WAGS ANNONCES OFFICIELLES ! DCS 2.5 (MAJ : 2.5 dispo)
Re: ANNONCE WAGS ! DCS 2.5 DANS QUELQUES SEMAINES !!
#126apparemment c' est l' installeur Current openbeta is 2.5.0.13818.311 d' apres le post d' Azrayen sur le fofo officiel , mais comme il est pas dispo ; affaire réglée !!
i7 6700k - ASUS Z170-A GTX1080ti - 16go DDR4 2666mhz HyperX Fury - SSD intel 330 180go - SSD Sandisk ultra II 960 Go - 2 hdd WD - Acer 27" 3D HN274HBbmiiid 1920x1080 + 2eme ecran samsung 22 " 3D - ffb2 crosoft/throttle hotas thrustmaster warthog + 2 Throttles Quadrant + rudder TPR thrustmaster/trackir 3/ son 7.1 - Volant DD osw + pédalier CSL élite fanatec - Windows 10 64bit
Re: ANNONCE WAGS ! DCS 2.5 DANS QUELQUES SEMAINES !!
#127bon comme le lien n'est pas encore bon, si vous utilisez l'updater, il semble que ça marche déjà
Re: ANNONCE WAGS ! DCS 2.5 DANS QUELQUES SEMAINES !!
#128Ca y est, la MAJ depuis l'O.B est en cours:
76 gb à copier depuis la 2.2, plus le reste qui viendra à la suite.....
il y en a pour un petit moment!
76 gb à copier depuis la 2.2, plus le reste qui viendra à la suite.....
il y en a pour un petit moment!
Re: ANNONCE WAGS ! DCS 2.5 DANS QUELQUES SEMAINES !!
#129Je suis tenté d'installé les 2.5 beta mais 100go oups.
Re: ANNONCE WAGS ! DCS 2.5 DANS QUELQUES SEMAINES !!
#130Tout compte fait il dld réellement 37Go. Le reste vient de la 2.2
I7-12700 5Ghz/32 Go RAM
Nvidia RTX 3080ti 12Go
Win11 Pro 64 on SSD 2To NVMe
DCS on SSD 1To NVMe et MSFS2020 sur SSD 1To NVMe
HOTAS Warthog / Palonnier TM-TPR / Trackir 5
VR HP G2/ Ecran MSI Optix MAG341CQ
Nvidia RTX 3080ti 12Go
Win11 Pro 64 on SSD 2To NVMe
DCS on SSD 1To NVMe et MSFS2020 sur SSD 1To NVMe
HOTAS Warthog / Palonnier TM-TPR / Trackir 5
VR HP G2/ Ecran MSI Optix MAG341CQ
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Re: ANNONCE WAGS ! DCS 2.5 DANS QUELQUES SEMAINES !!
#133Le changelog
DCS 2.5.0
DCS 2.5.0 opens a new page in DCS development. This is a unified version of the game, which allowed us to combine all the maps in one package. This version includes a significantly improved Caucasus map.
DCS World
Ground vehicles group, added to map from template, will not loses their task.
Helicopters AI will able to land to ships with helipads.
Mark panels added by triggers and scripting will not create a message for each panel added obligatory.
Added option to make Mark panel read only.
Removed the visible distant dots of aircraft below the cloud layer.
Added night blackout from September 1939 till May 1945.
After selecting ground commander role player will not able to control ejected pilot.
AGM-65 is unable to track fast moving aircraft.
F6 weapon camera will indicate the g-load of missile.
SAM AI. Added Engage Air Weapons option to air defence units.
AI aircraft will attack the vehicle columns along their route and will try to cover whole column.
Aircraft AI with runway attack task. Added the random dispersion of release points for even coverage of runway.
S-3B. Corrected fuel weight.
Su-33. The group of Su-33 for carrier take off will be 2, not 4.
Amphibious ground vehicles will be able to sailing on rivers and sea.
Corrected jetstream position of some SAM missiles: Thor, Osa, Strela, Igla, Chaparral, Hawk.
Improved smoke marker effects.
VR updates:
VIVE - controller enumeration fixed , hand transform fixed.
OpenVR - add initial controllers update.
New option --force_steam_VR - to force VR driver to use steam.
Correct picture for oculus headset picture in Steam VE environment.
