est ce qu'on a la liste des améliorations qu'apporte ce patch??
J'ai rien vu en news donc est ce que quelqun a une infos??
As promised, here is a list of the majority of v1.02 changes to date (07 Feb). Note that the list below is simply from the first version of the patch we got this week; it is not final and newer versions will add additional changes. Please hold off on "what about XXXX bug?" type questions.
A key point to remember too: A patch is to fix actual bugs, NOT add new features.
- Fixed inability of some joysticks to use cannon trigger correctly.
- Effect of ECM against the F-15C radar has been reduced.
- Added "+" over padlocked target.
- Re-enabled mini-HUD for all aircraft.
- Increased air-to-air missile effectiveness.
- Players can see each other's smoke rockets online.
- Clients now receive air defense unit radar warnings on there RWR now.
- Fixed blue screen bug of water explosions if user has a GF2 card.
- New controller axis:
Trim Pitch
Trim Roll
Trim Rudder
Radar Slew Horizontal
Radar Slew Vertical
MFD Range
TDC Slew Horizontal
TDC Slew Vertical
- Players can now adjust loadouts of wingmen within player's flight.
- Civilian Traffic option now saved correctly.
- Scenes setting option now saved correctly.
- Hidden objects are no longer visible in the F10 or briefing views.
- All sounds become near silent when game is paused now.
- Reduced radar lock range of Russian aircraft to .85 of radar detection range.
- When Russian planes lock a target and the sensor is changed, the lock will be retained (assuming sensor is capable of detecting / tracking target).
- If Russian aircraft loses lock, the other sensor will attempt to continue lock.
- Fixed aircraft velocity and target velocity indicators for Russian HUDs.
- Range bumping on F-15C VSD has been corrected and TDC is reset to center of VSD after a range bump.
- Increased the thickness of the RPI, RTR, and RMIN lines on the F-15C's HUD DLZ.
- Re-made Mach number indication for Su-27/33, MiG-29 and F-15C.
- Disabled ability to re-arm when landing outside an airfield.
- Trim speed has been increased.
- Removed chaff and flares from MiG-25P / RBT.
- Enabled force feedback trim effect.
- Implemented gain parameters for force feedback effects.
- Disabled cockpit stick neutral position displacement emulation for fore feedback when trim is on.
- Enabled cockpit camera control with joystick axis when cockpit mouse view option is off.
- Changed joystick polling algorithm.
- FBP fixed loadouts now correct.
- Restored mouse zoom limits in the cockpit.
- Mouse view option removed from cockpit options and moved to difficulty options.
- The names for all Russian air-to-ground weapons are now visible on the Russian HUDs when in Russian HUD mode.
- Restored object crash in external view.
- Adjusted visibility range of ground object labels.
- Fixed picture of M-818 on AWACS view.
- Fixed bug regarding Betty voice after switching aircraft (Alt-J).
- Invulnerable flag setting is corrected.
- Ground based SAMs now work correctly with enemy ships in the mission.
- Corrected behavior of turbulence (imperial units).
- Corrected training missions.
- Corrected crash from third mission of F-15C campaign.
This covers most of what has been addressed so far in the 1.02 patch. Again, this patch is not done additional items will be added. Please be patient.
-Matt
Matt "Wags" Wagner
Producer / Ubisoft
...et voila
(tiré d'un post sur le forum de biohazcentral)