL mode switch in ACM mode.
Give flood mode priority over STT for AIM-7 tracking.
Fixed flood mode not activated in BRSIT prior to launching first AIM-7.
Changed TWS to ignore new tracks when overwhelmed rather than overwrite existing tracks.
Fixed rare crashes/freezes caused by the animation system.
Improved switching out of Iceman.
Improved Iceman behavior on flying to point.
Fixed Iceman refusing to perform a right hand orbit.
Iceman’s throttle won’t damage flaps anymore.
Iceman can now use speedbrake to slow down.
Bingo fuel level can now be adjusted with power off.
Updated VF-211 Fighting Checkmates 100 livery.
Updated CN localization messages.mo.
Fixed gear door using livery texture from the opposite side.
Fixed several small export issues on F-14A and -B exterior models
Tower : IN WIN D-Frame Red - Watercooling : EKWB (CM, CPU, CG) - Alim : Corsair RM1000x - CM : Asus Maximus XI Formula - CPU : Intel i9 9900K 5.1Ghz - CG : Asus Nvidia RTX 2080Ti Strix OC 11Go - RAM : DDR4 Corsair 64Go 3000Mhz - Windows 10 64 - DD System : 4To SSD PCIe M.2 NvMe Samsung 970 Pro - Hotas : Virpil V.F.X Grip, MongoosT 50CM2 Throttle - Rudder : Thrustmaster TPR - VR : HP Reverb G2 - Monitor : Asus ROG PG348Q - Keyboard, Mouse : Steelseries
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rollnloop
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Re: Update - F14B Heatblur

#186

Message par rollnloop »

Improved AP HDG HOLD.
C'est vraiment pas flagrant pour moi, toujours autant de difficultés à l'engager, et même engagé ne fait pas son taf.
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Re: Update - F14B Heatblur

#187

Message par pogo »

Update du 18.05.2022 (openbeta) :

