EDFX 3.0.1.5 - EnhanceD FX Graphics Utility
EDFX 3.0.1.5 - EnhanceD FX Graphics Utility
#1Bonjour,
EDFX 3.0.1.5
http://edcodex.info/?m=tools&entry=58
https://twitter.com/Skypat
3.0.1.5
-------
- NEW <EDFX 3.0 Deep Space feeling High End Effects Black Edition> profile for high end 3D card (GTX980TI, GTX1080)
you can use on other 3 cards but FPS may drop a lot.
- Add ReShade Framework series 2.x support, ReShade 1.X series is also supporter (see FX compatibility tab)
- Updated UI, easier for final users
- don't worry, All EDFX profiles have been converted to 2.x ReShade framework
(2.x profiles works with ReShade 2.X, 1.x profiles works only with Reshade 1.X)
- Switching between profiles ingame is now quicker and more reliable. (hope so...btw may fail, no clue)
- Add <Image grain> optional FX effect with low/mid/high settings
- Add <Adaptive sharpen> optional FX effect with low/mid/high settings
- Add <Sin city> optional FX effect with low/mid/high settings
- Now, a warning will pop up if EDFX utility is installed in game folder
- Now, a warning will pop up if a game is installed in EDFX utility folder
- Now when Uninstalling, HUD color will be also uninstalled
- now EDFX use your default browser when clicking URL
- Several obvious bugs fixed
- minor hotfixes about memory optimizations
- EDFX 3.0 works fine with Horizon 2.1
2.5.0.6
-------
- when a reShade framework 2.x version is detected, added user warning message, EDFX won't use it.
- minor hotfixes about memory optimizations
2.5.0.4
-------
- New amazing <EDFX 2.5 Deep Space Feeling Performance Mode Black Edition> profile (Black Space)
- New <EDFX 2.5 Interstellar Feeling Performance Mode Black Edition> profile (Black Space)
- New <EDFX 2.5 Interstellar Feeling full effects Black Edition> profile (Black Space)
- New <EDFX 2.5 Interstellar Feeling full effects Black Edition UWide> profile (Black Space)
- New <EDFX 2.5 Interstellar Feeling mid effects Black Edition> profile (Black Space)
- New <EDFX 2.5 Interstellar Feeling mid effects Black Edition UWide> profile (Black Space)
- added an EDFX game selection popup window at start
- added <Tom Clancy's The Division> game management but without dedicated profile at this time.
- now, shortcuts autorun checkbox can be set per game
- added <Minimize EDFX when it start> checkbox option in EDFX config tab
- added <Don't ask me for game selection at EDFX start> checkbox option in EDFX config tab to hide EDFX game selection popup windows at start
- Added <Let's EDFX manage screenshots> checkbox option in EDFX config tab (can be set per game)
- Added <Minimize EFDX when game start> checkbox option in EDFX config tab (can be set per game)
- Added <Restore EFDX when game close> checkbox option in EDFX config tab (can be set per game)
- now <Close EDFX when game start> checkbox option can be set per game
- fixed: key delay management was not working properly in some case (can be set per game)
- fixed: now FW settings options work also with "Blank settings" profile
- fixed: in some case Teamspeak autorun checkbox was not working perfectly
- you can disable hotkey listener by setting a negative custom delay (ie: -1) in EDFX hotkey tabpage (can be set per game)
- lots of fixes about control mouseover tips text
- some optimization and stability improvements.***********************************
2.4.0.3
-------
- Added new Elite Dangerous profile called <Interstellar Feeling Performance mode>, will save you FPS (no FPS drop on some 3D card)
This is a performance mode profile with optimized settings for a great visual experience with Horizon(in space and on planets)
- now you can autorun game launcher at EDFX start
- now you can autorun utilities Shortcut at EDFX start
- Added <Elite Dangerous 64 bits> game entry for players without Horizon Season pass
2.3.0.6
-------
- Hotfixes, 2.3 interstellar feeling profiles works now with ReShade framework 1.0 but you should install ReShade framework 1.1
- Added <Elite Dangerous Horizon 64 bits> game profile for upcoming public release
- Added <Elite Dangerous Horizon 64 bits beta> game profile for beta release
- Not using UPX exe compression anymore, mean less CPU usage and EDFX performance improvement
2.3.0.5
-------
- new main feature: cockpit Hud color management with image preview
- Added NEW Elite Dangerous Profile called <Interstellar Feeling>, no more reddish vanilla color but you must like blue ambiant color. (calibrate your monitor !)
- Note that all older profiles are always available, no changes at all
- added 'With its hudcolor' checkbox to install optionnal Hudcolor if available with FX profile
- added some others options to personnalize FX profile
- Added FX FXAA quality option (low, mid, high)
- Added FX Luma Sharpen settings and options (low, mid, high)
- Added Description on all FX settings
- Added <Elite Dangerous beta> game profile
- Added <close EDFX when game start> in EDFX config tab
2.2.0.4
-------
- All 2.2 profiles will provide increased FPS
- new main feature: added lots of graphics settings options, you will love it.
