Update - F14B Heatblur
Re: Update - F14B Heatblur
#201Update du 08.09.2022 (OpenBeta)
DCS: F-14 Tomcat by Heatblur Simulations
Improved AP HDG HOLD.
Fixed GT HOLD to return both modes to ATT hold with single mode disengagement.
Fixed Autothrottle not able to be disengaged.
Fixed AP NaN values freezing the hydraulics system causing a crash.
Disregard STT targets for missile tracking in BRSIT mode (BRSIT now overrides STT).
Disregard MSL mode switch in ACM mode.
Give flood mode priority over STT for AIM-7 tracking.
Fixed flood mode not activated in BRSIT prior to launching first AIM-7.
Changed TWS to ignore new tracks when overwhelmed rather than overwrite existing tracks.
Fixed rare crashes/freezes caused by the animation system.
Improved switching out of Iceman.
Improved Iceman behavior on flying to point.
Fixed Iceman refusing to perform a right hand orbit.
Iceman’s throttle won’t damage flaps anymore.
Iceman can now use speedbrake to slow down.
Bingo fuel level can now be adjusted with power off.
Updated VF-211 Fighting Checkmates 100 livery.
Updated CN localization messages.mo.
Fixed gear door using livery texture from the opposite side.
Fixed several small export issues on F-14A and -B exterior models
DCS: F-14 Tomcat by Heatblur Simulations
Improved AP HDG HOLD.
Fixed GT HOLD to return both modes to ATT hold with single mode disengagement.
Fixed Autothrottle not able to be disengaged.
Fixed AP NaN values freezing the hydraulics system causing a crash.
Disregard STT targets for missile tracking in BRSIT mode (BRSIT now overrides STT).
Disregard MSL mode switch in ACM mode.
Give flood mode priority over STT for AIM-7 tracking.
Fixed flood mode not activated in BRSIT prior to launching first AIM-7.
Changed TWS to ignore new tracks when overwhelmed rather than overwrite existing tracks.
Fixed rare crashes/freezes caused by the animation system.
Improved switching out of Iceman.
Improved Iceman behavior on flying to point.
Fixed Iceman refusing to perform a right hand orbit.
Iceman’s throttle won’t damage flaps anymore.
Iceman can now use speedbrake to slow down.
Bingo fuel level can now be adjusted with power off.
Updated VF-211 Fighting Checkmates 100 livery.
Updated CN localization messages.mo.
Fixed gear door using livery texture from the opposite side.
Fixed several small export issues on F-14A and -B exterior models
Tower : IN WIN D-Frame Red - Watercooling : EKWB (CM, CPU, CG) - Alim : Corsair RM1000x - CM : Asus Maximus XI Formula - CPU : Intel i9 9900K 5.1Ghz - CG : Asus Nvidia RTX 2080Ti Strix OC 11Go - RAM : DDR4 Corsair 64Go 3000Mhz - Windows 10 64 - DD System : 4To SSD PCIe M.2 NvMe Samsung 970 Pro - Hotas : Virpil V.F.X Grip, MongoosT 50CM2 Throttle - Rudder : Thrustmaster TPR - VR : HP Reverb G2 - Monitor : Asus ROG PG348Q - Keyboard, Mouse : Steelseries
Re: Update - F14B Heatblur
#202Update du 16.12.2022 (OpenBeta)
DCS F-14 Tomcat by Heatblur Simulations
NEW: Added wheel chocks. By default on for cold starts.
Fixed aircraft in place when chocks are active, avoiding deck sliding on carriers.
Fixed LANTIRN CTD with 2.8.
Added FPS-117 to the RWR threat library.
Fixed not all masses contributing correctly to the total mass and balance on each respawn; causing discrepancies in aircraft performance on subsequent flights.
Fixed shader definition for far LoD - aircraft will now sample a small part of main aircraft textures for the right colour.
Fixed Op Reforger Mission 5 TALDs not working for Pontiac.
Updated Quickstart F-14A_IA_NTTR_Zone5 by Reflected Simulations.
Added VX-9 XF240 White Whale livery by Isaac. (Thank you!)
DCS F-14 Tomcat by Heatblur Simulations
NEW: Added wheel chocks. By default on for cold starts.
Fixed aircraft in place when chocks are active, avoiding deck sliding on carriers.
Fixed LANTIRN CTD with 2.8.
Added FPS-117 to the RWR threat library.
Fixed not all masses contributing correctly to the total mass and balance on each respawn; causing discrepancies in aircraft performance on subsequent flights.
Fixed shader definition for far LoD - aircraft will now sample a small part of main aircraft textures for the right colour.
Fixed Op Reforger Mission 5 TALDs not working for Pontiac.
Updated Quickstart F-14A_IA_NTTR_Zone5 by Reflected Simulations.
Added VX-9 XF240 White Whale livery by Isaac. (Thank you!)