DCS: F-14 Tomcat by Heatblur Simulations

Complete ACLS overhaul:
ACLS will engage correctly within parameters now and fly a stable approach.
Safe engagement should be considered within 2.5° of the glidepath and 1° of the glideslope (+/-300 feet) at or around 3nm behind the carrier.
Glideslope has been adjusted from 3° to 3.5°.
Fixed VDI Caution Lights for ACLS.
Improved Autothrottle.
Fixed Authothrottle not disengaging with weight on wheels.
Synchronised disengagement in GT+ALT hold.
Fixed a small error in pitch dampening.
Fixed DLC not disengaging at MIL power with weight on wheels.
Added new DCS ACLS and Datalink to the Forrestal (for the F-18, not for the Tomcat).
Fixed ICLS point of origin for the Forrestal.
Adjusted runway azimuth for the Forrestal.
Forrestal: fixed taking damage when planes land on the deck.
Fixed Sparrow BRSIT: flood antenna only enabled after launch, and short LTE for first missile.
Fixed Jester tuning bad radio frequency during carrier cold start.
New SetCommand for Jester:
arg 10015 - tune AN/ARC-182 to a selected channel with the value 0.XX where XX is the two-digit channel number
arg 10016 - tune TACAN channel. The value should be constructed using the following guide: “0.XXXZ” - use negative (-0.XXXZ) values for A/A and positive for T/R. “XXX” is the three-digit channel number (001, 010, 100, etc.). Z is 0 for using X-mode, and 1 for using Y-mode.
example: “0.0630” is channel “63X, T/R” and “-0.0081” is channel “8Y, A/A”.
Added LANTIRN external draw arguments for Mission Creators:
The following args can be used to obtain the components of a unit vector aligned with the LANTIRN sensor:
LANTIRN_HeadX = 1023,
LANTIRN_HeadY = 1024,
LANTIRN_HeadZ = 1025.
Fixed pilot being able to disarm the RIO’s ejection seat.
AIM-54A now has a white default texture and uses a texture separate from the AIM-54C.
Fixed texture seam running along top of AIM-54C.
Added additional mesh detail to the gun tube.
Re-textured gun tube internals.
Improved modelling of TCS camera model.
Retextured TCS pod internals.
Improved TCS glass for a more accurate, coated look.
Increased reflectivity of HUD lens in exterior view.
Lower sidewinder station (shoulder) pylon extension texture added.
Lower sidewinder station launcher now properly represents a LAU-7.
Added textures to lower sidewinder station LAU-7.
Added texture for lower shoulder sidewinder station.
Fixed tacan presets for IA Case 3 missions and added Case3 briefing image.
Changed Normandy IA Case 3 missions to use CV-59 Forrestal.
Fixed AI blocking catapults in Marianas IA Mission Op. Clay Dagger.
Fixed INS mode switch bindings not being functional.
Fixed VHF/UHF ARC-182 Volume Pilot Inc/Dec keybindings.
Added “_(name)” for default.lua in mods/inputs.
Added new bindable inputs for the pilot:
Pilot Oxygen Toggle
Emergency Wing Sweep Handle Cover Toggle
Emergency Wing Sweep Handle Pull
Emergency Wing Sweep Handle Push
Emergency Wing Sweep Handle Pulled else Pushed
Emergency Wing Sweep Handle Pushed else Pulled
Emergency Wing Sweep Handle Pushed/ Pulled toggle
Eng/Probe Anti Ice Toggle
Asymmetric Thrust Limiter Cover Toggle
Asymmetric Thrust Limiter Toggle
Hydraulic Transfer Pump Switch Toggle
Hydraulic Transfer Pump Switch Cover Toggle
Fuel Feed Cover Toggle
Fuel Feed Toggle
VDI Screen Brightness Knob Inc
VDI Screen Brightness Knob Dec
VDI Screen Contrast Inc
VDI Screen Contrast Dec
VDI Trim Inc
VDI Trim Dec
HUD Brightness Knob Inc
HUD Brightness Knob Dec
HUD Trim Inc
HUD Trim Dec
HUD Filter Toggle
HUD Filter pulled else pushed
HSD Brightness Knob Inc
HSD Brightness Knob Dec
Antiskid & Spoiler BK - Toggle
Emergency Wing Sweep Handle move Fwd
Emergency Wing Sweep Handle move Aft
BINGO Fuel Level Knob Inc
BINGO Fuel Level Knob Dec
Radar Altimeter Control Knob +
Radar Altimeter Control Knob -
Radar Altimeter Test
Master Test Selector CW
Master Test Selector CCW
Master Test Selector: OFF
Master Test Selector: LTS
Master Test Selector: FIRE DET/EXT
Master Test Selector: INST
Master Test Selector: OBC
Master Test Selector: EMERG GEN
Master Test Selector: WG SWP
Master Test Selector: FLTGR DW
Master Test Selector: FLTGR UP
Master Test Selector: D/L RAD
Master Test Selector: STICK SW
Master Test Selector PULLED else PUSHED
Master Test Selector push/pull toggle
HSD Test Button
Added new bindable axes for the pilot:
HSD Brightness
HSD Selected Heading
HSD Selected Course
ICS Volume Pilot
Sidewinder Volume
ALR-67 Volume
VHF/UHF ARC-182 Volume Pilot
HUD Brightness
HUD Trim
VDI Screen Brightness
VDI Screen Contrast
VDI Trim
TACAN Volume
Maneuver flaps (unrealistic but wanted by some)
Emergency Wing Sweep
Added new bindable inputs for the RIO:
ATTK mode CW
ATTK mode CCW
Elec Fuse CW
Elec Fuse CCW
Elec Fuse: Safe
Elec Fuse: VT
Elec Fuse: INST
Elec Fuse: DLY1
Elec Fuse: DLY2
Missile Speed Gate CW
Missile Speed Gate CCW
TID Mode CW
TID Mode CCW
TID range +
TID range -
Added new bindable axes for the RIO:
ICS Volume RIO
AN/ALR-67 Volume
VHF/UHF ARC-182 Volume RIO
TACAN Volume
Tower : IN WIN D-Frame Red - Watercooling : EKWB (CM, CPU, CG) - Alim : Corsair RM1000x - CM : Asus Maximus XI Formula - CPU : Intel i9 9900K 5.1Ghz - CG : Asus Nvidia RTX 2080Ti Strix OC 11Go - RAM : DDR4 Corsair 64Go 3000Mhz - Windows 10 64 - DD System : 4To SSD PCIe M.2 NvMe Samsung 970 Pro - Hotas : Virpil V.F.X Grip, MongoosT 50CM2 Throttle - Rudder : Thrustmaster TPR - VR : HP Reverb G2 - Monitor : Asus ROG PG348Q - Keyboard, Mouse : Steelseries
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pogo
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Re: Update - F14B Heatblur

#188

Message par pogo »

Update du 27.05.2022 (stable) :