- now you can change the SCROLLLOCK toggleeffect key in <EDFX\hotkeys.ini> file
- if user change EDFX savefolder, <\framework> and <\cache> subfolder are removed first from destination folder to avoid 'folder merging'
THX to Eternity57 from http://www.elite-dangerous.fr forum board
- EDFX windows is now desktop centered at launch
- Added a Third Party Profile for IL-2 Battle of Stalingrad (just sharpenning)
2.1.1.2
--------
- 4 Elite Dangerous profiles are available
- Elite Dangerous profiles enhanced
deeper color
ambient light improved
Bloom around some planet fixed
- some hotkeys issues fixed
- Added support for ReShade Framework (final version 1.0.0.x)
- older profiles are converted on the fly by EDFX :-)
- Windows 10 officially supported (i'm using Windows 10 pro X64)
- ReShade Framework: added message when ReShade Framework is not installed then ask user to download at official site
due to new RESHADE team rules, you must download MANUALLY ReShade framework core engine to make EDFX work
at launch, if EDFX detect that reShade is not installed, EDFX will ask you to download it and will open good URL for you.
Just drop the downloaded Reshade framework zip(*.7z) file in <my documents\EDFX\update> and let's EDFX unzip it and install it automatically for you
EDFX will assist you for this :-)
- remember you can update at anytime EDFX with last ReShade framework by dropping ReShade Framework zip file in <\mydocuments\EDFX\update> folder
(check your EDFX save folder settings if you changed default path)
- Graphics Profiles which were made for an older or newer reshade framework are automatically converted by EDFX to the current ReShade framework installed
- Added tabpage component for upcoming EDFX features
- added several DLL compatibility mode in <FX_settings> tabpage, should resolve most user's OS issues (settings are saved per game)
- EDFX save folder path can be set in <EDFX_config> tabpage
- you can now delete a custom game profile management (Game added by yourself)
- added ReShade framework status at the bottom of EDFX utility windows
- now game exe name is displayed in red when running.
- Reshade Version number is displayed at the bottom of EDFX window
- Added <Reset EDFX settings> button to reset EDFX settings (EDFX will close, relaunch it)
- Added <Reset EDFX cache> button to delete local EDFX profile cache
- Added a <Reset> button for EDFX save folder settings
- now you can delete association between hotkey and favorites profile
- HOTKEYS per game: you can override <hotkeys.ini> settings per game with <edfx.cfg> file (or <\mydocuments\EDFX\EDFX.ini> file for custom game added with EDFX utility)
use "NONE" as settings value, it will disable the EDFX hotkey
- Key press monitoring delay can be set per game in <hotkey> tabpage to fix issue in some games (ie: reduce its value for The Witcher3)
- Performance enhanced
- some Memory leaks fixed
- Less CPU use at idle (btw - Hotkey monitoring delay dependant)
2.0.8.13
-------
- Hotfixes, stability fix when running on x64 windows os
- Hotfixes, ReShade Profiles management stability fix
2.0.7.8
-------
- Hofixes, no more 'Checking... ...' message loop
- When EDFX start, game screenshots found in game folder are saved to \my documents\EDFX\<gamename>\screenshots
(it's also the case when Game session stop and if EDFX is running in background)
2.0.7.3
-------
- The Witcher3 profile tweaked/enhanced, enjoy it
- added The Witcher 3 profiles from precedent beta build.
- ingame hotkeys works again
- Added <force no SMAA> option (override profile SMAA settings)
- Added <force vanilla ambiant light> option (override profile ambient settings)
- Added several hints on mouseover
- you can delete <\EDFX\FX_RESHADE> folder, not used anymore
- profiles are now in <\edfx\profiles> folder
- screenshots are now saved in <my documents\EDFX\screenshot> folder
- Added credits and reshade links
- About Reshade Framework updated to 0.18.7
you can update EDFX with last ReShade framework by dropping Framework zip file in <my documents\EDFX\update> folder - http://reshade.me/#download
EDFX will autoupdate without restart
2.0.6.1
-------
- No more Pink red colors for blood
- Bloom reduced a little bit (on some area, you won't notice changes)
- FPS increased with <EDFX The Witcher 3 full effects> profile.
- Added Elite Dangerous profile <EDFX Elite Dangerous full effects vanilla colors>
- fixed Hotkey refresh when switching game
2.0.5.1
-------
- back to 0.18.6 reshade framework to fix screenshot freeze issue
- fixed tips text bug on button launch
2.0 beta 4 download
ce qui donnait celà pour Elite Dangerous
Grand fan de The Witcher 3 et des RPG et MMO, un profil que je souhaite photoréaliste pour TheWitcher et surtout optimal dans toute condition ingame.
plusieurs fullhd screens ici:
vous pouvez trouvez les infos en temps réels sur mon compte twitter qui est associé à mon compte forum
https://twitter.com/Skypat
2.0.4.5
-------
- EDFX can now manage several games !
- Native settings and profiles available for <Elite Dangerous> and <The Witcher 3> games
- Added EDFX realistic graphics profile for The Witcher 3 game, hope you will enjoy it, get real !
- you can manage another game by using <Add 32bits Game> or <Add 64bits Game>
- ReShade Framework updated to 0.18.7
- EDFX font used is now Arial 9, so it increased window size
- Screenshot are now saved in <EDFX\screenshot\game name\> subfolder, no more datetime subfolder
- Profiles are shared between games so you can apply whatever profile you want to a game
- Several bug fixed
- Some Windows 8/8.1 compatibility issue fixed by using last Reshade Framework release 0.18.7
Bonjour,
====================================================================================
#EDFX 1.0 beta 5 full package available for download
just overwrite existing EDFX folder, see readme for changelog
petite vidéo à regarder en 1080 ou 720 plein écran
j'ai ajouté un effet graphique dans la prochaine beta 6
après moultes réglages voci une petite video du résultat.
cette effet permet de simuler les rayons lumineux quand l'oeil est face à la source
une seconde video de dogfight pour le fun
***********************************
* VERSION HISTORY
***********************************
1.0.5.0
-------
- now you can configure your hotkeys by tweaking EDFX\hotkeys.ini file
- screenshots are now moved automatically from game directory to \EDFX\Screenshots at the end of each game session (one screenshot folder per session)
- Teamspeak path is now saved correctly
1.0.4.0
-------
- added <compatibility mode> checkbox to force compatibility or not (override always the profile settings)
useful to fix issues
- added <force lens flare> checkbox to force lens flare if checked (Profile settings if unchecked)
- added <force no lens flare> checkbox to force NO lens flare if checked (Profile settings if unchecked)
- if Launcher is not in the game folder, it will ask you for the path
1.0.3.0
-------
- added ingame hotkey <home> to apply favorite graphics profile #1
- added ingame hotkey <end> to apply favorite graphics profile #2
- added splashscreen checkbox to allow message ingame when switching profile, enabling it may cause ALT-TAB issue on some system.
- splash screen message display time up from 1s to 3s
- hotkeys are enabled only when game is running and disabled when game stop running
1.0.2.0
-------
- bug fixes
1.0.1.0
-------
- Win7 and Win8 graphics profiles are now managed in two separate EDFX subfolder
1.0.0.0
-------
- First version released for beta test
EDFX 3.0.1.5
http://edcodex.info/?m=tools&entry=58
https://twitter.com/Skypat
3.0.1.5
-------
- NEW <EDFX 3.0 Deep Space feeling High End Effects Black Edition> profile for high end 3D card (GTX980TI, GTX1080)
you can use on other 3 cards but FPS may drop a lot.
- Add ReShade Framework series 2.x support, ReShade 1.X series is also supporter (see FX compatibility tab)
- Updated UI, easier for final users
- don't worry, All EDFX profiles have been converted to 2.x ReShade framework
(2.x profiles works with ReShade 2.X, 1.x profiles works only with Reshade 1.X)
- Switching between profiles ingame is now quicker and more reliable. (hope so...btw may fail, no clue)
- Add <Image grain> optional FX effect with low/mid/high settings
- Add <Adaptive sharpen> optional FX effect with low/mid/high settings
- Add <Sin city> optional FX effect with low/mid/high settings
- Now, a warning will pop up if EDFX utility is installed in game folder
- Now, a warning will pop up if a game is installed in EDFX utility folder
- Now when Uninstalling, HUD color will be also uninstalled
- now EDFX use your default browser when clicking URL
- Several obvious bugs fixed
- minor hotfixes about memory optimizations
- EDFX 3.0 works fine with Horizon 2.1
2.5.0.6
-------
- when a reShade framework 2.x version is detected, added user warning message, EDFX won't use it.
- minor hotfixes about memory optimizations
2.5.0.4
-------
- New amazing <EDFX 2.5 Deep Space Feeling Performance Mode Black Edition> profile (Black Space)
- New <EDFX 2.5 Interstellar Feeling Performance Mode Black Edition> profile (Black Space)
- New <EDFX 2.5 Interstellar Feeling full effects Black Edition> profile (Black Space)
- New <EDFX 2.5 Interstellar Feeling full effects Black Edition UWide> profile (Black Space)
- New <EDFX 2.5 Interstellar Feeling mid effects Black Edition> profile (Black Space)
- New <EDFX 2.5 Interstellar Feeling mid effects Black Edition UWide> profile (Black Space)
- added an EDFX game selection popup window at start
- added <Tom Clancy's The Division> game management but without dedicated profile at this time.