Tower : IN WIN D-Frame Red - Watercooling : EKWB (CM, CPU, CG) - Alim : Corsair RM1000x - CM : Asus Maximus XI Formula - CPU : Intel i9 9900K 5.1Ghz - CG : Asus Nvidia RTX 2080Ti Strix OC 11Go - RAM : DDR4 Corsair 64Go 3000Mhz - Windows 10 64 - DD System : 4To SSD PCIe M.2 NvMe Samsung 970 Pro - Hotas : Virpil V.F.X Grip, MongoosT 50CM2 Throttle - Rudder : Thrustmaster TPR - VR : HP Reverb G2 - Monitor : Asus ROG PG348Q - Keyboard, Mouse : Steelseries
Re: Update - F14B Heatblur
#203Update du 10.03.2023 (OpenBeta)
DCS F-14 Tomcat by Heatblur Simulations
NEW: Added ability to remove fuel pylons.
NEW:Cockpit mirrors can now be adjusted.
NEW:Began adding dynamic cockpit (FORGE) elements.
Major improvement and overhaul of F-14A FM performance characteristics:
Tuned F-14A level flight acceleration.
Tuned F-14A turn performance.
Tuned F-14A top speed and excess power across the flight envelope.
Restored wing rock behaviour at high AOA (F-14A and B).
Adjusted dead engine spin down rate (TF30 and F110).
Updated entire F-14A/B codebase for multithread compatibility.
Improved strength of formation lighting, especially at a distance.
Corrected notch and default position of RIO ARC-182 radio knob.
Corrected direction of refuelling probe illumination.
Increased power of refuelling probe light.
Adjusted default RoughMet textures to remove permanent fuel pylon shadow.
Updated RWR threat library to version RD21: added Mirage F1, Ropucha and Fire Can.
AIM-7 hot trigger now also depends on WCS transmit enabled.
Fixed IMU sync error on own altitude entry during alignment.
Fixed bomb fall line being inaccurate due to NAV error.
Fixed RADALT not pegged at 5000 feet during RADALT warmup.
Fixed Clock getting inaccurate after a certain amount of time.
Fixed both glove vane and wingtip position lights illuminating with wing sweep aft of 25 degrees while nose gear down and locked.
Airspeed indicator needle now comes alive earlier, below 80 kts.
Fixed canopy not being repaired after canopy was jettisoned manually or by crew ejection.
Fixed Warthog profile for keybinds (fixes duplicate multiplayer chat keybind).
Fixed several typos in the keybind menu.
Fixed fuel quantity indicator showing fuel quantity in the F-14A on cold spawn.
Removed Op. Reforger I Supercarrier version.
Fixed Chinese Localization (thank you Alphabet_Ghost).
Fixed Chinese Localization for Op. Reforger I, The Final Hour and Training Day Quickstart missions (thank you Alphabet_Ghost).
Updated Top Gun 114 livery by LanceCriminal86.
Updated VF-1 Wolfpack liveries by Yae Sakura.
Added (F-14A) 4x VF-301 Devil's Disciples liveries by Mach3DS.
Added (F-14B) livery VX-4 XF-51 1988 by LanceCriminal86.
Added (F-14B) livery VX-9 Vandy 41 (1995) by ben_der
DCS F-14 Tomcat by Heatblur Simulations
NEW: Added ability to remove fuel pylons.
NEW:Cockpit mirrors can now be adjusted.
NEW:Began adding dynamic cockpit (FORGE) elements.
Major improvement and overhaul of F-14A FM performance characteristics:
Tuned F-14A level flight acceleration.
Tuned F-14A turn performance.
Tuned F-14A top speed and excess power across the flight envelope.
Restored wing rock behaviour at high AOA (F-14A and B).
Adjusted dead engine spin down rate (TF30 and F110).
Updated entire F-14A/B codebase for multithread compatibility.
Improved strength of formation lighting, especially at a distance.
Corrected notch and default position of RIO ARC-182 radio knob.
Corrected direction of refuelling probe illumination.
Increased power of refuelling probe light.
Adjusted default RoughMet textures to remove permanent fuel pylon shadow.
Updated RWR threat library to version RD21: added Mirage F1, Ropucha and Fire Can.
AIM-7 hot trigger now also depends on WCS transmit enabled.
Fixed IMU sync error on own altitude entry during alignment.
Fixed bomb fall line being inaccurate due to NAV error.
Fixed RADALT not pegged at 5000 feet during RADALT warmup.
Fixed Clock getting inaccurate after a certain amount of time.
Fixed both glove vane and wingtip position lights illuminating with wing sweep aft of 25 degrees while nose gear down and locked.
Airspeed indicator needle now comes alive earlier, below 80 kts.
Fixed canopy not being repaired after canopy was jettisoned manually or by crew ejection.
Fixed Warthog profile for keybinds (fixes duplicate multiplayer chat keybind).
Fixed several typos in the keybind menu.
Fixed fuel quantity indicator showing fuel quantity in the F-14A on cold spawn.
Removed Op. Reforger I Supercarrier version.
Fixed Chinese Localization (thank you Alphabet_Ghost).
Fixed Chinese Localization for Op. Reforger I, The Final Hour and Training Day Quickstart missions (thank you Alphabet_Ghost).
Updated Top Gun 114 livery by LanceCriminal86.
Updated VF-1 Wolfpack liveries by Yae Sakura.
Added (F-14A) 4x VF-301 Devil's Disciples liveries by Mach3DS.
Added (F-14B) livery VX-4 XF-51 1988 by LanceCriminal86.
Added (F-14B) livery VX-9 Vandy 41 (1995) by ben_der
Tower : IN WIN D-Frame Red - Watercooling : EKWB (CM, CPU, CG) - Alim : Corsair RM1000x - CM : Asus Maximus XI Formula - CPU : Intel i9 9900K 5.1Ghz - CG : Asus Nvidia RTX 2080Ti Strix OC 11Go - RAM : DDR4 Corsair 64Go 3000Mhz - Windows 10 64 - DD System : 4To SSD PCIe M.2 NvMe Samsung 970 Pro - Hotas : Virpil V.F.X Grip, MongoosT 50CM2 Throttle - Rudder : Thrustmaster TPR - VR : HP Reverb G2 - Monitor : Asus ROG PG348Q - Keyboard, Mouse : Steelseries
Re: Update - F14B Heatblur
#204Update du 13.04.2023 (OpenBeta)
DCS F-14 Tomcat by Heatblur Simulations
NEW: Added Singleplayer Campaign “Operation Reforger II - Flanking the Bear”.
NEW: Added option for a more realistic AOA buffet schedule.
Major improvement and overhaul of F-14B FM performance characteristics:
Tuned F-14B level flight acceleration.
Tuned F-14B turn performance.
Tuned F-14B top speed and excess power across the flight envelope.
Made fuel tank loads exclusively symmetric.
Vastly improved loadout possibilities, limiting many incorrect or impossible loadouts through mutual exclusion.
Fixed HUD pitch ladder values for Take Off, Landing and A2G modes.
Fixed mirror floating with open canopy.
Fixed Operation Reforger I - Mission 7 not progressing.
DCS F-14 Tomcat by Heatblur Simulations
NEW: Added Singleplayer Campaign “Operation Reforger II - Flanking the Bear”.
NEW: Added option for a more realistic AOA buffet schedule.
Major improvement and overhaul of F-14B FM performance characteristics:
Tuned F-14B level flight acceleration.
Tuned F-14B turn performance.
Tuned F-14B top speed and excess power across the flight envelope.
Made fuel tank loads exclusively symmetric.
Vastly improved loadout possibilities, limiting many incorrect or impossible loadouts through mutual exclusion.
Fixed HUD pitch ladder values for Take Off, Landing and A2G modes.
Fixed mirror floating with open canopy.
Fixed Operation Reforger I - Mission 7 not progressing.
Dernière modification par pogo le jeu. mai 18, 2023 1:39 pm, modifié 1 fois.
Tower : IN WIN D-Frame Red - Watercooling : EKWB (CM, CPU, CG) - Alim : Corsair RM1000x - CM : Asus Maximus XI Formula - CPU : Intel i9 9900K 5.1Ghz - CG : Asus Nvidia RTX 2080Ti Strix OC 11Go - RAM : DDR4 Corsair 64Go 3000Mhz - Windows 10 64 - DD System : 4To SSD PCIe M.2 NvMe Samsung 970 Pro - Hotas : Virpil V.F.X Grip, MongoosT 50CM2 Throttle - Rudder : Thrustmaster TPR - VR : HP Reverb G2 - Monitor : Asus ROG PG348Q - Keyboard, Mouse : Steelseries
Re: Update - F14B Heatblur
#205Update du 18.05.2023 (OpenBeta)
DCS F-14 Tomcat by Heatblur Simulations
NEW: Major Ground Handling and Suspension Overhaul Phase 1:
Improved general suspension.
Improved taxi behaviour and ground roll characteristics.
Improved ground handling sounds.
More ground handling improvement to come!
NEW: Added pedal shaker sound (above 21 units AOA.)
NEW: Added wing turbulence and wind sounds for additional feedback queuing at high G/pitch rate
Added DLC deployment sound
Fixed USS Forrestal taking damage on landing and take off
Adjusted buffet intensity and AOA schedule for “realistic” buffet option
Adjusted Yaw SAS effectiveness
Adjusted ground effect pitch moment to assist in aerobraking and rotation (necessary after rolling friction reduction)
Fixed MAK-79 loadouts.
Phoenix pallet mass now again added to total aircraft mass (added weight cannot be seen in-game, but is taken into account in the FM)
DCS F-14 Tomcat by Heatblur Simulations
NEW: Major Ground Handling and Suspension Overhaul Phase 1:
Improved general suspension.
Improved taxi behaviour and ground roll characteristics.
Improved ground handling sounds.
More ground handling improvement to come!
NEW: Added pedal shaker sound (above 21 units AOA.)
NEW: Added wing turbulence and wind sounds for additional feedback queuing at high G/pitch rate
Added DLC deployment sound
Fixed USS Forrestal taking damage on landing and take off
Adjusted buffet intensity and AOA schedule for “realistic” buffet option
Adjusted Yaw SAS effectiveness
Adjusted ground effect pitch moment to assist in aerobraking and rotation (necessary after rolling friction reduction)
Fixed MAK-79 loadouts.
