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Patch 5.004 Sopwith Snipe

Publié : mer. déc. 21, 2022 11:44 pm
par Pollux
L'annonce officielle: https://forum.il2sturmovik.com/topic/12 ... nt=1241789

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1. The Sopwith Snipe, a Royal Air Force collector aircraft from the final phase of the Great War, is now available to its owners;
2. Battle of Normandy AI armored vehicle M8 Greyhound added;
3. Battle of Normandy AI armored vehicle SdKfz 234/2 Puma added;
4. Scenarios for collectible vehicles Churchill and StuG III added (super-truite);
5. Mk.37 rig model for the 5'/38-gun Mk.12 on the Bayfield and Liberty ships updated;
6. Fixed a bug in the aircraft AI leading to incorrect maneuver choices and incorrect aircraft behavior in aerial combat, which was especially noticeable on WWI airplanes;
7. AI pilots correctly climb while maintaining formation;
8. AI pilots controlling high speed capable aircraft are less likely to use risky high-altitude maneuvers at lower altitudes (previously these could led to a collision with the ground);
9. AI pilots should better avoid collisions in some maneuvers, especially in a frontal attack;
10. The tail section damage texture has been fixed on all Bf-109s;
11. The placards were corrected along with other minor improvements on Bf-109 E7, He 111 H6/H16, Ju-87 D3, Spitfire Mk.Vb/IXe/XIV (Oyster_KAI);
12. Incorrect operation of GUI information bar in player controllable tanks has been fixed;
13. C-47A: a number of visual inaccuracies and technical problems with the aircraft model has been fixed, including the shape of upper air intakes on engine nacelles;
14. C-47A: phosphorescent cockpit instrument illumination restored;
15. C-47A: fixed a bug with a broken window when the landing door is opened for bailing out;
16. C-47A: fixed a bug in the bail out animation that caused crew members to visually appear outside the cockpit for a moment;
17. C-47A: added a feature to align engine flaps with the flow;
18. C-47A: a fixed bug with radio compass working on powered off aircraft;
19. Me 262A: fixed reflections in cockpit instruments;
20. Stug III Ausf. G gun now takes more time to reload if the loader is unbuttoned;
21. Crew gestures have been added for the Churchill IV and the Stug III;
22. Stug III Ausf. G - fixed an incorrect position of the machine gun after loader's death, if it was in anti-aircraft position;
23. Stug III Ausf.G. - corrected wrong animation of the side correction input control;
24. Pz.Kpfw.IV Ausf.G - main gun reloading sound aligned with the visual animation;
25. Mission editor: skins which consist of several textures are correctly displayed in the skin list;
26. It is possible to shoot off the trunk behind the turret on Pz.Kpfw.III Ausf.M, Pz.Kpfw.IV Ausf.G, Pz.Kpfw.VI Ausf.H and Churchill IV;
27. It is possible to shoot off the commander cupola on the Tiger;
28. Range of smoke grenade launchers corrected for all player controllable vehicles;
29. Improved sorting of visual effect particles;
30. Western Front map, Spring 1918: Treizennes airfield added;
31. Western Front Map, Spring 1918: Clairmarais airfield moved;
32. Western Front Map, Spring 1918: Ferme airfield is renamed Filescamp Farm;
33. Western Front Map, Spring 1918: Droogland Airfield moved to square 0205-8;
34. Western Front Map, Spring 1918: removed second Epehy;
35. Western Front Map, Spring 1918: added bridge to the fortress in square 0408-9;
36. Western Front Map, Spring 1918: Hoog Huys manor added;
37. Map of Western Front, Spring 1918: added Ferme manor;
38. Western Front Map, Spring 1918: Removed flooded railroad track;

39. Western Front Map, Spring 1918: corrected railroad tracks in square 1202;
40. Western Front Map, Spring 1918: Hoog Huys Airfield moved;
41. Western Front Map, Spring 1918: Filescamp Farm airfield moved;
42. Western Front Map, Spring 1918: added homestead near Droogland airfield;
43. Western Front Map, Spring 1918: corrected wrong track crossing in quadrant 0305-8;
44. Western Front Map, Spring 1918: improved appearance of Thionville Steelworks East and Thionville Steelworks;
45. Western Front Map, Spring 1918: the village of Crochte has been renamed Merckeghem;
46. Western Front map, Spring 1918: Hondschoote village renamed Esquelbecq;
47. Western Front map, Spring 1918: Droogland village moved to square 0205-8 and renamed Winnezeele;
48. Western Front map, Spring 1918: Kemmelberg village moved to square 0207-5 and renamed Kemmel;
49. Map of the Western Front, Spring 1918: Aire is renamed Aire-sur-la-Lys;
50. Map of Western Front, Spring 1918: 25 obstructions on road network removed;
51. Map of the Western Front, Spring 1918: 15 wrong dead ends on the road network were removed;
52. Western Front map, Spring 1918: corrected 18 problematic entrances to railroad bridges.