- now, shortcuts autorun checkbox can be set per game
- added <Minimize EDFX when it start> checkbox option in EDFX config tab
- added <Don't ask me for game selection at EDFX start> checkbox option in EDFX config tab to hide EDFX game selection popup windows at start
- Added <Let's EDFX manage screenshots> checkbox option in EDFX config tab (can be set per game)
- Added <Minimize EFDX when game start> checkbox option in EDFX config tab (can be set per game)
- Added <Restore EFDX when game close> checkbox option in EDFX config tab (can be set per game)
- now <Close EDFX when game start> checkbox option can be set per game
- fixed: key delay management was not working properly in some case (can be set per game)
- fixed: now FW settings options work also with "Blank settings" profile
- fixed: in some case Teamspeak autorun checkbox was not working perfectly
- you can disable hotkey listener by setting a negative custom delay (ie: -1) in EDFX hotkey tabpage (can be set per game)
- lots of fixes about control mouseover tips text
- some optimization and stability improvements.***********************************
2.4.0.3
-------
- Added new Elite Dangerous profile called <Interstellar Feeling Performance mode>, will save you FPS (no FPS drop on some 3D card)
This is a performance mode profile with optimized settings for a great visual experience with Horizon(in space and on planets)
- now you can autorun game launcher at EDFX start
- now you can autorun utilities Shortcut at EDFX start
- Added <Elite Dangerous 64 bits> game entry for players without Horizon Season pass
2.3.0.6
-------
- Hotfixes, 2.3 interstellar feeling profiles works now with ReShade framework 1.0 but you should install ReShade framework 1.1
- Added <Elite Dangerous Horizon 64 bits> game profile for upcoming public release
- Added <Elite Dangerous Horizon 64 bits beta> game profile for beta release
- Not using UPX exe compression anymore, mean less CPU usage and EDFX performance improvement
2.3.0.5
-------
- new main feature: cockpit Hud color management with image preview
- Added NEW Elite Dangerous Profile called <Interstellar Feeling>, no more reddish vanilla color but you must like blue ambiant color. (calibrate your monitor !)
- Note that all older profiles are always available, no changes at all
- added 'With its hudcolor' checkbox to install optionnal Hudcolor if available with FX profile
- added some others options to personnalize FX profile
- Added FX FXAA quality option (low, mid, high)
- Added FX Luma Sharpen settings and options (low, mid, high)
- Added Description on all FX settings
- Added <Elite Dangerous beta> game profile
- Added <close EDFX when game start> in EDFX config tab
2.2.0.4
-------
- All 2.2 profiles will provide increased FPS
- new main feature: added lots of graphics settings options, you will love it.
- now you can change the SCROLLLOCK toggleeffect key in <EDFX\hotkeys.ini> file
- if user change EDFX savefolder, <\framework> and <\cache> subfolder are removed first from destination folder to avoid 'folder merging'
THX to Eternity57 from http://www.elite-dangerous.fr forum board
- EDFX windows is now desktop centered at launch
- Added a Third Party Profile for IL-2 Battle of Stalingrad (just sharpenning)
2.1.1.2
--------
- 4 Elite Dangerous profiles are available
- Elite Dangerous profiles enhanced
deeper color
ambient light improved
Bloom around some planet fixed
- some hotkeys issues fixed
- Added support for ReShade Framework (final version 1.0.0.x)
- older profiles are converted on the fly by EDFX :-)
- Windows 10 officially supported (i'm using Windows 10 pro X64)
- ReShade Framework: added message when ReShade Framework is not installed then ask user to download at official site
due to new RESHADE team rules, you must download MANUALLY ReShade framework core engine to make EDFX work
at launch, if EDFX detect that reShade is not installed, EDFX will ask you to download it and will open good URL for you.
Just drop the downloaded Reshade framework zip(*.7z) file in <my documents\EDFX\update> and let's EDFX unzip it and install it automatically for you
EDFX will assist you for this :-)
- remember you can update at anytime EDFX with last ReShade framework by dropping ReShade Framework zip file in <\mydocuments\EDFX\update> folder
(check your EDFX save folder settings if you changed default path)
- Graphics Profiles which were made for an older or newer reshade framework are automatically converted by EDFX to the current ReShade framework installed
- Added tabpage component for upcoming EDFX features
- added several DLL compatibility mode in <FX_settings> tabpage, should resolve most user's OS issues (settings are saved per game)
- EDFX save folder path can be set in <EDFX_config> tabpage
- you can now delete a custom game profile management (Game added by yourself)
- added ReShade framework status at the bottom of EDFX utility windows
- now game exe name is displayed in red when running.
- Reshade Version number is displayed at the bottom of EDFX window
- Added <Reset EDFX settings> button to reset EDFX settings (EDFX will close, relaunch it)
- Added <Reset EDFX cache> button to delete local EDFX profile cache
- Added a <Reset> button for EDFX save folder settings
- now you can delete association between hotkey and favorites profile
- HOTKEYS per game: you can override <hotkeys.ini> settings per game with <edfx.cfg> file (or <\mydocuments\EDFX\EDFX.ini> file for custom game added with EDFX utility)
use "NONE" as settings value, it will disable the EDFX hotkey
- Key press monitoring delay can be set per game in <hotkey> tabpage to fix issue in some games (ie: reduce its value for The Witcher3)
- Performance enhanced
- some Memory leaks fixed
- Less CPU use at idle (btw - Hotkey monitoring delay dependant)
2.0.8.13
-------
- Hotfixes, stability fix when running on x64 windows os
- Hotfixes, ReShade Profiles management stability fix
2.0.7.8
-------
- Hofixes, no more 'Checking... ...' message loop
- When EDFX start, game screenshots found in game folder are saved to \my documents\EDFX\<gamename>\screenshots
(it's also the case when Game session stop and if EDFX is running in background)
2.0.7.3
-------
- The Witcher3 profile tweaked/enhanced, enjoy it
- added The Witcher 3 profiles from precedent beta build.