DCS: F-14 Tomcat by Heatblur Simulations

Improved AP HDG HOLD.
Fixed GT HOLD to return both modes to ATT hold with single mode disengagement.
Fixed Autothrottle not able to be disengaged.
Fixed AP NaN values freezing the hydraulics system causing a crash.
Disregard STT targets for missile tracking in BRSIT mode (BRSIT now overrides STT).
Disregard MSL mode switch in ACM mode.
Give flood mode priority over STT for AIM-7 tracking.
Fixed flood mode not activated in BRSIT prior to launching first AIM-7.
Changed TWS to ignore new tracks when overwhelmed rather than overwrite existing tracks.
Fixed rare crashes/freezes caused by the animation system.
Improved switching out of Iceman.
Improved Iceman behavior on flying to point.
Fixed Iceman refusing to perform a right hand orbit.
Iceman’s throttle won’t damage flaps anymore.
Iceman can now use speedbrake to slow down.
Bingo fuel level can now be adjusted with power off.
Updated VF-211 Fighting Checkmates 100 livery.
Updated CN localization messages.mo.
Fixed gear door using livery texture from the opposite side.
Fixed several small export issues on F-14A and -B exterior models
Complete ACLS overhaul:
ACLS will engage correctly within parameters now and fly a stable approach.
Safe engagement should be considered within 2.5° of the glidepath and 1° of the glideslope (+/-300 feet) at or around 3nm behind the carrier.
Glideslope has been adjusted from 3° to 3.5°.
Fixed VDI Caution Lights for ACLS.
Improved Autothrottle.
Fixed Authothrottle not disengaging with weight on wheels.
Synchronised disengagement in GT+ALT hold.
Fixed a small error in pitch dampening.
Fixed DLC not disengaging at MIL power with weight on wheels.
Added new DCS ACLS and Datalink to the Forrestal (for the F-18, not for the Tomcat).
Fixed ICLS point of origin for the Forrestal.
Adjusted runway azimuth for the Forrestal.
Forrestal: fixed taking damage when planes land on the deck.
Fixed Sparrow BRSIT: flood antenna only enabled after launch, and short LTE for first missile.
Fixed Jester tuning bad radio frequency during carrier cold start.
New SetCommand for Jester:
arg 10015 - tune AN/ARC-182 to a selected channel with the value 0.XX where XX is the two-digit channel number
arg 10016 - tune TACAN channel. The value should be constructed using the following guide: “0.XXXZ” - use negative (-0.XXXZ) values for A/A and positive for T/R. “XXX” is the three-digit channel number (001, 010, 100, etc.). Z is 0 for using X-mode, and 1 for using Y-mode.
example: “0.0630” is channel “63X, T/R” and “-0.0081” is channel “8Y, A/A”.
Added LANTIRN external draw arguments for Mission Creators:
The following args can be used to obtain the components of a unit vector aligned with the LANTIRN sensor:
LANTIRN_HeadX = 1023,
LANTIRN_HeadY = 1024,
LANTIRN_HeadZ = 1025.
Fixed pilot being able to disarm the RIO’s ejection seat.
AIM-54A now has a white default texture and uses a texture separate from the AIM-54C.
Fixed texture seam running along top of AIM-54C.
Added additional mesh detail to the gun tube.
Re-textured gun tube internals.
Improved modelling of TCS camera model.
Retextured TCS pod internals.
Improved TCS glass for a more accurate, coated look.
Increased reflectivity of HUD lens in exterior view.
Lower sidewinder station (shoulder) pylon extension texture added.
Lower sidewinder station launcher now properly represents a LAU-7.
Added textures to lower sidewinder station LAU-7.
Added texture for lower shoulder sidewinder station.
Fixed tacan presets for IA Case 3 missions and added Case3 briefing image.
Changed Normandy IA Case 3 missions to use CV-59 Forrestal.
Fixed AI blocking catapults in Marianas IA Mission Op. Clay Dagger.
Fixed INS mode switch bindings not being functional.
Fixed VHF/UHF ARC-182 Volume Pilot Inc/Dec keybindings.
Added “_(name)” for default.lua in mods/inputs.
Added new bindable inputs for the pilot:
Pilot Oxygen Toggle
Emergency Wing Sweep Handle Cover Toggle
Emergency Wing Sweep Handle Pull
Emergency Wing Sweep Handle Push
Emergency Wing Sweep Handle Pulled else Pushed
Emergency Wing Sweep Handle Pushed else Pulled
Emergency Wing Sweep Handle Pushed/ Pulled toggle
Eng/Probe Anti Ice Toggle
Asymmetric Thrust Limiter Cover Toggle
Asymmetric Thrust Limiter Toggle
Hydraulic Transfer Pump Switch Toggle
Hydraulic Transfer Pump Switch Cover Toggle
Fuel Feed Cover Toggle
Fuel Feed Toggle
VDI Screen Brightness Knob Inc
VDI Screen Brightness Knob Dec
VDI Screen Contrast Inc
VDI Screen Contrast Dec
VDI Trim Inc
VDI Trim Dec
HUD Brightness Knob Inc
HUD Brightness Knob Dec
HUD Trim Inc
HUD Trim Dec
HUD Filter Toggle
HUD Filter pulled else pushed
HSD Brightness Knob Inc
HSD Brightness Knob Dec
Antiskid & Spoiler BK - Toggle
Emergency Wing Sweep Handle move Fwd
Emergency Wing Sweep Handle move Aft
BINGO Fuel Level Knob Inc
BINGO Fuel Level Knob Dec
Radar Altimeter Control Knob +
Radar Altimeter Control Knob -
Radar Altimeter Test
Master Test Selector CW
Master Test Selector CCW
Master Test Selector: OFF
Master Test Selector: LTS
Master Test Selector: FIRE DET/EXT
Master Test Selector: INST
Master Test Selector: OBC
Master Test Selector: EMERG GEN
Master Test Selector: WG SWP
Master Test Selector: FLTGR DW
Master Test Selector: FLTGR UP
Master Test Selector: D/L RAD
Master Test Selector: STICK SW
Master Test Selector PULLED else PUSHED
Master Test Selector push/pull toggle
HSD Test Button
Added new bindable axes for the pilot:
HSD Brightness
HSD Selected Heading
HSD Selected Course
ICS Volume Pilot
Sidewinder Volume
ALR-67 Volume
VHF/UHF ARC-182 Volume Pilot
HUD Brightness
HUD Trim
VDI Screen Brightness
VDI Screen Contrast
VDI Trim
TACAN Volume
Maneuver flaps (unrealistic but wanted by some)
Emergency Wing Sweep
Added new bindable inputs for the RIO:
ATTK mode CW
ATTK mode CCW
Elec Fuse CW
Elec Fuse CCW
Elec Fuse: Safe
Elec Fuse: VT
Elec Fuse: INST
Elec Fuse: DLY1
Elec Fuse: DLY2
Missile Speed Gate CW
Missile Speed Gate CCW
TID Mode CW
TID Mode CCW
TID range +
TID range -
Added new bindable axes for the RIO:
ICS Volume RIO
AN/ALR-67 Volume
VHF/UHF ARC-182 Volume RIO
TACAN Volume
Added Rogue Nation and Top Gun 114 HB Weather V2 liveries
Tower : IN WIN D-Frame Red - Watercooling : EKWB (CM, CPU, CG) - Alim : Corsair RM1000x - CM : Asus Maximus XI Formula - CPU : Intel i9 9900K 5.1Ghz - CG : Asus Nvidia RTX 2080Ti Strix OC 11Go - RAM : DDR4 Corsair 64Go 3000Mhz - Windows 10 64 - DD System : 4To SSD PCIe M.2 NvMe Samsung 970 Pro - Hotas : Virpil V.F.X Grip, MongoosT 50CM2 Throttle - Rudder : Thrustmaster TPR - VR : HP Reverb G2 - Monitor : Asus ROG PG348Q - Keyboard, Mouse : Steelseries
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pogo
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Re: Update - F14B Heatblur