Phoenix pallet mass now again added to total aircraft mass (added weight cannot be seen in-game, but is taken into account in the FM)
Tower : IN WIN D-Frame Red - Watercooling : EKWB (CM, CPU, CG) - Alim : Corsair RM1000x - CM : Asus Maximus XI Formula - CPU : Intel i9 9900K 5.1Ghz - CG : Asus Nvidia RTX 2080Ti Strix OC 11Go - RAM : DDR4 Corsair 64Go 3000Mhz - Windows 10 64 - DD System : 4To SSD PCIe M.2 NvMe Samsung 970 Pro - Hotas : Virpil V.F.X Grip, MongoosT 50CM2 Throttle - Rudder : Thrustmaster TPR - VR : HP Reverb G2 - Monitor : Asus ROG PG348Q - Keyboard, Mouse : Steelseries
Re: Update - F14B Heatblur
#206Update du 08.06.2023 (OpenBeta)
DCS F-14 Tomcat by Heatblur Simulations
NEW: Major Ground Handling and Suspension Overhaul Phase 2:
Significant suspension and ground handling qualities update.
Increased Brake Torque.
Adjusted kneel actuator rate.
Completely redone strut forces and dynamics.
Adjusted kneel spring energy.
Fixed aircraft spawning kneeled on carrier hot starts.
All hot starts now spawn with the parking brake engaged.
Adjusted default takeoff trim for carrier spawns.
Fixed incorrect delay in ejection sequence.
EIG brightness adjusted with ambient illumination.
DCS F-14 Tomcat by Heatblur Simulations
NEW: Major Ground Handling and Suspension Overhaul Phase 2:
Significant suspension and ground handling qualities update.
Increased Brake Torque.
Adjusted kneel actuator rate.
Completely redone strut forces and dynamics.
Adjusted kneel spring energy.
Fixed aircraft spawning kneeled on carrier hot starts.
All hot starts now spawn with the parking brake engaged.
Adjusted default takeoff trim for carrier spawns.
Fixed incorrect delay in ejection sequence.
EIG brightness adjusted with ambient illumination.
Tower : IN WIN D-Frame Red - Watercooling : EKWB (CM, CPU, CG) - Alim : Corsair RM1000x - CM : Asus Maximus XI Formula - CPU : Intel i9 9900K 5.1Ghz - CG : Asus Nvidia RTX 2080Ti Strix OC 11Go - RAM : DDR4 Corsair 64Go 3000Mhz - Windows 10 64 - DD System : 4To SSD PCIe M.2 NvMe Samsung 970 Pro - Hotas : Virpil V.F.X Grip, MongoosT 50CM2 Throttle - Rudder : Thrustmaster TPR - VR : HP Reverb G2 - Monitor : Asus ROG PG348Q - Keyboard, Mouse : Steelseries
Re: Update - F14B Heatblur
#207Update du 24.07.2023 (OpenBeta)
DCS F-14 Tomcat by Heatblur Simulations
NEW: Added Quickstart Missions for DCS: Sinai map.
Improved AIM-54 loft.
Improved AIM-54 notch behavior.
Fixed laser issues with painted objects.
Possible fix to INS readout bug on TID.
Refined gearing ratio between pedals and commanded NWS angle for better ground control.
Reduced pitch trim actuator speed by 25%.
Reduced carrier catapult shot speed target by 15 knots to be more realistic.
Increased possibility of compressor stall in MCB region while MCB is inactive (CB pulled) by 300%.
Increased volume of DLC deploy sound.
DCS F-14 Tomcat by Heatblur Simulations
NEW: Added Quickstart Missions for DCS: Sinai map.
Improved AIM-54 loft.
Improved AIM-54 notch behavior.
Fixed laser issues with painted objects.
Possible fix to INS readout bug on TID.
Refined gearing ratio between pedals and commanded NWS angle for better ground control.
Reduced pitch trim actuator speed by 25%.
Reduced carrier catapult shot speed target by 15 knots to be more realistic.
Increased possibility of compressor stall in MCB region while MCB is inactive (CB pulled) by 300%.
Increased volume of DLC deploy sound.
WIN10 64bits i7-9700F (4.45 Ghz)-GeForce RTX 3070-Mém: 64Go à 3600MHz-CM:Gigabyte Z390 AORUS-PRO-Ecran: iiyama 42.5" LED G MASTER G4380UHSU B1 Red Eagle 144 Hz.
Hotas Warthog Thorttle/Thrustmaster Joystick F/A-18C Hornet/Palonnier Virpil VPC ACE Interceptor/Track IR V-TrackClip Pro.
Hotas Warthog Thorttle/Thrustmaster Joystick F/A-18C Hornet/Palonnier Virpil VPC ACE Interceptor/Track IR V-TrackClip Pro.
Re: Update - F14B Heatblur
#208Update du 16.08.2023 (OpenBeta)
DCS F-14 Tomcat by Heatblur Simulations
Added SEAD as a task for the Mission Editor.