Touch controllers - mouse wheel speed variation depends on thumbstick depression.
Aspect Ratio setting will not breaks ingame overlays.
Disable applying of scale GUI option in VR mode.
Maxfps value will not affect in VR mode.
Improved NVG picture.
ES and CN localization update.
ME. Ships groups. Ship skill will not accidentally changed after mouse click.
APC AVV-7 40mm Mk.19 HE ammunition replaced by HEDP.
Added new model of small helipads (FARP) for single helicopter.
Added AI China AWACS KJ-2000.
DCS NTTR
Object 'CONCREET_CAN" destroyed state corrected.
DCS Ka-50
Added separate option slider for the helmet sight-ring displacement.
DCS AJS-37
New feature! auto-generated data cartridge. Choosable in the kneeboard (# 6)
The Auto-generated data cartridge is a cartridge with five pre-programmed waypoints, where the third waypoint will be located on the first expected enemy units. This waypoint will take into account projected target movement and if you follow Time on Target cues, you will intercept your target. This is a work in progress feature.
You can now load a data-cartridge file stored in the saved games-folder without respawning. Details on this will be posted on the forums.
New Export of ELINT-analysis data to Saved games-folder added! It will be located in the %SAVED_GAMES%/DCS_AJS37/ELINTData.info file. The DCS_AJS37-folder must exist for export to work. This is a work in progress feature.
Added new JA-37Di “Akktu Stakki” Livery by Magnus Almgren
Fixed FORMLJUS not illuminating tail with deferred rendering on
Fixed fuselage FORMLJUS (slimelights) not appearing with deferred rendering on
Corrected landing light sprite movement
Landing light distance and attenuation reworked for deferred rendering
Landing light will no longer illuminate the cockpit
Landing light will now follow nosewheel strut rotation.
Wing nav/formation lights will now cast dynamic lighting
Fixed static airfield AJS-37 missing canopy & ejection seat issue.
Adjusted PBR materials for new tonemapper gamma
Fixed missing Bare Metal livery
Fixed missing ordinance icons
Fixed duplicate material name of canopy glass & rocket pod (Thanks Home Fries!)
Replaced default Viggen briefing UI image
Corrected AKAN Gunpod size
Fix to RWR showing ghost signals
Fixes to Time On Target calculation accuracy
Fix to second BK90 MJ1 not releasing
Fix to Glideslope indication issues.
Fix to inaccurate DYK and NAV bombing
Fix to Maverick-sight going off target
Fix to Easter egg triggering erroneously. (or, rather, in common flight parameters)
Fixed Lysbomb not releasing and FÄLLD LAST light not activating
Various Fixes to U22 and U22/A pods
Corrected shader parameters for cockpit
Corrected shader parameters for LoD1/2/3 to fit better with LoD0 Exterior.
Removed all instances std::rand() and replaced with ED’s replay-consistent random object. (does not fix all replay issues yet!)
Fixed Droptank fuel weight not being removed from aircraft
Fix to lift performance in slow speeds/high alpha flight
Corrected shader parameters for all ordinance models.
Fixed default radio frequencies.
Fixed an issue where an AI aircraft could not be assigned to common frequency ranges.
Adjusted missions for 2.5 Caucasus.
Fixed Canopy Glass in cockpit being practically invisible.
Fixed doubled up canard vortices and right wing will now generate vortices.
Adjusted ‘Mozdok Attack’,‘Moscow Takedown’ and ‘Attack the Camp’ Single missions for new Caucasus (thanks Grimes & Graywo1f!)
Darkened HUD Glass & adjusted indicator material for better HUD visibility
Added new F7 Skaraborg’s flygflottilj livery for Caucasus Mini-Campaign
DCS MiG-21Bis by Magnitude 3 LLC
Adjusted external textures for deferred shading.
Stabilized radar on horizon.
Control panel for Nukes now shows.
Nukes’ 3D model now shows on aircraft.
SPS Box now shows.
Campaigns
Adapted paid campaigns to new Caucasus:
F-15C The Georgian War Сampaign
A-10C The Enemy Within Campaign
A-10C Tactical Training Qualification Campaign
A-10C Basic Flight Training Campaign
A-10C Advanced Aircraft Training Qualification Campaign
UH-1H Argo Campaign
The Border Campaign
A-10C Operation Piercing Fury Campaign
The Museum Relic Campaign
P-51D High Stakes Campaign
Black Shark 2 Republic Campaign
Su-27 The Ultimate Argument Campaign
A-10C Stone Shield Campaign
Mi-8MTV2 Oilfield Campaign. In additional added two new missions for single and multiplayer.