#189

Message par pogo »

Update du 08.06.2022 (Openbeta) :

DCS: F-14 Tomcat by Heatblur Simulations

Reduced AIM-54 induced drag.
Returned to original guidance parameters thanks to a guidance fix by ED.
ED: AA missiles. Corrected target tracking extrapolation.
ED: Weapons. AIM-54 launched by AI will enable active mode automatically instead of semi-active guidance in TWS.
Fixed fuel flow initialisation - fuel now drains from the correct tanks again.
Removed the new unrealistic maneuver flap axis again.
Turn on BRSIT flood antenna during sparrow LTE procedure to ensure the first missile can find a target.
Fixed incorrect LTE for fist sparrow launched in BRSIT mode.
Clear radar tracks when switching to transitional radar modes (PLM, VSL, MRL).
Inhibit AVIA display when NAV GRID shown or A/G mode selected.
TACAN Mode X keybind fixed - now switches to X instead of the middle position.
Fixed RIO's pilot flap axis command affecting pilot’s flap control.
Fixed Iceman taking control and throttling up on ground during SP RIO startup.
Fixed AUTO THROT light illuminated when disengaging APC via throttle mode switch.
Fixed Iceman overriding ALT HLD and oscillating when the player switches to RIO seat.
Fixed AP not working correctly with FFB sticks.
Fixed LANDING CHK light remaining illuminated after touchdown.
Updated deck object placements for all missions including the new Stennis model.
Removed OP Reforger SC version - temporarily.
Tower : IN WIN D-Frame Red - Watercooling : EKWB (CM, CPU, CG) - Alim : Corsair RM1000x - CM : Asus Maximus XI Formula - CPU : Intel i9 9900K 5.1Ghz - CG : Asus Nvidia RTX 2080Ti Strix OC 11Go - RAM : DDR4 Corsair 64Go 3000Mhz - Windows 10 64 - DD System : 4To SSD PCIe M.2 NvMe Samsung 970 Pro - Hotas : Virpil V.F.X Grip, MongoosT 50CM2 Throttle - Rudder : Thrustmaster TPR - VR : HP Reverb G2 - Monitor : Asus ROG PG348Q - Keyboard, Mouse : Steelseries
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pogo
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Re: Update - F14B Heatblur

#190

Message par pogo »

Update du 22.06.2022 (Openbeta) :