Partially fixed pilot not being killable. (WIP: killing a player spawned as RIO will kill the pilot instead, both SP and MP.)
Prepared Op. Reforger Mission 5 for pending F-14 AI TALD fix by ED.
Fixed certain shader params in the F-14B cockpit causing very dark panels.
DCS F-14 Tomcat by Heatblur Simulations
Added SEAD as a task for the Mission Editor.
Partially fixed pilot not being killable. (WIP: killing a player spawned as RIO will kill the pilot instead, both SP and MP.)
Prepared Op. Reforger Mission 5 for pending F-14 AI TALD fix by ED.
Fixed certain shader params in the F-14B cockpit causing very dark panels.
Tower : IN WIN D-Frame Red - Watercooling : EKWB (CM, CPU, CG) - Alim : Corsair RM1000x - CM : Asus Maximus XI Formula - CPU : Intel i9 9900K 5.1Ghz - CG : Asus Nvidia RTX 2080Ti Strix OC 11Go - RAM : DDR4 Corsair 64Go 3000Mhz - Windows 10 64 - DD System : 4To SSD PCIe M.2 NvMe Samsung 970 Pro - Hotas : Virpil V.F.X Grip, MongoosT 50CM2 Throttle - Rudder : Thrustmaster TPR - VR : HP Reverb G2 - Monitor : Asus ROG PG348Q - Keyboard, Mouse : Steelseries
Re: Update - F14B Heatblur
#209Update du 19.10.2023 (OpenBeta)
DCS F-14 Tomcat by Heatblur Simulations
Fixed SUU-25 Ejection
Fixed Tomcat Link 4 TDS frequency not aligned with DCS Mission Editor Link 4 frequency setting.
Added SEAD settable as a task for the F-14 (which allows F-14 AI to use TALDs again and fixes Refoger I mission 5 not progressing).
Potential fix for TCS showing black screen for some clients in Multithreading on certain maps.
Fixed various shader rendering and performance issues with the DDD.
DCS F-14 Tomcat by Heatblur Simulations
Fixed SUU-25 Ejection
Fixed Tomcat Link 4 TDS frequency not aligned with DCS Mission Editor Link 4 frequency setting.
Added SEAD settable as a task for the F-14 (which allows F-14 AI to use TALDs again and fixes Refoger I mission 5 not progressing).
Potential fix for TCS showing black screen for some clients in Multithreading on certain maps.
Fixed various shader rendering and performance issues with the DDD.
Tower : IN WIN D-Frame Red - Watercooling : EKWB (CM, CPU, CG) - Alim : Corsair RM1000x - CM : Asus Maximus XI Formula - CPU : Intel i9 9900K 5.1Ghz - CG : Asus Nvidia RTX 2080Ti Strix OC 11Go - RAM : DDR4 Corsair 64Go 3000Mhz - Windows 10 64 - DD System : 4To SSD PCIe M.2 NvMe Samsung 970 Pro - Hotas : Virpil V.F.X Grip, MongoosT 50CM2 Throttle - Rudder : Thrustmaster TPR - VR : HP Reverb G2 - Monitor : Asus ROG PG348Q - Keyboard, Mouse : Steelseries
Re: Update - F14B Heatblur
#210Update du 19.12.2023 (OpenBeta)
DCS F-14 Tomcat by Heatblur Simulations
NEW: Added TARPS pod for both F-14A and F-14B (visual model only) - gameplay features to follow
NEW: Added boarding ladder to static and AI aircraft.
Added TARPS loadouts.
Adjusted loadout restrictions for TARPS pod.
Fixed broken normals on both -A and -B
DCS F-14 Tomcat by Heatblur Simulations
NEW: Added TARPS pod for both F-14A and F-14B (visual model only) - gameplay features to follow
NEW: Added boarding ladder to static and AI aircraft.
Added TARPS loadouts.
Adjusted loadout restrictions for TARPS pod.
Fixed broken normals on both -A and -B
Tower : IN WIN D-Frame Red - Watercooling : EKWB (CM, CPU, CG) - Alim : Corsair RM1000x - CM : Asus Maximus XI Formula - CPU : Intel i9 9900K 5.1Ghz - CG : Asus Nvidia RTX 2080Ti Strix OC 11Go - RAM : DDR4 Corsair 64Go 3000Mhz - Windows 10 64 - DD System : 4To SSD PCIe M.2 NvMe Samsung 970 Pro - Hotas : Virpil V.F.X Grip, MongoosT 50CM2 Throttle - Rudder : Thrustmaster TPR - VR : HP Reverb G2 - Monitor : Asus ROG PG348Q - Keyboard, Mouse : Steelseries
-
- Pilote Philanthrope
- Messages : 7789
- Inscription : 09 janvier 2004
Re: Update - F14B Heatblur
#211Sauf qu'en fait les fichiers du chat n'ont pas été intégré à la mise à jour.... Ce n'est pas la première fois que ça arrive en plus...
