![Jerry :jerry:](./images/smilies/jerry.gif)
![Exit :exit:](./images/smilies/exit.gif)
Avec certains appareils, ça peut être sympa. Je pense notamment aux jets d'entraînement, aux warbirds et aux hélicos.Azrayen a écrit : Même si certains sont de "petits" terrains, paumés et/ou civils ; ça fera chauffer les freins (mais pas les CB).
Disons que ca peut faire des scenario redflag plus realistes vu les incroyables restrictions de vol qu'il y a dans la coin du a la présence des multiples aeroports civils, des habitations, des espaces naturels protégés et des espaces restreints du NTTR. M'enfin pour être vraiment complet faudrait étendre la carte à l'utah et l'arizona (Hill AFB est un des terrains de secours de Nellis...a 350 miles)Azrayen a écrit :News du jour :
A venir cette année (2016) :Tout de suite, ça va démultiplier l'intérêt
- Plus de terrains (14 nouveaux !) à savoir :
Tonopah Test and Training Range (TTR) Airfield
Pahute Mesa Airstrip
Mellan Airstrip
Mina Airstrip
Tonopah Airport
Beatty Airport
Lincoln County Airport
Mesquite Airport
Echo Bay Airport
North Las Vegas Airport
Henderson Executive Airport
Boulder City Municipal Airport
Jean Airport
Laughlin Airport- Sortie "finale" (fin de l'early access) du module Nevada/NTTR
Même si certains sont de "petits" terrains, paumés et/ou civils ; ça fera chauffer les freins (mais pas les CB).
Quelques screenshots ici sur le forum ED ou dans vos boites e-mails (abonnés newsletter).
++
Az'
Du lourd le change log du 2000DCS World
-Fixed GUI error when choosing a place in the supply list.
-Fixed explosion sounds after mission restart
-Fixed FPS drop when using RADAR
-Corrected score points for Armed House 2 (10 instead of 100)
-No more Thrustmaster HOTAS, XBox 360, Cobra axis stuck when player moves it quickly
-AI weird behavior at the mission start fixed
-Fixed DCS World crash when unactivated module started
-F10 Map view and clickable area fixed in multimonitor configuration
-Scale icon removed from Campaign window
Network
-Net phantom extrapolator improved
-Server always get all network events to get game statistics.
-Export API: a way to get own unit type implemented even when allow_ownship_export is turned off in server settings
A-10C
-Fixed random crash on exit from mission
Bf 109 K-4
-Slats movement fixed
-DE Fw-190 Quick Start manual filename corrected
-2 dogfight skin added
L-39
-Speed calculation with rain fixed
-Livery changing on different LODs fixed
-Fixed random crash on exit from mission
-Fixed crash on restart Instant Action missions
UH-1
-Trimmer mode option added (now the same as Mi-8 )
Su-27
-Position indicator (ИП-52) color corrected
FW-190
-Fixed flap assignment for HOTAS Warthog
M-2000C
-added separate mode for M-2000c ground ranging
-TAS (radar ranging) upgrade.
-AG gunsight upgrade.
-HSI VAD enabled.
-WP display on VTB bug fix.
-OBL not displaying bug fix.
-TAS for OBL/IP bug fix.
-RWR Threat library updated
-RWR Sounds updated
-RWR Launch detection mode enabled
-Radar NCTR library included
-Radar NCTR enabled
-Decoy release program enabled.
-Built-in Jammer upgraded.
-New keyboard bindings.
-INS N.DEG light bug fixed
-Bullseye coordinates fixed
-INS "Always Aligned" not working bug fixed
-Radar CCM bug fixed
-DRM button added to Module Manager
HAWK
-Smoke pylon added (pylon 6) within the body of the aircraft
-Smokewinders removed from pylon 3 (fuselage) and added to pylon 6 on weapon loadout in mission editor (Note:
-AI smoke functional, player smoke still bugged and working on)
-DRM button added to Module Manager.
DCS MiG-21Bis by Leatherneck Simulations
-Fixed radar causing FPS loss and/or occasional crash.
-Fixed SRZO IFF causing a crash.
-Increased roll rate.
-Improved AFM flaps & airbrakes’ logic.
-Improved AFM on supercritical AoA
-Corrected vertical tail & rudder efficiency on critical and supercritical AoA
-DRM button added to Module Manager