DCS: F-14 Tomcat by Heatblur Simulations

NEW: Added Mini-Campaign “The Final Hour” for South Atlantic. Also available as quickstart missions.
AIM-54: Tweaked PN gains and loft parameters to improve performance.
NEW: Added more Jester set commands (with value) for mission creators:
10017: DEST knob
10018: select waypoint to enter coords from a trigger zone (this command does no action in the cockpit)
10019: enter coords from trigger zone for the waypoint selected with 10018 (if none selected, WP1)
10020: WCS switch
10021: run RWR BIT
10022: TID range knob
10023: JESTER Eject
For the specific values and full changelog please click this link.
Potential fix for CTD with JESTER tuning radios.
Add AIM-7P for late A and B F-14 loadouts.
Made TACTS pod available to stations 1B and 8B.
Fixed Jester tuning TACAN only using A/A for airborne transmitters (TACAN not working for multiple of our missions).
Complete overhaul and fix of the Emergency Wing Sweep Axis logic:
Handle can't be moved once the cover is down.
Handle can be disconnected from the spider detent regardless if it’s up or down (realistic behavior, lifting the handle was for easier access).
Added new special option. If enabled, handle can be moved only once up (to prevent unwanted detachment, especially when having the axis assigned).
Simulated Spider Detent Movement and attachment.
For more details and the full changelog please click this link.
Changed wing sweep initialization on spawn:
Carrier spawn on catapult: 20deg, AUTO.
All other ground spawns: oversweep, handle and cover raised.
Air spawn: AUTO, position adjusted to the airspeed.
Mechanical sweep handle can be stowed in oversweep, also allowing the guard to close.
Fixed sweep handle being able to move to OVER before HZ TAIL AUTH light goes out.
Fixed CADC/Wing sweep light remaining illuminated after spawning a new aircraft.
Fixed emergency wing sweep handle Scatching the spider detent at 20 degrees.
Fixed wing sweep handle being pushed down in oversweep position for carrier spawns.
Fixed emergency wing sweep lever being pull-push lock reversed after clicking it wildly.
Added many new key bindings for the RIO:
for the full list of key bindings please click this link.
Added several new axis bindings for the RIO:
for the full list of axis bindings please click this link.
Corrected RIO axis directions for DDD Erase and DDD Pulse Gain.
Updated VF-14 AB100 livery. (Ben_Der)
Updated Top Gun Rogue Nation livery. (Yae Sakura)
Updated Top Gun 114 livery. (LanceCriminal86, Helmets by Ben_Der)
Updated VF-211 Fighting Checkmates 100 (2001). (Shmoo42)
Added VF-31 1991 AE200 and AE205. (Mach3DS)
Added VF-14 AB103. (Ben_Der)
Added VX-4. (Ben_Der)
Tower : IN WIN D-Frame Red - Watercooling : EKWB (CM, CPU, CG) - Alim : Corsair RM1000x - CM : Asus Maximus XI Formula - CPU : Intel i9 9900K 5.1Ghz - CG : Asus Nvidia RTX 2080Ti Strix OC 11Go - RAM : DDR4 Corsair 64Go 3000Mhz - Windows 10 64 - DD System : 4To SSD PCIe M.2 NvMe Samsung 970 Pro - Hotas : Virpil V.F.X Grip, MongoosT 50CM2 Throttle - Rudder : Thrustmaster TPR - VR : HP Reverb G2 - Monitor : Asus ROG PG348Q - Keyboard, Mouse : Steelseries
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Re: Update - F14B Heatblur

#191

Message par pogo »

Update du 21.07.2022 (Openbeta) :