- ingame hotkeys works again
- Added <force no SMAA> option (override profile SMAA settings)
- Added <force vanilla ambiant light> option (override profile ambient settings)
- Added several hints on mouseover
- you can delete <\EDFX\FX_RESHADE> folder, not used anymore
- profiles are now in <\edfx\profiles> folder
- screenshots are now saved in <my documents\EDFX\screenshot> folder
- Added credits and reshade links
- About Reshade Framework updated to 0.18.7
you can update EDFX with last ReShade framework by dropping Framework zip file in <my documents\EDFX\update> folder - http://reshade.me/#download
EDFX will autoupdate without restart
2.0.6.1
-------
- No more Pink red colors for blood
- Bloom reduced a little bit (on some area, you won't notice changes)
- FPS increased with <EDFX The Witcher 3 full effects> profile.
- Added Elite Dangerous profile <EDFX Elite Dangerous full effects vanilla colors>
- fixed Hotkey refresh when switching game
2.0.5.1
-------
- back to 0.18.6 reshade framework to fix screenshot freeze issue
- fixed tips text bug on button launch
2.0 beta 4 download
ce qui donnait celà pour Elite Dangerous
Grand fan de The Witcher 3 et des RPG et MMO, un profil que je souhaite photoréaliste pour TheWitcher et surtout optimal dans toute condition ingame.
plusieurs fullhd screens ici:
vous pouvez trouvez les infos en temps réels sur mon compte twitter qui est associé à mon compte forum
https://twitter.com/Skypat
2.0.4.5
-------
- EDFX can now manage several games !
- Native settings and profiles available for <Elite Dangerous> and <The Witcher 3> games
- Added EDFX realistic graphics profile for The Witcher 3 game, hope you will enjoy it, get real !
- you can manage another game by using <Add 32bits Game> or <Add 64bits Game>
- ReShade Framework updated to 0.18.7
- EDFX font used is now Arial 9, so it increased window size
- Screenshot are now saved in <EDFX\screenshot\game name\> subfolder, no more datetime subfolder
- Profiles are shared between games so you can apply whatever profile you want to a game
- Several bug fixed
- Some Windows 8/8.1 compatibility issue fixed by using last Reshade Framework release 0.18.7
Bonjour,
====================================================================================
#EDFX 1.0 beta 5 full package available for download
just overwrite existing EDFX folder, see readme for changelog
petite vidéo à regarder en 1080 ou 720 plein écran
j'ai ajouté un effet graphique dans la prochaine beta 6
après moultes réglages voci une petite video du résultat.
cette effet permet de simuler les rayons lumineux quand l'oeil est face à la source
une seconde video de dogfight pour le fun
***********************************
* VERSION HISTORY
***********************************
1.0.5.0
-------
- now you can configure your hotkeys by tweaking EDFX\hotkeys.ini file
- screenshots are now moved automatically from game directory to \EDFX\Screenshots at the end of each game session (one screenshot folder per session)
- Teamspeak path is now saved correctly
1.0.4.0
-------
- added <compatibility mode> checkbox to force compatibility or not (override always the profile settings)
useful to fix issues
- added <force lens flare> checkbox to force lens flare if checked (Profile settings if unchecked)
- added <force no lens flare> checkbox to force NO lens flare if checked (Profile settings if unchecked)
- if Launcher is not in the game folder, it will ask you for the path
1.0.3.0
-------
- added ingame hotkey <home> to apply favorite graphics profile #1
- added ingame hotkey <end> to apply favorite graphics profile #2
- added splashscreen checkbox to allow message ingame when switching profile, enabling it may cause ALT-TAB issue on some system.
- splash screen message display time up from 1s to 3s
- hotkeys are enabled only when game is running and disabled when game stop running
1.0.2.0
-------
- bug fixes
1.0.1.0
-------
- Win7 and Win8 graphics profiles are now managed in two separate EDFX subfolder
1.0.0.0
-------
- First version released for beta test
Dernière modification par Skypat le ven. sept. 09, 2016 12:07 pm, modifié 1 fois.
Re: EDFX 1.0 - Mod Graphique pour Elite Dangerous
#2Pas mal!
Par contre (avis perso) je ne suis pas un grand fan du flou, quelque soit le jeu. Dans la réalité nous avons une vision beaucoup plus grande que ce qu'on nous propose dans un jeu, et en plus, nous avions la possibilité en un "clin d’œil" de regarder dans les limites de notre champs de vision sans bouger la tête et notre "focus/mise au point" (ou je ne sait quel autre terme) se fait quasiment instantanément. Et dans le jeu quand on va regarder le 1er plan, j'ai l'impression que notre œil va forcer pour faire cette mise au point sans que cela soit possible.
Par contre l'effet est plutôt intéressant pour faire des vidéos!
Par contre (avis perso) je ne suis pas un grand fan du flou, quelque soit le jeu. Dans la réalité nous avons une vision beaucoup plus grande que ce qu'on nous propose dans un jeu, et en plus, nous avions la possibilité en un "clin d’œil" de regarder dans les limites de notre champs de vision sans bouger la tête et notre "focus/mise au point" (ou je ne sait quel autre terme) se fait quasiment instantanément. Et dans le jeu quand on va regarder le 1er plan, j'ai l'impression que notre œil va forcer pour faire cette mise au point sans que cela soit possible.