NOTE: for all those campaigns implemented the new keyless copy protection.
DCS 2.5.0
DCS 2.5.0 opens a new page in DCS development. This is a unified version of the game, which allowed us to combine all the maps in one package. This version includes a significantly improved Caucasus map.
DCS World
Ground vehicles group, added to map from template, will not loses their task.
Helicopters AI will able to land to ships with helipads.
Mark panels added by triggers and scripting will not create a message for each panel added obligatory.
Added option to make Mark panel read only.
Removed the visible distant dots of aircraft below the cloud layer.
Added night blackout from September 1939 till May 1945.
After selecting ground commander role player will not able to control ejected pilot.
AGM-65 is unable to track fast moving aircraft.
F6 weapon camera will indicate the g-load of missile.
SAM AI. Added Engage Air Weapons option to air defence units.
AI aircraft will attack the vehicle columns along their route and will try to cover whole column.
Aircraft AI with runway attack task. Added the random dispersion of release points for even coverage of runway.
S-3B. Corrected fuel weight.
Su-33. The group of Su-33 for carrier take off will be 2, not 4.
Amphibious ground vehicles will be able to sailing on rivers and sea.
Corrected jetstream position of some SAM missiles: Thor, Osa, Strela, Igla, Chaparral, Hawk.
Improved smoke marker effects.
VR updates:
VIVE - controller enumeration fixed , hand transform fixed.
OpenVR - add initial controllers update.
New option --force_steam_VR - to force VR driver to use steam.
Correct picture for oculus headset picture in Steam VE environment.
Touch controllers - mouse wheel speed variation depends on thumbstick depression.
Aspect Ratio setting will not breaks ingame overlays.
Disable applying of scale GUI option in VR mode.
Maxfps value will not affect in VR mode.
Improved NVG picture.
ES and CN localization update.
ME. Ships groups. Ship skill will not accidentally changed after mouse click.
APC AVV-7 40mm Mk.19 HE ammunition replaced by HEDP.
Added new model of small helipads (FARP) for single helicopter.
Added AI China AWACS KJ-2000.
DCS NTTR
Object 'CONCREET_CAN" destroyed state corrected.
DCS Ka-50
Added separate option slider for the helmet sight-ring displacement.
DCS AJS-37
New feature! auto-generated data cartridge. Choosable in the kneeboard (# 6)
The Auto-generated data cartridge is a cartridge with five pre-programmed waypoints, where the third waypoint will be located on the first expected enemy units. This waypoint will take into account projected target movement and if you follow Time on Target cues, you will intercept your target. This is a work in progress feature.
You can now load a data-cartridge file stored in the saved games-folder without respawning. Details on this will be posted on the forums.
New Export of ELINT-analysis data to Saved games-folder added! It will be located in the %SAVED_GAMES%/DCS_AJS37/ELINTData.info file. The DCS_AJS37-folder must exist for export to work. This is a work in progress feature.
Added new JA-37Di “Akktu Stakki” Livery by Magnus Almgren
Fixed FORMLJUS not illuminating tail with deferred rendering on
Fixed fuselage FORMLJUS (slimelights) not appearing with deferred rendering on
Corrected landing light sprite movement
Landing light distance and attenuation reworked for deferred rendering
Landing light will no longer illuminate the cockpit
Landing light will now follow nosewheel strut rotation.
Wing nav/formation lights will now cast dynamic lighting
Fixed static airfield AJS-37 missing canopy & ejection seat issue.
Adjusted PBR materials for new tonemapper gamma
Fixed missing Bare Metal livery
Fixed missing ordinance icons
Fixed duplicate material name of canopy glass & rocket pod (Thanks Home Fries!)
Replaced default Viggen briefing UI image
Corrected AKAN Gunpod size
Fix to RWR showing ghost signals
Fixes to Time On Target calculation accuracy
Fix to second BK90 MJ1 not releasing
Fix to Glideslope indication issues.
