C'est la même chose que FC1.
Va voir
ici
Pour plus de liberté tu peux changer dans Server.lua
--local old_aircrafts_6DOF = {x = {-2,2},y = {-2,2},z = {-2,2},roll = 90.0} -- {x = {0,0},y = {0,0},z = {0,0},roll = 0}
local old_aircrafts_6DOF = {x = {-0.02,0.05},y = {-0.03,0.03},z = {-0.03,0.03},roll = 90.0}
par
--local old_aircrafts_6DOF = {x = {-2,2},y = {-2,2},z = {-2,2},roll = 90.0} -- {x = {0,0},y = {0,0},z = {0,0},roll = 0}
--local old_aircrafts_6DOF = {x = {-0.02,0.05},y = {-0.03,0.03},z = {-0.03,0.03},roll = 90.0} --original FC2 limited 6DOF
local old_aircrafts_6DOF = {x = {-0.05,0.15},y = {-0.08,0.04},z = {-0.1,0.1},roll = 90.0} --less limited 6DOF / test values by Az'
Merci
Azrayen':flowers:
Et pour tourner la tête un peu plus, changer dans server.lua
-- Camera angle limits {horizontal angle max, vertical angle min, vertical angle max}
CameraAngleLimits = {}
CameraAngleLimits[PlaneIndex.iSu_27] = {170.0, -85.0, 90.0}
CameraAngleLimits[PlaneIndex.iSu_33] = {170.0, -85.0, 90.0}
CameraAngleLimits[PlaneIndex.iSu_25] = {95.0, -80.0, 90.0}
CameraAngleLimits[PlaneIndex.iSu_39] = {170.0, -90.0, 100.0}
CameraAngleLimits[PlaneIndex.iMiG_29] = {170.0, -90.0, 100.0}
Merci Ricardo (surtout pour ses merveilleux cockpits):king: