fichiers OF4.6 update version 4.5
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Topic author - Nouvelle Recrue
- Messages : 107
- Inscription : 26 juin 2007
#2
Ca charge, merci!
Y'en a que ça va intéresser... :laugh:2D Pit
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- Fixed CTD when looking down left in default pit.
- Beer stocks is now in enough quantity
- Changed the aircraft names from HAF (/ CFT) to 52C+ (/ CFT) on the right kneeboard
- Changed the corresponding DAT to reflect those names
- Yaw trim knob graphic changed
- Doubled STBY GEN in the Elec panel deleted
Blog: Kurultay.fr
-
Topic author - Nouvelle Recrue
- Messages : 107
- Inscription : 26 juin 2007
voici le menu de ce soir
#3Here is a list of whats in it...
BEWARE.....This list in very incomplete, there is other stuff in there.
Art
----
- Fixed typo error in art/F-16C-52/3dckpit.dat
- Added F-16C-52+CFT in dogfight module
- Added F-16C-50-TU in UI
- Added F-16C-50-TU in ckptart with 3dckpit.dat and 3dbuttons.dat. Parent# for cockpitwings is 3809
- NEW Corrected Korea Kneemaps
- Fixed typo error in art/main/units.irc
- DTC dialog box: "RESET" button of the "TARGET" tab moved next to "LOAD" button like other tabs
- Updated 3dbuttons.dat to use real coordinates
- New Recon UI art (Alpha eye)
-Added TUAF skins
Data
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- Fixed Mirage 2000 Drag Index
- Added TuAF F-16C Block 50
- Added dedicated TuAF Hardpoints (CCIP ones + IRIS-T, SLAM-ER - ALQ-184)
- Fixed weapon load data for both Tornado IDS.
- Tornado IDS GE and UK have dedicated ACD (Aircraft Class Data). Airframe value separated for each IDS. GE uses 68 as before,
UK uses 241.
- Fixed OCD# 52 which has its bridge missing in both non-tree / trees objects files.
- bmsrack.dat : fixed jettison modes for F-16 wing tanks.
- New IVC 2.21 (new codec)
Simdata
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- M2ks FM V5.1 by Topolo
- Fixed actypes.lst, f16bk52+ and f16bk52+cft were inverted and showing wrong fuel values
- Added Topolo MiG FM
- M2K boom refueling fixed
- Tornado IDS GE and UK uses now their own ACDATA. (tornidsGE.dat replaces tornids.dat, and the new one is tornidsUK.dat) Dats
updated to reflect 3d model update.
- Added TopGunCamera view to many ACDATA (Revientor)
Sounds
------
- Fixed no AGM launch sounds
- Fixed ABint
- Fixed sound table
- Fixed Huge,large,med,small .wav files
Theater
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- Added Korea Multiplayer theater V1.0
Terrdata
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- Changed terrdata/misctex/smoke1.dds and smoke2.dds for better fps
- Changed terrdata/misctex/Rain.dds
- Changed terrdata/misctex/Fire1,2,3 and 4
- Changed terrdata/misctex/sparks.dds
- Added some of Bonedusts WIP particle system
3D Database
-----------
- Replaced underground factory dds
- Fixed missing JSOW texture
- Fixed bug see through in 3D cockpit
- Fixed hotspots location in 3dbuttons.dat to match new F-16 ICP
- Fixed DED/PFD font size
- Added missing ASMP texture
- Added missing F22 3d cockpit texture
- Added F-16C-50 TuAF
- Fixed 2 wrong texture numbers in F-16C-50 Lod 1
- Fixed C/D canopy (CP to PT convert)
- Replaced trees textures with new hires ones.
- Updated Tornado IDS GE/UK 3d model + textures. Old model use as Lod 1
- last 3d cockpit for M2k added
- some bombs which had reversed normales fixed
- Palette release ctd fix
Config Editor
-------------
- Fixed VEAF Radar Mod name
- Added *** in the name
- Added TEs/Campaigns section. All TEs/Campaign config entries moved in this section
- Added 6DOF enable/disable
Tactical Reference
------------------
- Fixed wrong general information on both Block 52+
- Added F-16C Block 50 TuAF
2D Pit
------------
- Fixed CTD when looking down left in default pit.
- Beer stocks is now in enough quantity
- Changed the aircraft names from HAF (/ CFT) to 52C+ (/ CFT) on the right kneeboard
- Changed the corresponding DAT to reflect those names
- Yaw trim knob graphic changed
- Doubled STBY GEN in the Elec panel deleted
- Airspeed indicator needle now starts from 0 kt
- Altimeter digital readouts repositionned
- CHAN display is off when no power is available
- Inverted COM2 and IFF in MLU
- EPU Light now remains off when no power is available
- F-16C-50-TU new variant
- PWr switch slightly updated for better graphical integration
- Warn reset switch updated
- Trim needles updated
BEWARE.....This list in very incomplete, there is other stuff in there.
Art
----
- Fixed typo error in art/F-16C-52/3dckpit.dat
- Added F-16C-52+CFT in dogfight module
- Added F-16C-50-TU in UI
- Added F-16C-50-TU in ckptart with 3dckpit.dat and 3dbuttons.dat. Parent# for cockpitwings is 3809
- NEW Corrected Korea Kneemaps
- Fixed typo error in art/main/units.irc
- DTC dialog box: "RESET" button of the "TARGET" tab moved next to "LOAD" button like other tabs
- Updated 3dbuttons.dat to use real coordinates
- New Recon UI art (Alpha eye)
-Added TUAF skins
Data
----
- Fixed Mirage 2000 Drag Index
- Added TuAF F-16C Block 50
- Added dedicated TuAF Hardpoints (CCIP ones + IRIS-T, SLAM-ER - ALQ-184)
- Fixed weapon load data for both Tornado IDS.
