Robin Hood a écrit :
Questions:
- c'est toi qui a fait ce mod ?
- serait-il possible d'indiquer la procédure a suivre s'il y en a qui préfèrent le faire manuellement (par exemple, s'ils ont déjà fait des modifs sur le(s) fichier(s) en question ?
Pour le mod c'est bob
La procédure que bob ma donner:
1) Aller voir dans ton fichier "Config/Graphics.cfg", et trouver le morceau suivant:
Camera
{
current = "Very_High";
Low
{
near_clip = 0.2;
middle_clip = 4;
far_clip = 150000;
structures = {30, 2000};
trees = {1000, 1500};
dynamic = {300, 20000};
dynamic2 = {300, 20000,0.5};
objects = {3000, 80000};
mirage = {3000, 20000};
surface = {10000, 50000};
lights = {50, 10000};
districtobjects = {100, 100};
districts = {2000, 2000};
lodMult = 1;
lodAdd = 100;
}
Medium
{
near_clip = 0.2;
middle_clip = 4;
far_clip = 150000;
structures = {40, 10000};
trees = {1000, 6000};
dynamic = {300, 20000};
dynamic2 = {300, 20000,0.5};
objects = {3000, 80000};
mirage = {3000, 20000};
surface = {14000, 80000};
lights = {100, 30000};
districtobjects = {300, 300};
districts = {6000, 6000};
lodMult = 1.5;
lodAdd = 0;
}
High
{
near_clip = 0.2;
middle_clip = 4;
far_clip = 150000;
structures = {60, 20000};
trees = {1000, 12000};
dynamic = {300, 20000};
dynamic2 = {300, 20000,0.5};
objects = {5000, 80000};
mirage = {3000, 20000};
surface = {20000, 80000};
lights = {200, 80000};
districtobjects = {400, 400};
districts = {12000, 12000};
lodMult = 1.0;
lodAdd = 0;
}
____INSERER_ICI____INSERER_ICI____INSERER_ICI____INSERER_ICI____INSERER_ICI____INSERER_ICI____
A l'endroit de la ligne "INSERER_ICI", insère:
Encore_Plus
{
near_clip = 0.2;
middle_clip = 4;
far_clip = 150000;
structures = {150, 24000};
trees = {1000, 20000};
dynamic = {300, 20000};
dynamic2 = {300, 20000,0.5};
objects = {5000, 80000};
mirage = {3000, 20000};
surface = {20000, 80000};
lights = {200, 80000};
districtobjects = {400, 400};
districts = {12000, 12000};
lodMult = 2.0;
lodAdd = 0;
}
2) Dans le fichier "/MissionEditor/Data/Scripts/optionsData.lua", remplace
visibRange = {
__value__ = 'Low',
control = 'comboList',
values = {
{ id = "Low", dispName = _("LOW")},
{ id = "Medium", dispName = _("MEDIUM")},
{ id = "High", dispName = _("HIGH")},
},
},
par:
visibRange = {
__value__ = 'Low',
control = 'comboList',
values = {
{ id = "Low", dispName = _("LOW")},
{ id = "Medium", dispName = _("MEDIUM")},
{ id = "High", dispName = _("HIGH")},
{ id = "Encore_Plus", dispName = _("Soyons fous")},
},
},
3) Enfin, copie le fichier "/Config/Terrain/Encore_plus.lua" qui se trouve dans le fichier .rar du lien au-dessus vers le dossier "/Config/Terrain" de ton installation A10.