Par contre l'effet est plutôt intéressant pour faire des vidéos!
-
- Pilote Philanthrope
- Messages : 7787
- Inscription : 09 janvier 2004
Re: EDFX 1.0 - Mod Graphique pour Elite Dangerous
#3Je suis d'accord avec Nazca.
Intel I7 8700K / RTX 3080 / 32Go DDR4 PC21300 G.Skill Ripjaws V / MSI Z370 Gaming Pro Carbon / Cooler Master Silent Pro Gold - 1000W / Noctua NH-D14 / Acer XB270HUDbmiprz 27" G-synch 144Hz / SSD Samsung 860EVO 250Go + 1To / Cooler Master HAF X / Warthog+VPC WarBRD / Thrustmaster TPR / Track-IR v5 / Windows 11 64bits.
Re: EDFX 1.0 - Mod Graphique pour Elite Dangerous
#5Hello,
Je trouve les couleurs très vives de l'étoile intéressant. Je pense qu'en réalité ca doit arracher les yeux de regarder comme ca une étoile, surtout d'aussi prés. Le coté sympa c'est qu'en combat, ca doit grandement augmenter la difficulté de repérer un appareil sur ce fond brillant et ca doit donc ajouter a la difficulté.
Je trouve les couleurs très vives de l'étoile intéressant. Je pense qu'en réalité ca doit arracher les yeux de regarder comme ca une étoile, surtout d'aussi prés. Le coté sympa c'est qu'en combat, ca doit grandement augmenter la difficulté de repérer un appareil sur ce fond brillant et ca doit donc ajouter a la difficulté.
Re: EDFX 1.0 - Mod Graphique pour Elite Dangerous
#6tu comptes pas, tu joues en 16 couleurs !phoenix a écrit :Je te l'avais dit Sky.
Re: EDFX 1.0 - Mod Graphique pour Elite Dangerous
#7l'effet de flou est désactivable avec une touche 'K', il y en a pour tous les gouts
pareil pour le lensflare si vous selectionnez le bon profil (voir l'image)
les profils d'effets graphiques impacteront instantanement le jeu (même si il est lancé)
il y a d'autres fonctionnalités comme vous pouvez le voir
pareil pour le lensflare si vous selectionnez le bon profil (voir l'image)
les profils d'effets graphiques impacteront instantanement le jeu (même si il est lancé)
il y a d'autres fonctionnalités comme vous pouvez le voir
Re: EDFX 1.0 - Mod Graphique pour Elite Dangerous
#8Hello,
Moi je trouve ça vraiment top les effets cela apporte encore plus d'immersion au jeux. Alors j'ai deux questions :
1/ Cet addon est prevu pour quelle période ?
2/ Est il compatible tous jeux genre DCS ?
3/ Quel impact sur les FPS ?
Merci et vivement la disponibilité !
Moi je trouve ça vraiment top les effets cela apporte encore plus d'immersion au jeux. Alors j'ai deux questions :
1/ Cet addon est prevu pour quelle période ?
2/ Est il compatible tous jeux genre DCS ?
3/ Quel impact sur les FPS ?
Merci et vivement la disponibilité !
DESIGNER 3D Toliss https://store.x-plane.org/Airbus-A340-6 ... _1459.html
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Re: EDFX 1.0 - Mod Graphique pour Elite Dangerous
#91/disponible avant 15 jours maxmatrix59 a écrit :Hello,
Moi je trouve ça vraiment top les effets cela apporte encore plus d'immersion au jeux. Alors j'ai deux questions :
1/ Cet addon est prevu pour quelle période ?
2/ Est il compatible tous jeux genre DCS ?
3/ Quel impact sur les FPS ?
Merci et vivement la disponibilité !
2/techniquement ce serait possible mais je l'ai bridé à pointer EliteDangerous32.exe
de plus il faudrait developper des profils adaptés à DCS
ceci dit j'y penserai ne serait ce que pour rattraper le retard technologique de 5 ans du futur moteur Edge de DCS....ceci étant dit... pas très motivé par le moteur archaïque de DCS (et j'inclus EDGE)
3/je suis à 60 fps tout le temps mais sur 780 ti et je pense que ce sera sensiblement pareil sur 580 gtx et 680 gtx
ceci étant dit, je ne peux en être sur... je compte sur Phoenix pour beta test ! l'homme aux 16 couleurs
Re: EDFX 1.0 - Mod Graphique pour Elite Dangerous
#11mass screen ici dont certains avant/aprés
ou ici
https://twitter.com/Skypat
tests en cours de la beta 2
au delà des 4 profils que je livre avec dont celui avec lequel je vole et fait mes screens, tout est possible, vous pouvez faire un profil avec le configurateur de GEMFX (EDFX est basé sur GEMFX) et l'utiliser avec EDFX.