Fix to inaccurate DYK and NAV bombing
Fix to Maverick-sight going off target
Fix to Easter egg triggering erroneously. (or, rather, in common flight parameters)
Fixed Lysbomb not releasing and FÄLLD LAST light not activating
Various Fixes to U22 and U22/A pods
Corrected shader parameters for cockpit
Corrected shader parameters for LoD1/2/3 to fit better with LoD0 Exterior.
Removed all instances std::rand() and replaced with ED’s replay-consistent random object. (does not fix all replay issues yet!)
Fixed Droptank fuel weight not being removed from aircraft
Fix to lift performance in slow speeds/high alpha flight
Corrected shader parameters for all ordinance models.
Fixed default radio frequencies.
Fixed an issue where an AI aircraft could not be assigned to common frequency ranges.
Adjusted missions for 2.5 Caucasus.
Fixed Canopy Glass in cockpit being practically invisible.
Fixed doubled up canard vortices and right wing will now generate vortices.
Adjusted ‘Mozdok Attack’,‘Moscow Takedown’ and ‘Attack the Camp’ Single missions for new Caucasus (thanks Grimes & Graywo1f!)
Darkened HUD Glass & adjusted indicator material for better HUD visibility
Added new F7 Skaraborg’s flygflottilj livery for Caucasus Mini-Campaign
DCS MiG-21Bis by Magnitude 3 LLC
Adjusted external textures for deferred shading.
Stabilized radar on horizon.
Control panel for Nukes now shows.
Nukes’ 3D model now shows on aircraft.
SPS Box now shows.
Campaigns
Adapted paid campaigns to new Caucasus:
F-15C The Georgian War Сampaign
A-10C The Enemy Within Campaign
A-10C Tactical Training Qualification Campaign
A-10C Basic Flight Training Campaign
A-10C Advanced Aircraft Training Qualification Campaign
UH-1H Argo Campaign
The Border Campaign
A-10C Operation Piercing Fury Campaign
The Museum Relic Campaign
P-51D High Stakes Campaign
Black Shark 2 Republic Campaign
Su-27 The Ultimate Argument Campaign
A-10C Stone Shield Campaign
Mi-8MTV2 Oilfield Campaign. In additional added two new missions for single and multiplayer.
NOTE: for all those campaigns implemented the new keyless copy protection.
Moniteur F/A-18C à l AVM http://avm-fr.com/
Amd 3700x - 64 go DDR 4 3200 -Asus Tuf x570 gaming wifi - RTX 4080 16 go - SSD : 1 to NVME ( OS + simus) + 1ssd 500 GO Mx 500 simus + 1 SSD 256 GO (games) + 5 To HD(s)+ TM Warthog + Grip F/A18 - Track IR 5 - Pallo TPR - Deskpit 2 MFD+ICP +Oculus tift
Amd 3700x - 64 go DDR 4 3200 -Asus Tuf x570 gaming wifi - RTX 4080 16 go - SSD : 1 to NVME ( OS + simus) + 1ssd 500 GO Mx 500 simus + 1 SSD 256 GO (games) + 5 To HD(s)+ TM Warthog + Grip F/A18 - Track IR 5 - Pallo TPR - Deskpit 2 MFD+ICP +Oculus tift
Re: WAGS ANNONCE ! DCS 2.5 (MAJ : 2.5 dispo)
#134Hello
Rem : il faut ajouter à ce changelog les évolutions du M-2000C qui n'ont (encore !!!) pas été listés.
Source : https://forums.eagle.ru/showpost.php?p= ... tcount=360
++
Az'
Rem : il faut ajouter à ce changelog les évolutions du M-2000C qui n'ont (encore !!!) pas été listés.
Source : https://forums.eagle.ru/showpost.php?p= ... tcount=360
En français => topic C6 (pas une trad littérale, c'est moi qui ai fait le listing indépendamment ; le "complet" est bien celui en anglais de CptSmiley)CptSmiley a écrit :Hi all, here's the new hotness in 2.5!