Intel I7 8700K / RTX 3080 / 32Go DDR4 PC21300 G.Skill Ripjaws V / MSI Z370 Gaming Pro Carbon / Cooler Master Silent Pro Gold - 1000W / Noctua NH-D14 / Acer XB270HUDbmiprz 27" G-synch 144Hz / SSD Samsung 860EVO 250Go + 1To / Cooler Master HAF X / Warthog+VPC WarBRD / Thrustmaster TPR / Track-IR v5 / Windows 11 64bits.
Re: Update - F14B Heatblur
#212Update du 22.02.2024
DCS F-14 Tomcat by Heatblur Simulations
Added AN/ALQ-167 ECM pod as a visual loadout model for TARPS missions.
Added ECA countermeasure pod visual models for TARPS missions.
Fixed AI Wingman 2 and Wingman 4 issues in the Comms menu.
DCS F-14 Tomcat by Heatblur Simulations
Added AN/ALQ-167 ECM pod as a visual loadout model for TARPS missions.
Added ECA countermeasure pod visual models for TARPS missions.
Fixed AI Wingman 2 and Wingman 4 issues in the Comms menu.
Tower : IN WIN D-Frame Red - Watercooling : EKWB (CM, CPU, CG) - Alim : Corsair RM1000x - CM : Asus Maximus XI Formula - CPU : Intel i9 9900K 5.1Ghz - CG : Asus Nvidia RTX 2080Ti Strix OC 11Go - RAM : DDR4 Corsair 64Go 3000Mhz - Windows 10 64 - DD System : 4To SSD PCIe M.2 NvMe Samsung 970 Pro - Hotas : Virpil V.F.X Grip, MongoosT 50CM2 Throttle - Rudder : Thrustmaster TPR - VR : HP Reverb G2 - Monitor : Asus ROG PG348Q - Keyboard, Mouse : Steelseries
Re: Update - F14B Heatblur
#213Update du 10.04.2024
DCS: F-14 Tomcat by Heatblur Simulations
Fixed minor vertex normal issues on left engine nacelle (A)
Slightly improved rendering performance by merging some indicator elements.
Fixed various minor issues in LoD 1-3.
DCS: F-14 Tomcat by Heatblur Simulations
Fixed minor vertex normal issues on left engine nacelle (A)
Slightly improved rendering performance by merging some indicator elements.
Fixed various minor issues in LoD 1-3.
Tower : IN WIN D-Frame Red - Watercooling : EKWB (CM, CPU, CG) - Alim : Corsair RM1000x - CM : Asus Maximus XI Formula - CPU : Intel i9 9900K 5.1Ghz - CG : Asus Nvidia RTX 2080Ti Strix OC 11Go - RAM : DDR4 Corsair 64Go 3000Mhz - Windows 10 64 - DD System : 4To SSD PCIe M.2 NvMe Samsung 970 Pro - Hotas : Virpil V.F.X Grip, MongoosT 50CM2 Throttle - Rudder : Thrustmaster TPR - VR : HP Reverb G2 - Monitor : Asus ROG PG348Q - Keyboard, Mouse : Steelseries
Re: Update - F14B Heatblur
#214Update du 11.07.2024
DCS F-14 Tomcat by Heatblur Simulations
NEW: Complete re-work of all F-14 engine sounds (cockpit and external):
Replaced previous audio samples and added several completely new pieces of audio.
Re-done sdef and sound configuration files.
New code to make sound more dynamic.
Updated flap damage model:
Flap actuators are more sensitive to G loading.
Flaps have more drag at higher speeds and AOAs.
Flaps can now blow backwards if actuators have been severely damaged due to overspeed or over G (asymmetric flap limiter does not prevent flap movement with damaged actuators).
NEW: AB detent position and deadzone now configurable in F-14 Special Options.
DLC and speedbrake now wait 1.5s to retract while throttle is in MIL or higher.
Boosted F110 mid-range RPM thrust.
NEW: F-14 now may explode if engine fires are allowed to linger or propagate.
NEW: Added and updated visual effects for engine damage:
New oil leak animation.
Improved engine smoke animation.
Improved engine fire animation.
New compressor stall flame animation.
Fixed bugs in fire detection and suppression system.
Increased pitch effect from thrust in landing config.
Slightly decreased roll power of ailerons and stabs.
Slightly increased dihedral effect in landing config (aircraft will return to wings level at very small sideslips/bank angles).
Fixed main wheel IDs that prevented anti-skid from working properly.
Added Night Filter bind for VDI and DDD.
Fixed BINGO knob animating mirrors instead of knob.
Fixed RIO Master Caution lamp/button not clickable.
Fixed a bug in Operation Reforger II Mission 3 not allowing the player to progress (thank you Rokkett!)
DCS F-14 Tomcat by Heatblur Simulations
NEW: Complete re-work of all F-14 engine sounds (cockpit and external):
Replaced previous audio samples and added several completely new pieces of audio.
Re-done sdef and sound configuration files.
New code to make sound more dynamic.
Updated flap damage model:
Flap actuators are more sensitive to G loading.
Flaps have more drag at higher speeds and AOAs.
Flaps can now blow backwards if actuators have been severely damaged due to overspeed or over G (asymmetric flap limiter does not prevent flap movement with damaged actuators).
NEW: AB detent position and deadzone now configurable in F-14 Special Options.
DLC and speedbrake now wait 1.5s to retract while throttle is in MIL or higher.
Boosted F110 mid-range RPM thrust.
NEW: F-14 now may explode if engine fires are allowed to linger or propagate.
NEW: Added and updated visual effects for engine damage:
New oil leak animation.
Improved engine smoke animation.
Improved engine fire animation.
New compressor stall flame animation.
Fixed bugs in fire detection and suppression system.
Increased pitch effect from thrust in landing config.
Slightly decreased roll power of ailerons and stabs.
Slightly increased dihedral effect in landing config (aircraft will return to wings level at very small sideslips/bank angles).
Fixed main wheel IDs that prevented anti-skid from working properly.
Added Night Filter bind for VDI and DDD.
Fixed BINGO knob animating mirrors instead of knob.
Fixed RIO Master Caution lamp/button not clickable.
Fixed a bug in Operation Reforger II Mission 3 not allowing the player to progress (thank you Rokkett!)
Tower : IN WIN D-Frame Red - Watercooling : EKWB (CM, CPU, CG) - Alim : Corsair RM1000x - CM : Asus Maximus XI Formula - CPU : Intel i9 9900K 5.1Ghz - CG : Asus Nvidia RTX 2080Ti Strix OC 11Go - RAM : DDR4 Corsair 64Go 3000Mhz - Windows 10 64 - DD System : 4To SSD PCIe M.2 NvMe Samsung 970 Pro - Hotas : Virpil V.F.X Grip, MongoosT 50CM2 Throttle - Rudder : Thrustmaster TPR - VR : HP Reverb G2 - Monitor : Asus ROG PG348Q - Keyboard, Mouse : Steelseries
Re: Update - F14B Heatblur
#215Update du 09.08.2024
DCS: F-14 Tomcat by Heatblur Simulations
NEW: Part 2 of the sound overhaul, including several tweaks to gains and levels for an improved overall sound mix:
Improved rear aspect high power exhaust sound.
Improved overall mix and distant sound blending.
Improved flyby and landing approach audio.
Increased static directional stability in mid AOA range.
Fixed bug with some components not detecting throttle was in MIL position or higher.
Fixed AB deadzone slider special option.
Fixed and improved afterburner detent sliders.
Added a new Afghanistan BFM instant action mission by Sedlo (thank you!).
Implemented new DCS bomb fuzing options for the Mission Editor and rearm window.
Updated Chinese Localization.
DCS: F-14 Tomcat by Heatblur Simulations
NEW: Part 2 of the sound overhaul, including several tweaks to gains and levels for an improved overall sound mix:
Improved rear aspect high power exhaust sound.
Improved overall mix and distant sound blending.
Improved flyby and landing approach audio.
Increased static directional stability in mid AOA range.
Fixed bug with some components not detecting throttle was in MIL position or higher.
Fixed AB deadzone slider special option.
Fixed and improved afterburner detent sliders.
Added a new Afghanistan BFM instant action mission by Sedlo (thank you!).
Implemented new DCS bomb fuzing options for the Mission Editor and rearm window.
Updated Chinese Localization.
Tower : IN WIN D-Frame Red - Watercooling : EKWB (CM, CPU, CG) - Alim : Corsair RM1000x - CM : Asus Maximus XI Formula - CPU : Intel i9 9900K 5.1Ghz - CG : Asus Nvidia RTX 2080Ti Strix OC 11Go - RAM : DDR4 Corsair 64Go 3000Mhz - Windows 10 64 - DD System : 4To SSD PCIe M.2 NvMe Samsung 970 Pro - Hotas : Virpil V.F.X Grip, MongoosT 50CM2 Throttle - Rudder : Thrustmaster TPR - VR : HP Reverb G2 - Monitor : Asus ROG PG348Q - Keyboard, Mouse : Steelseries
Re: Update - F14B Heatblur
#216Update du 30.09.2024
DCS: F-14 Tomcat by Heatblur Simulations
NEW: Added basic instant action missions for Afghanistan
Fixed NAVGRID mode displaying true bearing instead of magnetic
Changed the TID repeater on pilot HSD to also work when RIO selected TV mode
Removed laser code options from Kneeboard and Mission Editor aircraft properties, use the new Fuze Menu instead
Fixed LAU-10 Zuni pod mass (was overweight by 150kg)
Removed fuze settings from BDU-33
Allow TARPS pod to be used with Mk 82, Mk 83, GBU-12 and GBU-16
Fixed corrupted weapon names in Jester Ordnance Menu
Aligned default payloads between both Tomcat variants
Fixed all issues with controls being clickable from wrong cockpit
Fixed some 3-position switches moving in the wrong direction when Left/Right-clicked
Adjusted tooltips for IFF panel
Updated Cage the Bear campaign by Kaba, unified into one campaign, removed variants for better maintenance (thank you, Kaba!)