DCS: F-14 Tomcat by Heatblur Simulations

NEW: Added the ability to remove the refuelling probe door by triggering Argument 1616.
NEW: Added AFAC Role assignable from the mission editor.
Switched AIM-54 from parallel navigation to proportional navigation.
Added missing Liquid Oxygen gauge on front right pilot's panel.
Fixed AP reacting over-sensitively to small roll or pitch inputs and disconnecting.
Re-added SC version for OP Reforger.
Fixed a bug in the ALR-67 threat association algorithm causing constant misassociation for groups of threats of the same type.
Fixed compass N-S switch N position.
Fixed an issue where Iceman would continue to go to steerpoint after disengaging and re-engaging him.
Fixed Iceman not holding altitude at low IAS.
Fixed Iceman having issues to hold heading.
Fixed Iceman not responding to inputs for altitude and airspeed correctly.
Fixed LTE in PD-STT ACM mode (was 3s, now 1s).
Fix BATR max time not updated by ground kneeboard burst length adjustments.
Default the M61 round limiter to 50 for F-14A in mission editor aircraft properties.
Fixed sensor track file remaining on TID display even if PAL mode was selected.
Improved LANTIRN GBU-24 accuracy.
Improved LANTIRN laser spot collision detection accuracy.
Fixed LANTIRN lasing for AI.
Fixed COMP panel push button fast syncing not working in certain situations.
Fixed wing sweep delay causing a too slow sweep rate.
Fixed wing sweep flags:
MAN flag shows in BOMB mode and
AUTO flag shows when AUTO program is cached in MAN mode.
Fixed wing sweep program resetting to AUTO after pressing MASTER RESET
Fixed Emergency Wing Sweep handle and Spider Detent logic around the Oversweep threshold.
Re-enabled normal maps on F-14 sealant surfaces.
Fixed COMP (COMB) typo on hydraulics gauge face.
Fixed droopy emergency brake handle.
Corrected broken normals on gear and TACAN panels.
Corrected various broken normals on RIO radar control surfaces.
Added label for Phoenix cooling switch on left side of RIO cockpit.
Added Chinese Localisation for the campaign “The Final Hour”. Thank you Alphabet_Ghost!
Updated Chinese Localisation for several missions. Thank you Alphabet_Ghost!
Updated general Chinese Localisation. Thank you Alphabet_Ghost.
Tower : IN WIN D-Frame Red - Watercooling : EKWB (CM, CPU, CG) - Alim : Corsair RM1000x - CM : Asus Maximus XI Formula - CPU : Intel i9 9900K 5.1Ghz - CG : Asus Nvidia RTX 2080Ti Strix OC 11Go - RAM : DDR4 Corsair 64Go 3000Mhz - Windows 10 64 - DD System : 4To SSD PCIe M.2 NvMe Samsung 970 Pro - Hotas : Virpil V.F.X Grip, MongoosT 50CM2 Throttle - Rudder : Thrustmaster TPR - VR : HP Reverb G2 - Monitor : Asus ROG PG348Q - Keyboard, Mouse : Steelseries
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diditopgun
Pilote Philanthrope
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Inscription : 09 janvier 2004

Re: Update - F14B Heatblur

#192

Message par diditopgun »

Mise à jour du Phoenix à venir !

https://forum.dcs.world/topic/308085-dc ... -overhaul/

La version C passera active d'elle même en cas de perte de piste TWS ou du lock STT ! :Jumpy:
Image Intel I7 8700K / RTX 3080 / 32Go DDR4 PC21300 G.Skill Ripjaws V / MSI Z370 Gaming Pro Carbon / Cooler Master Silent Pro Gold - 1000W / Noctua NH-D14 / Acer XB270HUDbmiprz 27" G-synch 144Hz / SSD Samsung 860EVO 250Go + 1To / Cooler Master HAF X / Warthog+VPC WarBRD / Thrustmaster TPR / Track-IR v5 / Windows 11 64bits.
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jojo
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Inscription : 22 octobre 2002

Re: Update - F14B Heatblur

#193

Message par jojo »

Salut,
Bon, je suis un pilote de Tomcat du Dimanche, mais voilà ce que j'ai compris de la MAJ des Phoenix.

Moteur/ durée de combutsion/ particularité
-Mk-47 Mod 0/ 27s/...
-Mk-47 Mod 1/ 27s/ fumée réduite
-Mk-60/ 20,6s
L'impulsion totale (pousée x durée de combustion) de ces 3 moteurs serait plus ou moins équivalente.
Donc le Mk-60 devrait pousser moin longtmeps mais plus fort (plus grosse accélération).
Il faudra voir l'effet de l'altitude sur la vitesse de pointe.
Les 3 moteurs devraient être interchangeable, donc potentiellement 6 combainaisons possibles.

Guidage:
Resistance aux chaffs: AIM-54A << AIM-54C.
Vu le côté statistique arbitraire dans DCS, ça risque d'être désagréable (par exemple des missiles qui "achètent" les chaffs sur des cible "hot").

AIM-54A TWS
Le missile fait du "semi-actif discontinu". Il se met à jour quand il capte l'écho de la cible balayée par le radar AWG-9 en TWS.
Il a besoin d'un signal de l'avion tireur pour passer actif en guidage terminal. Si pour une raison ou une autre il ne le reçoit pas (sile tireur fait demi-tour ou perd la cible), le missile ne passera jamais actif et il sera perdu.

AIM-54A STT
Le missile est semi-actif jusqu'à l'impact, si la cible est perdu ou la poursuite STT interrompue, le missile ne passera pas actif.

AIM-54C TWS
Le missile dispose d'une mini INS, on peut supposer que ses corrections trajectoire seront plus "lissée".
C'est le missile qui décide quand passer actif par rapport à la position de la cible.
Si la poursuite TWS est interrompue, le missile devrait se diriger vers la dernière estimation de position de la cible et passer actif.

AIM-54C STT
IRL, le missile était semi-actif jusqu'à l'impact, comme l'AIM-54A.
Dans DCS, le missile passera actif en phase terminale, même si la poursuite STT est maintenue.
Si la poursuite STT est interrompue, le missile devrait se diriger vers la dernière estimation de position de la cible et passer actif.