ingame vous pouvez changer 'dynamiquement' de profils graphiques en appuyant sur les 2 hotkey PgUP(suivant) et PgDown(précédent)
vous pourrez aussi enregistrer deux profils favoris sur les hotkeys Home et End
Pour que ces changements dynamiques fonctionnent, il faut laisser EDFX en tâche de fond (il ne consomme pas de CPU)
ou ici
https://twitter.com/Skypat
tests en cours de la beta 2
au delà des 4 profils que je livre avec dont celui avec lequel je vole et fait mes screens, tout est possible, vous pouvez faire un profil avec le configurateur de GEMFX (EDFX est basé sur GEMFX) et l'utiliser avec EDFX.
ingame vous pouvez changer 'dynamiquement' de profils graphiques en appuyant sur les 2 hotkey PgUP(suivant) et PgDown(précédent)
vous pourrez aussi enregistrer deux profils favoris sur les hotkeys Home et End
Pour que ces changements dynamiques fonctionnent, il faut laisser EDFX en tâche de fond (il ne consomme pas de CPU)
Re: EDFX 1.0 - Mod Graphique pour Elite Dangerous
#13Super pour la mise en ligne ! J ai hâte de tester !!
Encore merci
Encore merci
DESIGNER 3D Toliss https://store.x-plane.org/Airbus-A340-6 ... _1459.html
Discord, le chat en live : https://discord.gg/jxcZ9kT
MA CHAINE MILITAIRE: http://www.youtube.com/user/ecolepilotefrance
MA CHAINE CIVILE : https://www.youtube.com/channel/UCY-B1u ... subscriber
Discord, le chat en live : https://discord.gg/jxcZ9kT
MA CHAINE MILITAIRE: http://www.youtube.com/user/ecolepilotefrance
MA CHAINE CIVILE : https://www.youtube.com/channel/UCY-B1u ... subscriber
Re: EDFX 1.0 - Mod Graphique pour Elite Dangerous
#14EDFX 1.0 beta 4 update disponible - nécessite d'avoir déjà EDFX
lien permanent de téléchargement
1.0.4.0
- added <compatibility mode> checkbox to force compatibility or not (override always the profile settings)
useful to fix issues
- added <force lens flare> checkbox to force lens flare if checked (Profile settings if unchecked)
- added <force no lens flare> checkbox to force NO lens flare if checked (Profile settings if unchecked)
- if Launcher is not in the game folder, it will ask you for the path
lien permanent de téléchargement
1.0.4.0
- added <compatibility mode> checkbox to force compatibility or not (override always the profile settings)
useful to fix issues
- added <force lens flare> checkbox to force lens flare if checked (Profile settings if unchecked)
- added <force no lens flare> checkbox to force NO lens flare if checked (Profile settings if unchecked)
- if Launcher is not in the game folder, it will ask you for the path
Re: EDFX 1.0 - Mod Graphique pour Elite Dangerous
#16#EDFX 2.0 ajoutera des effets de chaleurs(heat haze) sur diverses sources (etoile, réacteurs; ...)
heat haze: …
bientôt une video ingame
EDFX 2.0 va utiliser le tout nouveau RESHADE unified engine (RESHADE + McFX + SWEETFX +GEMFX) ce qui va permettre de nombreuses possibilités graphiques
de plus les problèmes de non activation des effets ingame ou incompatibilités en fonction de l'OS devraient fortement diminuer voir disparaître totalement
pour bientôt, j'avance bien en plus de voler aussi
heat haze: …
bientôt une video ingame
EDFX 2.0 va utiliser le tout nouveau RESHADE unified engine (RESHADE + McFX + SWEETFX +GEMFX) ce qui va permettre de nombreuses possibilités graphiques
de plus les problèmes de non activation des effets ingame ou incompatibilités en fonction de l'OS devraient fortement diminuer voir disparaître totalement
pour bientôt, j'avance bien en plus de voler aussi
Re: EDFX 1.0 - Mod Graphique pour Elite Dangerous
#18un screen de ce jour que j'adore avec EDFX 2.0 et un coup de bol sur la prise de vue
en grand
https://docs.google.com/file/d/0B7Heugh ... pCSmc/edit
en grand
https://docs.google.com/file/d/0B7Heugh ... pCSmc/edit
Re: EDFX 1.0 - Mod Graphique pour Elite Dangerous
#19EDFX 2.0 se termine
en grand ici
mon compte twitter pour les news en temps réels
https://twitter.com/Skypat
en grand ici
mon compte twitter pour les news en temps réels
https://twitter.com/Skypat
-
- Pilote Confirmé
- Messages : 3895
- Inscription : 10 août 2001
Re: EDFX 2.0 - Mod Graphique pour Elite Dangerous
#22****** PREMIER POST A JOUR AVEC CECI **********
Bonjour,
2.0 beta 4 disponible multi-jeux
vous pouvez donc utiliser aussi EDFX pour ajouter des effets graphiques à un jeux soit en utilisant le profil d'un jeu existant fourni, soit en créant votre propre profil
2.0 beta 4 download
je travaille sur un utilitaire qui est basé sur l'injecteur DirectX Reshade unifié (SweetFX + McFx + GemFx +ReshadeFX)
cet utilitaire en version 1.0 était initialement dédié à Elite Dangerous.
il permet d'installer en un click des profils d'améliorations graphiques (comme les shaders SweetFX)
il etait livré aussi avec un profil EDFX créé par mes soins mais chacun peut faire son profil à partir du profil modèle et il devient accessible dans l'outil
ce qui donnait celà pour Elite Dangerous
dans sa version 2.0 beta 4 il permet désormais de gérer plusieurs jeux et ainsi d'appliquer ou de retirer des profils d'effets graphiques en un seul click
Grand fan de The Witcher 3 et des RPG et MMO, un profil que je souhaite photoréaliste pour TheWitcher et surtout optimal dans toute condition ingame.
plusieurs fullhd screens ici:
vous pouvez trouvez les infos en temps réels sur mon compte twitter qui est associé à mon compte forum
https://twitter.com/Skypat
2.0.4.5
-------
- EDFX can now manage several games !
- Native settings and profiles available for <Elite Dangerous> and <The Witcher 3> games
- Added EDFX realistic graphics profile for The Witcher 3 game, hope you will enjoy it, get real !
- you can manage another game by using <Add 32bits Game> or <Add 64bits Game>
- ReShade Framework updated to 0.18.7
- EDFX font used is now Arial 9, so it increased window size
- Screenshot are now saved in <EDFX\screenshot\game name\> subfolder, no more datetime subfolder
- Profiles are shared between games so you can apply whatever profile you want to a game
- Several bug fixed
- Some Windows 8/8.1 compatibility issue fixed by using last Reshade Framework release 0.18.7
Bonjour,
2.0 beta 4 disponible multi-jeux
vous pouvez donc utiliser aussi EDFX pour ajouter des effets graphiques à un jeux soit en utilisant le profil d'un jeu existant fourni, soit en créant votre propre profil
2.0 beta 4 download
je travaille sur un utilitaire qui est basé sur l'injecteur DirectX Reshade unifié (SweetFX + McFx + GemFx +ReshadeFX)
cet utilitaire en version 1.0 était initialement dédié à Elite Dangerous.
il permet d'installer en un click des profils d'améliorations graphiques (comme les shaders SweetFX)
il etait livré aussi avec un profil EDFX créé par mes soins mais chacun peut faire son profil à partir du profil modèle et il devient accessible dans l'outil
ce qui donnait celà pour Elite Dangerous
dans sa version 2.0 beta 4 il permet désormais de gérer plusieurs jeux et ainsi d'appliquer ou de retirer des profils d'effets graphiques en un seul click
Grand fan de The Witcher 3 et des RPG et MMO, un profil que je souhaite photoréaliste pour TheWitcher et surtout optimal dans toute condition ingame.
plusieurs fullhd screens ici:
vous pouvez trouvez les infos en temps réels sur mon compte twitter qui est associé à mon compte forum
https://twitter.com/Skypat
2.0.4.5
-------
- EDFX can now manage several games !
- Native settings and profiles available for <Elite Dangerous> and <The Witcher 3> games
- Added EDFX realistic graphics profile for The Witcher 3 game, hope you will enjoy it, get real !
- you can manage another game by using <Add 32bits Game> or <Add 64bits Game>
- ReShade Framework updated to 0.18.7
- EDFX font used is now Arial 9, so it increased window size
- Screenshot are now saved in <EDFX\screenshot\game name\> subfolder, no more datetime subfolder
- Profiles are shared between games so you can apply whatever profile you want to a game
- Several bug fixed
- Some Windows 8/8.1 compatibility issue fixed by using last Reshade Framework release 0.18.7
Re: EDFX 2.0 - Mod Graphique multi-jeux
#23EDFX 2.0 beta 5 sur nexusmod
http://www.nexusmods.com/witcher3/mods/149/
***********************************
WHAT'S NEW ?
***********************************
2.0.5.1
-------
- back to 0.18.6 reshade framework to fix screenshot freeze issue
- fixed tips text bug on button launch
http://www.nexusmods.com/witcher3/mods/149/
***********************************
WHAT'S NEW ?
***********************************
2.0.5.1
-------
- back to 0.18.6 reshade framework to fix screenshot freeze issue
- fixed tips text bug on button launch
-
- Grand Manitou
- Messages : 28502
- Inscription : 04 août 2001
Re: EDFX 2.0 beta 5 - EnhanceD FX Graphics Utility
#24Merci pour les infos
Il va falloir que je teste ca !!
Il va falloir que je teste ca !!
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Amd 3700x - 64 go DDR 4 3200 -Asus Tuf x570 gaming wifi - RTX 4080 16 go - SSD : 1 to NVME ( OS + simus) + 1ssd 500 GO Mx 500 simus + 1 SSD 256 GO (games) + 5 To HD(s)+ TM Warthog + Grip F/A18 - Track IR 5 - Pallo TPR - Deskpit 2 MFD+ICP +Oculus tift
Amd 3700x - 64 go DDR 4 3200 -Asus Tuf x570 gaming wifi - RTX 4080 16 go - SSD : 1 to NVME ( OS + simus) + 1ssd 500 GO Mx 500 simus + 1 SSD 256 GO (games) + 5 To HD(s)+ TM Warthog + Grip F/A18 - Track IR 5 - Pallo TPR - Deskpit 2 MFD+ICP +Oculus tift