Fixed Afghanistan BFM instant action mission by Activity not showing
Updated Chinese localization for all missions
DCS: F-14 Tomcat by Heatblur Simulations
NEW: Added basic instant action missions for Afghanistan
Fixed NAVGRID mode displaying true bearing instead of magnetic
Changed the TID repeater on pilot HSD to also work when RIO selected TV mode
Removed laser code options from Kneeboard and Mission Editor aircraft properties, use the new Fuze Menu instead
Fixed LAU-10 Zuni pod mass (was overweight by 150kg)
Removed fuze settings from BDU-33
Allow TARPS pod to be used with Mk 82, Mk 83, GBU-12 and GBU-16
Fixed corrupted weapon names in Jester Ordnance Menu
Aligned default payloads between both Tomcat variants
Fixed all issues with controls being clickable from wrong cockpit
Fixed some 3-position switches moving in the wrong direction when Left/Right-clicked
Adjusted tooltips for IFF panel
Updated Cage the Bear campaign by Kaba, unified into one campaign, removed variants for better maintenance (thank you, Kaba!)
Fixed Afghanistan BFM instant action mission by Activity not showing
Updated Chinese localization for all missions
Tower : IN WIN D-Frame Red - Watercooling : EKWB (CM, CPU, CG) - Alim : Corsair RM1000x - CM : Asus Maximus XI Formula - CPU : Intel i9 9900K 5.1Ghz - CG : Asus Nvidia RTX 2080Ti Strix OC 11Go - RAM : DDR4 Corsair 64Go 3000Mhz - Windows 10 64 - DD System : 4To SSD PCIe M.2 NvMe Samsung 970 Pro - Hotas : Virpil V.F.X Grip, MongoosT 50CM2 Throttle - Rudder : Thrustmaster TPR - VR : HP Reverb G2 - Monitor : Asus ROG PG348Q - Keyboard, Mouse : Steelseries
Re: Update - F14B Heatblur
#217Update du 30.10.2024
DCS: F-14 Tomcat by Heatblur Simulations
NEW: Added IA Caucasus Speed & Angels Practice mission by Reflected (thank you!)
Fixed a potential CTD with JESTER-AI
Fixed the STT TWS track extrapolation issue
Updated ECM to work with the new ECM API from DCS
Removed VR-specific bindings, as requested by ED
ALQ-167 is now mounted on BRU-32 adapter
Fixed not allowing Mk-82, Mk-83, GBU-12, GBU-16 with TARPS
Add CBU-99 to the available weapons arsenal
Added support for launching chaff from Expanded Chaff Adapter
Uses pilot bomb release button in A/G mode with interval timer
Replaced the Hand Drawn TARPS Icon
Updated the AN/APQ-167 Textures (removed Airforce Stencils, added Navy Stencil and painted it in Medium Gray)
Converted the MAK79 Textures to be “.dds” instead of “.png”
Updated “Watching the Devildog” mission
Updated IA Caucasus Fear the Bones by Reflected
Updated IA NTTR Zone 5 - 1v1 DACT vs F-5 mission by Reflected
Updated Chinese Localization (thank you, Alphabet Ghost!)
DCS: F-14 Tomcat by Heatblur Simulations
NEW: Added IA Caucasus Speed & Angels Practice mission by Reflected (thank you!)
Fixed a potential CTD with JESTER-AI
Fixed the STT TWS track extrapolation issue
Updated ECM to work with the new ECM API from DCS
Removed VR-specific bindings, as requested by ED
ALQ-167 is now mounted on BRU-32 adapter
Fixed not allowing Mk-82, Mk-83, GBU-12, GBU-16 with TARPS
Add CBU-99 to the available weapons arsenal
Added support for launching chaff from Expanded Chaff Adapter
Uses pilot bomb release button in A/G mode with interval timer
Replaced the Hand Drawn TARPS Icon
Updated the AN/APQ-167 Textures (removed Airforce Stencils, added Navy Stencil and painted it in Medium Gray)
Converted the MAK79 Textures to be “.dds” instead of “.png”
Updated “Watching the Devildog” mission
Updated IA Caucasus Fear the Bones by Reflected
Updated IA NTTR Zone 5 - 1v1 DACT vs F-5 mission by Reflected
Updated Chinese Localization (thank you, Alphabet Ghost!)
Tower : IN WIN D-Frame Red - Watercooling : EKWB (CM, CPU, CG) - Alim : Corsair RM1000x - CM : Asus Maximus XI Formula - CPU : Intel i9 9900K 5.1Ghz - CG : Asus Nvidia RTX 2080Ti Strix OC 11Go - RAM : DDR4 Corsair 64Go 3000Mhz - Windows 10 64 - DD System : 4To SSD PCIe M.2 NvMe Samsung 970 Pro - Hotas : Virpil V.F.X Grip, MongoosT 50CM2 Throttle - Rudder : Thrustmaster TPR - VR : HP Reverb G2 - Monitor : Asus ROG PG348Q - Keyboard, Mouse : Steelseries
Re: Update - F14B Heatblur
#218Mais de quoi ils se mêlent ?Removed VR-specific bindings, as requested by ED