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Tip&Top - augmenter les perfos VR

Publié : lun. juin 19, 2017 6:34 am
par Jallie
pour partager ce qqui marche bien chez vous ;)

déjà cela à checker aussi

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My card is to slow to get steady FPS in VR for pixel density settings higher than 1.0. Antialiasing is usually just as costly but I recently discovered the (not so new) MFAA. With normal MSAA this considers the current as well as the last frame and gives roughly the quality of 4xMSAA for the price of 2xMSAA. For me this works great in VR.

To enable you have to force it in the NVIDIA control panel and than switch on MSAA in game or force as well. I have switched it on globally for all games as there are hardly any drawbacks except for minor artifacts with low frame rates. So it's not a problem in VR.


ps : MSAA c'est diff de AA ... ( on a les deux dans DCS ? :hum: )
:exit: