Arras sector 1917
Arras sector 1917
#1Un nouveau mods proposé :
http://rofmods.com/en/Arras_Lens_Sector/
Description:
This mod completely remaps the front line from Arras to Soissons (~40km) to match the situation on April 3, 1917. Additionally the entire Arras and Lens sector has given a great deal of historically accurate changes in the form of completely redesigned airfields, cities, and industrial sectors that transform the sleepy farmland into the busy industrial sector that it was. We hope that it provides an incredibly immersive experience for missions dated from Dec 1916 - May 1917 along the entire length of the Hindenburg Line. Special thanks to all the community members who have created this mod for the community. The author of each mod is listed next to each description. Thanks again to all involved.
Details:
1. Trench lines moved to April 3, 1917 position from Arras, south to the end of the Hindenburg Line. (J5_Matthias)
2. Retexturing of ground for Hindenburg Line withdrawl, and complete remapping of artillery fire on the new front. (WW1EAF-Paf)
3. Airfield availability changed to match period from Dec 1916 - May 1917 from Ypres to the end of the Hindenburg Line. (WW1EAF-Paf & J5_Matthias)
4. Complete historical layout and texture revamp of airfelds (and nearby landmarks) in the Arras sector: Boistrancourt, Choques, Epinoy, Filescamp Ferme, La Brayelles, Le Hameau, Phalempin, Roucourt, Vert Galand. (WW1EAF-Paf)
5. Complete historical layout and texture revamp of cities in the Arras sector: Avion, Fresnes, Lagnicourt, Lens (and surrounding townships/factories), Pelves, , Rouex (and the chemical works), Saily, Sallaumines, Vitry-en-Artois. ( WW1EAF-Paf)
6. Additional redesigned war torn towns and factories for the Bruay sector, the Lens sector, the front line from Arras to Croiselles, and the Bapume salient. (Waxworks & Matthias)
7. Static Models - New hanger and factory buildings. (Genius)
8. Static Model - Airfield observation tower. (SYN_Bandy & SYN_Vander)
9. Template files to support mission development using the mod. (J5_Matthias)
10. Two single player missions so that players may freely go sightseeing. (J5_Matthias)
Installation:
1. Download the .zip archive and unzip into the MODS folder inside the main ROF folder.
2. Activate each mod with the JSGME tool.
3. Works with MODS ON only.
http://rofmods.com/en/Arras_Lens_Sector/
Description:
This mod completely remaps the front line from Arras to Soissons (~40km) to match the situation on April 3, 1917. Additionally the entire Arras and Lens sector has given a great deal of historically accurate changes in the form of completely redesigned airfields, cities, and industrial sectors that transform the sleepy farmland into the busy industrial sector that it was. We hope that it provides an incredibly immersive experience for missions dated from Dec 1916 - May 1917 along the entire length of the Hindenburg Line. Special thanks to all the community members who have created this mod for the community. The author of each mod is listed next to each description. Thanks again to all involved.
Details:
1. Trench lines moved to April 3, 1917 position from Arras, south to the end of the Hindenburg Line. (J5_Matthias)
2. Retexturing of ground for Hindenburg Line withdrawl, and complete remapping of artillery fire on the new front. (WW1EAF-Paf)
3. Airfield availability changed to match period from Dec 1916 - May 1917 from Ypres to the end of the Hindenburg Line. (WW1EAF-Paf & J5_Matthias)
4. Complete historical layout and texture revamp of airfelds (and nearby landmarks) in the Arras sector: Boistrancourt, Choques, Epinoy, Filescamp Ferme, La Brayelles, Le Hameau, Phalempin, Roucourt, Vert Galand. (WW1EAF-Paf)
5. Complete historical layout and texture revamp of cities in the Arras sector: Avion, Fresnes, Lagnicourt, Lens (and surrounding townships/factories), Pelves, , Rouex (and the chemical works), Saily, Sallaumines, Vitry-en-Artois. ( WW1EAF-Paf)
6. Additional redesigned war torn towns and factories for the Bruay sector, the Lens sector, the front line from Arras to Croiselles, and the Bapume salient. (Waxworks & Matthias)
7. Static Models - New hanger and factory buildings. (Genius)
8. Static Model - Airfield observation tower. (SYN_Bandy & SYN_Vander)
9. Template files to support mission development using the mod. (J5_Matthias)
10. Two single player missions so that players may freely go sightseeing. (J5_Matthias)
Installation:
