Publié : mer. juin 01, 2005 10:40 pm
Bonjour!
Nouveau sim? Concurrent de PF? Arcade? Je ne sais pas vraiment, mais je suis tombé là-dessus! C'est peut-être un peu vieux... les vidéos datent de l'E3 2004!
Heroes of the Pacific sur Gamershell
Un peu moins beau que PF... peut-êre... mais comme ça vient de Bohemia Interactive, il est peut-être permis d'espérer
Ooops! Fausse alerte! c'est très arcade apparemment: si je cite Gamespot:
"There will be two flight models included in Heroes of the Pacific. One is an arcade-style model that will make the game feel pretty familiar to those who played Crimson Skies on the Xbox. Using arcade style, the game will always level you out after you make a turn, and it's not possible to stall out your craft. The simulation mode will allow you to roll and do more-complex maneuvers, but you'll also have to be aware of your power and avoid stalling out your engines on climbs. From our brief play time, the simulation style did seem markedly more challenging than arcade mode (we certainly racked up a lot fewer kills), but hardcore grognards still won't mistake this game for something on the level of IL-2 Sturmovik."
source
@+
Nouveau sim? Concurrent de PF? Arcade? Je ne sais pas vraiment, mais je suis tombé là-dessus! C'est peut-être un peu vieux... les vidéos datent de l'E3 2004!
Heroes of the Pacific sur Gamershell
Un peu moins beau que PF... peut-êre... mais comme ça vient de Bohemia Interactive, il est peut-être permis d'espérer
Ooops! Fausse alerte! c'est très arcade apparemment: si je cite Gamespot:
"There will be two flight models included in Heroes of the Pacific. One is an arcade-style model that will make the game feel pretty familiar to those who played Crimson Skies on the Xbox. Using arcade style, the game will always level you out after you make a turn, and it's not possible to stall out your craft. The simulation mode will allow you to roll and do more-complex maneuvers, but you'll also have to be aware of your power and avoid stalling out your engines on climbs. From our brief play time, the simulation style did seem markedly more challenging than arcade mode (we certainly racked up a lot fewer kills), but hardcore grognards still won't mistake this game for something on the level of IL-2 Sturmovik."
source
@+