M-2000C:
Improved pitch responsiveness
Improved AP responsiveness and control
Improved extreme angle of attack behavior
Improved engine malfunction modeling during in-flow loss
Controls indicator now also shows trim position (previously only shown during AP engagement)
Removed innacurate altitude limitations for AP engagement
Corrected nature of trim control sensitivity to be relative to framerate
Corrected nature of AP heading and trim control sensitivity to be relative to framerate
Corrected helmet visor animation and reversal between external and cockpit view
Corrected direction of trim indicator in controls indicator
Corrected innacurate pitch moment with airbrake deployment
++
Az'
Re: WAGS ANNONCE ! DCS 2.5 (MAJ : 2.5 dispo)
#135Une petite question:
Je n ' ai pas la 1.5.8 bêta d ' installée, mais j ' aimerais quand même installer la 2.5 bêta.
Puis je l ' installée sans les modules cartes et avions ? C ' est à dire que le Caucase ? Merci.
Je n ' ai pas la 1.5.8 bêta d ' installée, mais j ' aimerais quand même installer la 2.5 bêta.
Puis je l ' installée sans les modules cartes et avions ? C ' est à dire que le Caucase ? Merci.
Re: WAGS ANNONCE ! DCS 2.5 (MAJ : 2.5 dispo)
#136Oui :Fred901 a écrit :Une petite question:
Je n ' ai pas la 1.5.8 bêta d ' installée, mais j ' aimerais quand même installer la 2.5 bêta.
Puis je l ' installée sans les modules cartes et avions ? C ' est à dire que le Caucase ? Merci.
Re: WAGS ANNONCE ! DCS 2.5 (MAJ : 2.5 dispo)
#137J'ai dl la version 2.0 EA sur le site officiel (je suis utilisateur steam habituellement), mais quand je lance le jeu, il me dit qu'aucun terrain n'est installé, et je n'ai le choix que d'installer Nevada ou Normandie. Comment avoir la map de base ?
Re: WAGS ANNONCE ! DCS 2.5 (MAJ : 2.5 dispo)
#139Je croyais pourtant que la map caucase était disponible ?
edit : autant pour moi, j'ai mal lu. Ma version ne sera pas mis à jour de suite. Cette maj concerne la version 1.5.8 Open Beta
edit : autant pour moi, j'ai mal lu. Ma version ne sera pas mis à jour de suite. Cette maj concerne la version 1.5.8 Open Beta
Re: WAGS ANNONCE ! DCS 2.5 (MAJ : 2.5 dispo)
#141Sinon les avions comme fc 3 ont ils eu un upgrade graphique? Je le dl demain quand le setup 2.5 op sort.
Re: WAGS ANNONCE ! DCS 2.5 (MAJ : 2.5 dispo)
#142Au passage la 2.5 serait maintenant également sur steam sur la branche open beta
Re: WAGS ANNONCE ! DCS 2.5 (MAJ : 2.5 dispo)
#143là il y a la 2.5 Open Beta :
https://www.digitalcombatsimulator.com/ ... orld/beta/
si je l' installe , l' installeur va t'il récupérer les fichiers de mon alpha ?
tapez pas trop fort
https://www.digitalcombatsimulator.com/ ... orld/beta/
si je l' installe , l' installeur va t'il récupérer les fichiers de mon alpha ?
tapez pas trop fort
i7 6700k - ASUS Z170-A GTX1080ti - 16go DDR4 2666mhz HyperX Fury - SSD intel 330 180go - SSD Sandisk ultra II 960 Go - 2 hdd WD - Acer 27" 3D HN274HBbmiiid 1920x1080 + 2eme ecran samsung 22 " 3D - ffb2 crosoft/throttle hotas thrustmaster warthog + 2 Throttles Quadrant + rudder TPR thrustmaster/trackir 3/ son 7.1 - Volant DD osw + pédalier CSL élite fanatec - Windows 10 64bit
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- Grand Manitou
- Messages : 28502
- Inscription : 04 août 2001
Re: WAGS ANNONCES OFFICIELLES ! DCS 2.5 (MAJ : 2.5 dispo)
#144merci de n utiliser ce post que pour commenter les annonces officielles
Le post des retours post sortie de la beta : http://www.checksix-forums.com/viewtopi ... 2&t=200127
Le post sur la procédures (et les soucis) de mifration : http://www.checksix-forums.com/viewtopi ... 2&t=200048
Le post des retours post sortie de la beta : http://www.checksix-forums.com/viewtopi ... 2&t=200127
