Publié : mer. mars 27, 2013 1:23 pm
Je l'achèterai après le strutter ou tout autre avion français
Je l'achèterai après le strutter ou tout autre avion français
Ils poussent à l'acquisition des mods pour "rentabiliser" les avions qu'on utilise vraiment.J.j. a écrit :Sont bons, quand meme... Le Nieuport 17 "anglais" est gratuit, mais hop reracke pour l'armement supplémentaire... Idem pour "fields mods", qui sont peu ou prou les mêmes que sur le Nieuport 17 "normal".
Et pour les nouveaux avions, si vous regardez bien dans les images qui montrent les cockpits, vous voyez des tableaux de bord plein d'instruments... Un petit coup d'oeil sur la page des fields mods montrent qu'il n'en est rien, si vous voulez les instruments il va falloir passer par la case carte bleue!
Même si je vais pas le préco de suite, je vais être plus faible que toi-c'est tout de même une belle bête!Je l'achèterai après le strutter ou tout autre avion français
Oui. Ceux qui sur le forum voulait un Nieuport 17 avec Lewis "allégé" vont être déçus je pense, il risque d'être un poil moins performant que le Nieuport "Vickers" (il n'y a que voir ce que ça donne quand on prend deux mitrailleuses avec le Nieuport 17 classique)actionjoe a écrit :Ben pour l'instant, on ne sait pas, elle n'a toujours pas été mise à dispo.
Peut-être que d'ici demain matin...^^
Et tiens, truc bizarre, les performances des deux Nieuports 17 dans le magasin ne montrent pas d'avantages au N17 anglais, au contraire! Le N17 Vickers lui met même quelques km/h (vraiment très minimes) dans les dents. Après, peut-on faire confiance aux pages du magasin?
Edit: je viens d'y penser, probablement à cause de la traînée?
On note (sur le site de ROF) que la version britannique ne gagne que 2 kilos par rapport à la version française....J.j. a écrit :Oui. Ceux qui sur le forum voulait un Nieuport 17 avec Lewis "allégé" vont être dessus je pense, il risque d'être un poil moins performant que le Nieuport "Vickers" (il n'y a que voir ce que ça donne quand on prend deux mitrailleuses avec le Nieuport 17 classique)
Features list of version 1.030
1. Channel map now have its own Career
2. Belgium was added for Channel Career
3. Several new mission types were added to Channel Career
4. Brandenburg W12 and Felixstowe F2A now are participating the Career on Channel
5. Halberstadt D.II fighter was added (Available in Quick Mission, Multiplayer and Career)
6. Roland C.IIa plane was added (Available in Quick Mission, Multiplayer and Career)
7. Britain version of Nieuport 17.C1 was added (Available in Quick Mission, Multiplayer and Career)
8. "Inspiration Island" map was added to default game package, it's available to everyone
9. Mission difficulty options and their affecting on Multiplayer Statistics were re-designed
10. Rise of Flight site now have a special page with Multiplayer Statistics of the Rise of Flight world
11. When "Automatic mixture" option is turned on - now you're able to turn off and on the automatic mixture by "LShift+M" keys
12. When "Automatic radiator" option is turned on - now you're able to turn off and on the automatic radiator by "LShift+R" keys
13. M-Flak German anti-aircraft 37mm automatic rapid-fire gun which was developed by community member Christian aka -ImPeRaToR- Zürcher was added and available to be used in custom missions
14. Lighthouses were added in Channel Quick Mission and Career
15. Channel towns and factories textures and vegetation were improved
16. Official skins pack v.1.030 was approved
17. Community fictional skins pack vol.14 was approved
18. Community historical skins pack vol.14 was approved
Change list in common issues of version 1.030
1. Sound disappearing (without restoring) for customers, who still have had this bug in 1.029b was fixed.
2. Performance decreasing with every new mission start was significantly reduced
3. FPS now is decreasing much less than before when time scale is accelerated in mission
4. Vehicles are no more "super-bumped" after plane have collided with them
5. Felixstowe left/right engine exhaust now are depending on each own engine power
6. Propellers spinning in Multiplayer was fixed (ah! je savais bien que je ne rêvais pas!)
7. Hydrodrome mark was restored on the Dogfight game map
8. External camera now appears further from large ships
9. Brandenburg W12 floats shadowing problems were corected
10. Bombers now are landing after bombing in Quick Mission
Change list in airplane AI of version 1.030
11. Wingmen now are correctly performing player's command "attack ground/air objects"
12. Gotha wingmen zigzag flying was fixed
13. No bomb drop on 1st approach of AI planes in bombardment missions was fixed
14. Problems of wingmen in keeping the formation on approach to bomb drop in bombardment missions were fixed
15. Gotha AI planes now are performing take off better
16. Climbing and descending of AI planes now is more optimal
17. 2-engined AI planes spin on takeoff was fixed
18. AI planes now are reacting on attacking enemy fighters while performing landing approach
Change list in Career of version 1.030
19. Relocation auto-mission success condition was corrected
20. Random CTD in Cover missions in Career was fixed
21. Awards receiving conditions we improved and have become even more historical now
22. Albartos D.II unnamed (no squad and pilot name in kill table) kills in summer of 1917 and in summer of 1918 were fixed
23. Squadron 48 now is a fighter unit first of all
24. Unnamed D.H.4 squadron on La Targette field in September 1918 was fixed
25. Player field AAA and sirens now are reacting on enemies which have closed up to field while pursuiting the player
26. Escadrille 48 now is moving to La Noblette at 1 November 1918
27. Planes now are correctly displayed for Jasta 7 and Jasta 1 squadron in October 1916
28. Missing windsock and signal rocket on Bristol Fighters home field in Offensive Patrol missions were restored
29. R.E.8 now have corrected ratio between different mission types
30. No enemy planes appearing on target field in Airfield Attack missions was fixed
31. Situation when player have appeared not on his home field was fixed
32. Bells in towns now are stop ringing when the threat have flew away
33. No planes images in February 1918 for Esc.N68 and Esc.N84 was fixed
34. R.E.8 unnamed (no squad and pilot name in kill table) kills in summer of 1917 were fixed
35. Malzeville field take off direction was corrected, problem with planes hitting the hill after take off was fixed
Non, y déconne là, allez donc regarder un film....phoenix a écrit :Pareil en cours aussi.
Pour Pips et Nonolem, ré-essayez maintenant.
Que neni!!!Obelix a écrit :Non, y déconne là, allez donc regarder un film....
... comme ça, ça téléchargera plus vite chez moi..
Ben étonnemment, par rapport au N17 vickers, j'ai comme l'impression qu'il est plus "docile". (Pt'et parce que ça fait une semaine que je ne vole quasi qu'avec aussi.)La vache le N17; bin l'est dur à piloter, il est en conduite à droite!!