- Tornado IDS GE and UK have dedicated ACD (Aircraft Class Data). Airframe value separated for each IDS. GE uses 68 as before,
UK uses 241.
- Fixed OCD# 52 which has its bridge missing in both non-tree / trees objects files.
- bmsrack.dat : fixed jettison modes for F-16 wing tanks.
- New IVC 2.21 (new codec)
Simdata
-------
- M2ks FM V5.1 by Topolo
- Fixed actypes.lst, f16bk52+ and f16bk52+cft were inverted and showing wrong fuel values
- Added Topolo MiG FM
- M2K boom refueling fixed
- Tornado IDS GE and UK uses now their own ACDATA. (tornidsGE.dat replaces tornids.dat, and the new one is tornidsUK.dat) Dats
updated to reflect 3d model update.
- Added TopGunCamera view to many ACDATA (Revientor)
Sounds
------
- Fixed no AGM launch sounds
- Fixed ABint
- Fixed sound table
- Fixed Huge,large,med,small .wav files
Theater
----------
- Added Korea Multiplayer theater V1.0
Terrdata
--------
- Changed terrdata/misctex/smoke1.dds and smoke2.dds for better fps
- Changed terrdata/misctex/Rain.dds
- Changed terrdata/misctex/Fire1,2,3 and 4
- Changed terrdata/misctex/sparks.dds
- Added some of Bonedusts WIP particle system
3D Database
-----------
- Replaced underground factory dds
- Fixed missing JSOW texture
- Fixed bug see through in 3D cockpit
- Fixed hotspots location in 3dbuttons.dat to match new F-16 ICP
- Fixed DED/PFD font size
- Added missing ASMP texture
- Added missing F22 3d cockpit texture
- Added F-16C-50 TuAF
- Fixed 2 wrong texture numbers in F-16C-50 Lod 1
- Fixed C/D canopy (CP to PT convert)
- Replaced trees textures with new hires ones.
- Updated Tornado IDS GE/UK 3d model + textures. Old model use as Lod 1
- last 3d cockpit for M2k added
- some bombs which had reversed normales fixed
- Palette release ctd fix
Config Editor
-------------
- Fixed VEAF Radar Mod name
- Added *** in the name
- Added TEs/Campaigns section. All TEs/Campaign config entries moved in this section
- Added 6DOF enable/disable
Tactical Reference
------------------
- Fixed wrong general information on both Block 52+
- Added F-16C Block 50 TuAF
2D Pit
------------
- Fixed CTD when looking down left in default pit.
- Beer stocks is now in enough quantity
- Changed the aircraft names from HAF (/ CFT) to 52C+ (/ CFT) on the right kneeboard
- Changed the corresponding DAT to reflect those names
- Yaw trim knob graphic changed
- Doubled STBY GEN in the Elec panel deleted
- Airspeed indicator needle now starts from 0 kt
- Altimeter digital readouts repositionned
- CHAN display is off when no power is available
- Inverted COM2 and IFF in MLU
- EPU Light now remains off when no power is available
- F-16C-50-TU new variant
- PWr switch slightly updated for better graphical integration
- Warn reset switch updated
- Trim needles updated
#4
Il faudrait surtout que tout le monde bascule, sinon ça va être râpé côté compatibilité.
Testé et approuvé chez moi!
Testé et approuvé chez moi!
Blog: Kurultay.fr
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Topic author - Nouvelle Recrue
- Messages : 107
- Inscription : 26 juin 2007
#5
de mon coté, c'est impec!
un must coté visuel...
j'ai meme un meilleur fps...peut etre que cela n'est pas du au patch car j'ai changé mes drivers graphiques par les derniers: http://www.tweakforce.com/
http://www.nhancer.com/
un must coté visuel...
j'ai meme un meilleur fps...peut etre que cela n'est pas du au patch car j'ai changé mes drivers graphiques par les derniers: http://www.tweakforce.com/
http://www.nhancer.com/
#7
question a redbaron_ep: t'as aucun bug sous OF avec les 175.16? car avec la series des 174 j'ai eu quelques surprises (dans le menu de chargement des armes entre autres.
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Topic author - Nouvelle Recrue
- Messages : 107
- Inscription : 26 juin 2007
#8
effectivement j'ai le meme pb que toi! je ne m'en suis pas rendu compte ...en effet, mon ancien driver etait 171.23 et je n'avais pas ce pb!
#10
j'ai testé aussi, mais j'ai un des bug sons, a chaque ordre donné à l'ailier, la quittance donnée se repete comme u disque rayé, seule soluce trouvée, j presse esc 2 fois et ca va mais bon pas top
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- Messages : 3537
- Inscription : 30 novembre 2003
#11
quelqun a testé ce nouvel opus en multi ?
si oui avec quel launcher ?
merci
si oui avec quel launcher ?
merci
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"Tant que l'on n'a pas tout donné, on n'a rien donné." Georges Guynemer
"Tant que l'on n'a pas tout donné, on n'a rien donné." Georges Guynemer