Le post sur la procédures (et les soucis) de mifration : http://www.checksix-forums.com/viewtopi ... 2&t=200048
Moniteur F/A-18C à l AVM http://avm-fr.com/
Amd 3700x - 64 go DDR 4 3200 -Asus Tuf x570 gaming wifi - RTX 4080 16 go - SSD : 1 to NVME ( OS + simus) + 1ssd 500 GO Mx 500 simus + 1 SSD 256 GO (games) + 5 To HD(s)+ TM Warthog + Grip F/A18 - Track IR 5 - Pallo TPR - Deskpit 2 MFD+ICP +Oculus tift
Amd 3700x - 64 go DDR 4 3200 -Asus Tuf x570 gaming wifi - RTX 4080 16 go - SSD : 1 to NVME ( OS + simus) + 1ssd 500 GO Mx 500 simus + 1 SSD 256 GO (games) + 5 To HD(s)+ TM Warthog + Grip F/A18 - Track IR 5 - Pallo TPR - Deskpit 2 MFD+ICP +Oculus tift
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- Inscription : 04 août 2001
Re: WAGS ANNONCES OFFICIELLES ! DCS 2.5 (MAJ : 2.5 dispo)
#145Compléments sur reddit
AV-8B:
Corrected empty fuel tank definition
Cockpit model improvements
External model improvements
Added EHSD Moving Map (Work-in-Progress)
Added TPOD laser ranging
Updated TPOD TDC movements
Updated TPOD target transfer
Corrected aircraft basic empty weight (slightly too low before)
Corrected aircraft basic empty roll inertia (too high before, creating incorrect roll response)
Corrected combat rating not allowed when nozzles not aft or gear down
Corrected very high altitude engine performance (>35000ft, was insufficient before)
M-2000C:
Improved pitch responsiveness
Improved AP responsiveness and control
Improved extreme angle of attack behavior
Improved engine malfunction modeling during in-flow loss
Controls indicator now also shows trim position (previously only shown during AP engagement)
Removed innacurate altitude limitations for AP engagement
Corrected nature of trim control sensitivity to be relative to framerate
Corrected nature of AP heading and trim control sensitivity to be relative to framerate
Corrected helmet visor animation and reversal between external and cockpit view
Corrected direction of trim indicator in controls indicator
Corrected innacurate pitch moment with airbrake deployment
AV-8B:
Corrected empty fuel tank definition
Cockpit model improvements
External model improvements
Added EHSD Moving Map (Work-in-Progress)
Added TPOD laser ranging
Updated TPOD TDC movements
Updated TPOD target transfer
Corrected aircraft basic empty weight (slightly too low before)
Corrected aircraft basic empty roll inertia (too high before, creating incorrect roll response)
Corrected combat rating not allowed when nozzles not aft or gear down
Corrected very high altitude engine performance (>35000ft, was insufficient before)
M-2000C:
Improved pitch responsiveness
Improved AP responsiveness and control
Improved extreme angle of attack behavior
Improved engine malfunction modeling during in-flow loss
Controls indicator now also shows trim position (previously only shown during AP engagement)
Removed innacurate altitude limitations for AP engagement
Corrected nature of trim control sensitivity to be relative to framerate
Corrected nature of AP heading and trim control sensitivity to be relative to framerate
Corrected helmet visor animation and reversal between external and cockpit view
Corrected direction of trim indicator in controls indicator
Corrected innacurate pitch moment with airbrake deployment
Moniteur F/A-18C à l AVM http://avm-fr.com/
Amd 3700x - 64 go DDR 4 3200 -Asus Tuf x570 gaming wifi - RTX 4080 16 go - SSD : 1 to NVME ( OS + simus) + 1ssd 500 GO Mx 500 simus + 1 SSD 256 GO (games) + 5 To HD(s)+ TM Warthog + Grip F/A18 - Track IR 5 - Pallo TPR - Deskpit 2 MFD+ICP +Oculus tift
Amd 3700x - 64 go DDR 4 3200 -Asus Tuf x570 gaming wifi - RTX 4080 16 go - SSD : 1 to NVME ( OS + simus) + 1ssd 500 GO Mx 500 simus + 1 SSD 256 GO (games) + 5 To HD(s)+ TM Warthog + Grip F/A18 - Track IR 5 - Pallo TPR - Deskpit 2 MFD+ICP +Oculus tift