1. Download the .zip archive and unzip into the MODS folder inside the main ROF folder.
2. Activate each mod with the JSGME tool.
3. Works with MODS ON only.
Re: Arras sector 1917
#2Oeup vu je vais 'inclure dans la prochaine mise a jour! A noter que si vous voulez le meme mod mais avec les lignes de ront de 1916 - et 1918, il vous faut garder l'ancienne version 0.2 de Paf!
Re: Arras sector 1917
#3Et le front est bien "raccord", il va, presque en ligne droite, de l'Ouest de Cambrai à l'est de Soissons.
Re: Arras sector 1917
#5Oui, et du coup, si je ne me trompe pas, si on arrive à isoler la partie "tranchée" du mod, on pourrait avoir le front de Picardie tel qu'il fut de Mars 1917 à Mars 1918.
Re: Arras sector 1917
#7Parce qu'en l'état le mod Arras sector 1917 comprend aussi des textures pas compatibles avec les toutes les saisons.
Re: Arras sector 1917
#9On est d'accord que pour la période avril 1917 - septembre 1917, le mod "non retouché" convient? Il faut juste une variante hiver pour la période décembre 1916 / mars 1917 puis décembre 1917 - février/mars 1918 et une variante automne pour septembre 1917 - novembre 1917?
Re: Arras sector 1917
#11Bonjour pilotes!
Excusez-moi, pour recrire en anglais (but using french language is tooo long ago I can only remember single words from school)
Its perfectly possible to only use the moved front. At the moment my reallife work is too much to put it up for you, but you can dig into it and try yourself. Its not that complicated actually.
Btw. I was looking at some nice airfields around Reims. What would be the best season and year to build something for this sector? I don't know much about it sadly.
Salut!
pafe ( I just found out what "paf" means in french )
Excusez-moi, pour recrire en anglais (but using french language is tooo long ago I can only remember single words from school)
Its perfectly possible to only use the moved front. At the moment my reallife work is too much to put it up for you, but you can dig into it and try yourself. Its not that complicated actually.
Btw. I was looking at some nice airfields around Reims. What would be the best season and year to build something for this sector? I don't know much about it sadly.
Salut!
pafe ( I just found out what "paf" means in french )
Re: Arras sector 1917
#12Hi! No worries to write in English, some of us understand it and we can translate for the others.
I've tried to "extract" the trenches only from your mod without the textures to have more accurate front for late 1917 (as described above), but with no success for now. But now that you said it is possible, I will put myself back to work and try to find out what I have to modify to have this mod adapted for the autumn and winter maps.
As for Reims, I think the best moment is late 1916/early 1917 (Chemin des Dames offensives) or even summer 1918 (battle of Reims). What airfeils especially are you refering to?
I've tried to "extract" the trenches only from your mod without the textures to have more accurate front for late 1917 (as described above), but with no success for now. But now that you said it is possible, I will put myself back to work and try to find out what I have to modify to have this mod adapted for the autumn and winter maps.
As for Reims, I think the best moment is late 1916/early 1917 (Chemin des Dames offensives) or even summer 1918 (battle of Reims). What airfeils especially are you refering to?
