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fichiers OF4.6 update version 4.5
Publié : sam. mai 17, 2008 6:11 pm
par redbaron_ep
Publié : sam. mai 17, 2008 6:32 pm
par *Aquila*
Ca charge, merci!
2D Pit
------------
- Fixed CTD when looking down left in default pit.
- Beer stocks is now in enough quantity
- Changed the aircraft names from HAF (/ CFT) to 52C+ (/ CFT) on the right kneeboard
- Changed the corresponding DAT to reflect those names
- Yaw trim knob graphic changed
- Doubled STBY GEN in the Elec panel deleted
Y'en a que ça va intéresser... :laugh:
voici le menu de ce soir
Publié : sam. mai 17, 2008 11:41 pm
par redbaron_ep
Here is a list of whats in it...
BEWARE.....This list in very incomplete, there is other stuff in there.
Art
----
- Fixed typo error in art/F-16C-52/3dckpit.dat
- Added F-16C-52+CFT in dogfight module
- Added F-16C-50-TU in UI
- Added F-16C-50-TU in ckptart with 3dckpit.dat and 3dbuttons.dat. Parent# for cockpitwings is 3809
- NEW Corrected Korea Kneemaps
- Fixed typo error in art/main/units.irc
- DTC dialog box: "RESET" button of the "TARGET" tab moved next to "LOAD" button like other tabs
- Updated 3dbuttons.dat to use real coordinates
- New Recon UI art (Alpha eye)
-Added TUAF skins
Data
----
- Fixed Mirage 2000 Drag Index
- Added TuAF F-16C Block 50
- Added dedicated TuAF Hardpoints (CCIP ones + IRIS-T, SLAM-ER - ALQ-184)
- Fixed weapon load data for both Tornado IDS.
- Tornado IDS GE and UK have dedicated ACD (Aircraft Class Data). Airframe value separated for each IDS. GE uses 68 as before,
UK uses 241.
- Fixed OCD# 52 which has its bridge missing in both non-tree / trees objects files.
- bmsrack.dat : fixed jettison modes for F-16 wing tanks.
- New IVC 2.21 (new codec)
Simdata
-------
- M2ks FM V5.1 by Topolo
- Fixed actypes.lst, f16bk52+ and f16bk52+cft were inverted and showing wrong fuel values
- Added Topolo MiG FM
- M2K boom refueling fixed
- Tornado IDS GE and UK uses now their own ACDATA. (tornidsGE.dat replaces tornids.dat, and the new one is tornidsUK.dat) Dats
updated to reflect 3d model update.
- Added TopGunCamera view to many ACDATA (Revientor)
Sounds
------
- Fixed no AGM launch sounds
- Fixed ABint
- Fixed sound table
- Fixed Huge,large,med,small .wav files
Theater
----------
- Added Korea Multiplayer theater V1.0
Terrdata
--------
- Changed terrdata/misctex/smoke1.dds and smoke2.dds for better fps
- Changed terrdata/misctex/Rain.dds
- Changed terrdata/misctex/Fire1,2,3 and 4
- Changed terrdata/misctex/sparks.dds
- Added some of Bonedusts WIP particle system
3D Database
-----------
- Replaced underground factory dds
- Fixed missing JSOW texture
- Fixed bug see through in 3D cockpit
- Fixed hotspots location in 3dbuttons.dat to match new F-16 ICP
- Fixed DED/PFD font size
- Added missing ASMP texture
- Added missing F22 3d cockpit texture
- Added F-16C-50 TuAF
- Fixed 2 wrong texture numbers in F-16C-50 Lod 1
- Fixed C/D canopy (CP to PT convert)
- Replaced trees textures with new hires ones.
- Updated Tornado IDS GE/UK 3d model + textures. Old model use as Lod 1
- last 3d cockpit for M2k added
- some bombs which had reversed normales fixed
- Palette release ctd fix
Config Editor
-------------
- Fixed VEAF Radar Mod name
- Added *** in the name
- Added TEs/Campaigns section. All TEs/Campaign config entries moved in this section
- Added 6DOF enable/disable
Tactical Reference
------------------
- Fixed wrong general information on both Block 52+
- Added F-16C Block 50 TuAF
2D Pit
------------
- Fixed CTD when looking down left in default pit.
- Beer stocks is now in enough quantity
- Changed the aircraft names from HAF (/ CFT) to 52C+ (/ CFT) on the right kneeboard
- Changed the corresponding DAT to reflect those names
- Yaw trim knob graphic changed
- Doubled STBY GEN in the Elec panel deleted
- Airspeed indicator needle now starts from 0 kt
- Altimeter digital readouts repositionned
- CHAN display is off when no power is available
- Inverted COM2 and IFF in MLU
- EPU Light now remains off when no power is available
- F-16C-50-TU new variant
- PWr switch slightly updated for better graphical integration
- Warn reset switch updated
- Trim needles updated
Publié : sam. mai 17, 2008 11:43 pm
par *Aquila*
Il faudrait surtout que tout le monde bascule, sinon ça va être râpé côté compatibilité.
Testé et approuvé chez moi!
Publié : dim. mai 18, 2008 12:39 am
par redbaron_ep
de mon coté, c'est impec!
un must coté visuel...
j'ai meme un meilleur fps...peut etre que cela n'est pas du au patch car j'ai changé mes drivers graphiques par les derniers:
http://www.tweakforce.com/
http://www.nhancer.com/
Publié : dim. mai 18, 2008 12:47 am
par A01
+1
merci pour l'info.
@+
Publié : dim. mai 18, 2008 2:32 pm
par gabi
question a redbaron_ep: t'as aucun bug sous OF avec les 175.16? car avec la series des 174 j'ai eu quelques surprises (dans le menu de chargement des armes entre autres.
Publié : dim. mai 18, 2008 5:24 pm
par redbaron_ep
effectivement j'ai le meme pb que toi! je ne m'en suis pas rendu compte ...en effet, mon ancien driver etait 171.23 et je n'avais pas ce pb!
Publié : dim. mai 18, 2008 5:27 pm
par babar90
En dl je test après , merci
Publié : lun. mai 19, 2008 6:54 am
par Narf
j'ai testé aussi, mais j'ai un des bug sons, a chaque ordre donné à l'ailier, la quittance donnée se repete comme u disque rayé, seule soluce trouvée, j presse esc 2 fois et ca va mais bon pas top
Publié : lun. mai 19, 2008 5:44 pm
par Snake (PB0_Foxy)
quelqun a testé ce nouvel opus en multi ?
si oui avec quel launcher ?
merci
Publié : lun. mai 19, 2008 6:52 pm
par gabi
tester avec OF launcher, aucun souçis en multi