En résumé dans DCS l'AIM-54C va se comporter comme un AIM-120.
Ça semble correct sauf pour le tir en STT.
Config: MSI Z270 GAMING M5/ I7 7700K + Water Cooling/ SSD 500Go/DDR4 4x16Go 3200Mhz/ MSI RTX 3080 Ventus 3x Plus 10Go
Virpil T50CM3 + WarBRD + TM Hornet/ MFG Crosswind/ HP Reverb G2

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ma galerie: cliquez FLICKR / WARBIRDS
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Re: Update - F14B Heatblur

#194

Message par pogo »

Update du 02.09.2022 (Openbeta)

DCS: F-14 Tomcat by Heatblur Simulations

AIM-54 Overhaul, Part 2:
Increased PN gain for all variants.
AIM-54A will now only update guidance when the target is illuminated (you will see the missle periodically update).
Corrected motor impulse (reduced MK47 a bit and the MK60 significantly).
Reduced MK-60 burn time from 30 to 20 seconds.
Both motors have the same total impulse now. The MK60 has a slight advantage during motor burn time, while the MK47 has an advantage in burn time. With increasing altitude the difference becomes smaller.
MK47 Mod 1 has now the same thrust/impulse and burn time as the Mod 0, but with reduced smoke (was previously weaker than the Mod 0).
AIM-54C should go active by default (even when losing lock from STT).
Increased AIM-54C chaff resistance.
Reduced AIM-54A chaff resistance.
Added option for AIM-54C with MK-60 motor.
Adjusted AIM-54 missile empty mass.
Adjusted MK-60 motor propellant mass.
Set the JESTER option for automatic PDSTT -> PSTT to disabled by default.
Fixed several issues with damaged avionics and flight systems (including jammed flaps for example) not allowing a repair to be triggered.
Potential fix for CTD with F-14 AI (was not applied correctly in the last patch).
Fixed emergency sweep logic:
Fixed commanded wing sweep position being saved over to a new aircraft spawn.
Fixed emergency wing sweep handle moving to spider detent on new aircraft spawn.
Fixed wing sweep indicator commanded position bit mismatching with the actual indicated position.
Fixed emergency sweep handle able to be moved between 68° and 75°, after being stowed at 75°. Now it has to be lifted to move it again after it has been stowed.
Fixed wing sweep indicator raising EMER / OVER flags when wings get swept past 67 degrees.
Fixed turn indicator needle deflection rate.
Fixed mach buffet not dying off beyond M 1.3.
Fixed an issue with the AWG-9 track logic to avoid tracks being thrown by aircraft launching air to air missiles.
Fixed LANDING CHK light remaining illuminated after touchdown.
Fixed Manual Throttle not unlocking after disengaging the Autothrottle.
Fixed all mission versions of “Watching the Devil Dog” not being able to be completed successfully.
Fixed VF-31 AE-200 and AE-205 1991 by Mach3DS - thank you.
Fixed VF-14 AB-100 and AB-103 1796 by VFlip - thank you.
Added Top Gun 114 by LanceCriminal86 - replaces previous Top Gun livery. Thank you.
Updated Rogue Nation by YaeSakura - thank you.
Tower : IN WIN D-Frame Red - Watercooling : EKWB (CM, CPU, CG) - Alim : Corsair RM1000x - CM : Asus Maximus XI Formula - CPU : Intel i9 9900K 5.1Ghz - CG : Asus Nvidia RTX 2080Ti Strix OC 11Go - RAM : DDR4 Corsair 64Go 3000Mhz - Windows 10 64 - DD System : 4To SSD PCIe M.2 NvMe Samsung 970 Pro - Hotas : Virpil V.F.X Grip, MongoosT 50CM2 Throttle - Rudder : Thrustmaster TPR - VR : HP Reverb G2 - Monitor : Asus ROG PG348Q - Keyboard, Mouse : Steelseries
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pogo
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Re: Update - F14B Heatblur

#195

Message par pogo »

Update du 08.09.2022 (Stable)