Re: Arras sector 1917
#13Considering that we haven't a proper two seater yet from this framerate, I'll better go for late/automn 1917 and Malmaison Offensive?As for Reims, I think the best moment is late 1916/early 1917
Re: Arras sector 1917
#14Bonsoir,
Thank you for the info. I just have come across this website and the aerial photos are just too tempting :D
http://albindenis.free.fr/Site_escadril ... cation.htm
The reason I aks about season is, like you know from my actual work, I need a texture to base my work on. If I make airfields which would play mostly a role in a autumn-campaign I will choose autumn textures, otherwise its abit useless
Thank you for the info. I just have come across this website and the aerial photos are just too tempting :D
http://albindenis.free.fr/Site_escadril ... cation.htm
The reason I aks about season is, like you know from my actual work, I need a texture to base my work on. If I make airfields which would play mostly a role in a autumn-campaign I will choose autumn textures, otherwise its abit useless
Re: Arras sector 1917
#15Yes this site is awesome!
Also, if you are interested in old Aerodromes, there are the books of "Anciens Aérodromes", which gave the history of an aerodrome since its beginning until today. I see on their website that will release in June 2014 an "Atlas of Somme WW1 Military Airfields", don't know what exactly will be in, but I'll probably buy it considering that I already own two of their previous books (Lille-Ronchin and Merville-Calonne) and they are quite good, of course its not focused on WW1, but there are some photos, even aerial from that time.
http://premiereguerre.anciens-aerodromes.com/
Also, if you are interested in old Aerodromes, there are the books of "Anciens Aérodromes", which gave the history of an aerodrome since its beginning until today. I see on their website that will release in June 2014 an "Atlas of Somme WW1 Military Airfields", don't know what exactly will be in, but I'll probably buy it considering that I already own two of their previous books (Lille-Ronchin and Merville-Calonne) and they are quite good, of course its not focused on WW1, but there are some photos, even aerial from that time.
http://premiereguerre.anciens-aerodromes.com/
Yes for sure. In Reims case as J.j said, the two "main" battles (without 1st Marne of course) are Chemins des Dames (spring 1917, but with some snow on the ground), and 2nd Battle of the Marne (Summer 1918). Malmaison was a less intense battle.If I make airfields which would play mostly a role in a autumn-campaign I will choose autumn textures, otherwise its abit useless.
Re: Arras sector 1917
#16Thats a good site, I bookmarked it some time ago.
So the 2nd Battle of the Marne seems the easiest way to go.
Right now I don't have the time, but its good to have some ideas in mind
Salut!
So the 2nd Battle of the Marne seems the easiest way to go.
Right now I don't have the time, but its good to have some ideas in mind
Salut!
Re: Arras sector 1917
#17Bonsoir,
a little update on work in progress for the Arras Mod: http://riseofflight.com/Forum/viewtopic ... 10#p598910
First WIP shot of Avesnes-le-Comte
a little update on work in progress for the Arras Mod: http://riseofflight.com/Forum/viewtopic ... 10#p598910
First WIP shot of Avesnes-le-Comte
Re: Arras sector 1917
#21Ça me fait penser que des objets "draps" tendus au sol, ça pourrait être utile, de plusieurs couleurs? C'était je crois, ce qui était utilisé par l'infanterie pour se faire reconnaitre de l'aviation. (l'artillerie aussi).
Re: Arras sector 1917
#22Oui, mais cétait surtout en début de guerre, avant que le front se stabilise.actionjoe a écrit :Ça me fait penser que des objets "draps" tendus au sol, ça pourrait être utile, de plusieurs couleurs? C'était je crois, ce qui était utilisé par l'infanterie pour se faire reconnaitre de l'aviation. (l'artillerie aussi).
Re: Arras sector 1917
#23Mais maintenant qu'on a des petits bonshommes qui avancent, ça peut carrément servir. Et puis il ne faut pas oublier qu'en 1918, les lignes ont pas mal bougé!
Re: Arras sector 1917
#25Yes, that a nice idea too. Actually there are so many things possible and I have so many ideas, but not enough time :(
Its a bit sad only a handful of people are trying their hands on modding.
Its a bit sad only a handful of people are trying their hands on modding.