DCS: F-14 Tomcat by Heatblur Simulations

AIM-54 Overhaul, Part 2:
Increased PN gain for all variants.
AIM-54A will now only update guidance when the target is illuminated (you will see the missle periodically update).
Corrected motor impulse (reduced MK47 a bit and the MK60 significantly).
Reduced MK-60 burn time from 30 to 20 seconds.
Both motors have the same total impulse now. The MK60 has a slight advantage during motor burn time, while the MK47 has an advantage in burn time. With increasing altitude the difference becomes smaller.
MK47 Mod 1 has now the same thrust/impulse and burn time as the Mod 0, but with reduced smoke (was previously weaker than the Mod 0).
AIM-54C should go active by default (even when losing lock from STT).
Increased AIM-54C chaff resistance.
Reduced AIM-54A chaff resistance.
Added option for AIM-54C with MK-60 motor.
Adjusted AIM-54 missile empty mass.
Adjusted MK-60 motor propellant mass.
Set the JESTER option for automatic PDSTT -> PSTT to disabled by default.
Fixed several issues with damaged avionics and flight systems (including jammed flaps for example) not allowing a repair to be triggered.
Potential fix for CTD with F-14 AI (was not applied correctly in the last patch).
Fixed emergency sweep logic:
Fixed commanded wing sweep position being saved over to a new aircraft spawn.
Fixed emergency wing sweep handle moving to spider detent on new aircraft spawn.
Fixed wing sweep indicator commanded position bit mismatching with the actual indicated position.
Fixed emergency sweep handle able to be moved between 68° and 75°, after being stowed at 75°. Now it has to be lifted to move it again after it has been stowed.
Fixed wing sweep indicator raising EMER / OVER flags when wings get swept past 67 degrees.
Fixed turn indicator needle deflection rate.
Fixed mach buffet not dying off beyond M 1.3.
Fixed an issue with the AWG-9 track logic to avoid tracks being thrown by aircraft launching air to air missiles.
Fixed LANDING CHK light remaining illuminated after touchdown.
Fixed Manual Throttle not unlocking after disengaging the Autothrottle.
Fixed all mission versions of “Watching the Devil Dog” not being able to be completed successfully.
Fixed VF-31 AE-200 and AE-205 1991 by Mach3DS - thank you.
Fixed VF-14 AB-100 and AB-103 1796 by VFlip - thank you.
Added Top Gun 114 by LanceCriminal86 - replaces previous Top Gun livery. Thank you.
Updated Rogue Nation by YaeSakura - thank you.
Tower : IN WIN D-Frame Red - Watercooling : EKWB (CM, CPU, CG) - Alim : Corsair RM1000x - CM : Asus Maximus XI Formula - CPU : Intel i9 9900K 5.1Ghz - CG : Asus Nvidia RTX 2080Ti Strix OC 11Go - RAM : DDR4 Corsair 64Go 3000Mhz - Windows 10 64 - DD System : 4To SSD PCIe M.2 NvMe Samsung 970 Pro - Hotas : Virpil V.F.X Grip, MongoosT 50CM2 Throttle - Rudder : Thrustmaster TPR - VR : HP Reverb G2 - Monitor : Asus ROG PG348Q - Keyboard, Mouse : Steelseries
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Maillekeul
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Re: Update - F14B Heatblur

#196

Message par Maillekeul »

Le pilote et le RIO arrivent!

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Maillekeul
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Re: Update - F14B Heatblur

#197

Message par Maillekeul »

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JG300_Egon
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Re: Update - F14B Heatblur

#198

Message par JG300_Egon »

Maillekeul a écrit :
lun. oct. 24, 2022 8:57 pm
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You should be a two stars admiral by now, but here you are... Captain... :jerry:
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Nous recrutons des pilotes :
Forum JG300
Discord JG300

"Personne n'a jamais gagné une guerre en mourrant pour sa patrie. On gagne la guerre en faisant en sorte que le type d'en face meurt pour la sienne." Gen. George S Patton
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diditopgun
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Re: Update - F14B Heatblur

#199

Message par diditopgun »

"F-14 v2.8 - Jamming, JESTER, and Headless Bodies!"

https://forum.dcs.world/topic/311034-f- ... ss-bodies/
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diditopgun
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Re: Update - F14B Heatblur

#200

Message par diditopgun »

Sachant que le "burn through" des ECM des bombardiers dans DCS est de 12nm*, on va avoir un problème pour utiliser le phoenix pour ce qu'il a été conçu...

*actuellement il y a 3 distances de burn through dans DCS en fonction de la taille de l'avion: 12nm (gros: Tu-22/B-52) / 23nm (moyen:Su-27/F-15) / 29nm (petit: Mig-29/F-16)

EDIT:
Ma question:
So how are we supposed to intercept a Tu-22 bombers raid in TWS at long distance when their burn through in DCS is 12nm..... ???....

La réponse d'HB:
Home on jam is your friend if your running a mission where the bombers are allowed to jam. Not as long a distance as without jamming but you could also disable ECM in the mission to make it more realistic.

:emlaugh:
Image Intel I7 8700K / RTX 3080 / 32Go DDR4 PC21300 G.Skill Ripjaws V / MSI Z370 Gaming Pro Carbon / Cooler Master Silent Pro Gold - 1000W / Noctua NH-D14 / Acer XB270HUDbmiprz 27" G-synch 144Hz / SSD Samsung 860EVO 250Go + 1To / Cooler Master HAF X / Warthog+VPC WarBRD / Thrustmaster TPR / Track-IR v5 / Windows 11 64bits.
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