Bonjour,
voici ou j'en suis, une release est proche.
je stabilise actuellement la 2.1
je compte ajouter des features exclusives à Elite Dangerous dans de futures versions comme la gestion de la couleur du HUD cockpit.
EDFX et Elite Dangerous, c'est du long terme
![Wink ;)](./images/smilies/wink.gif)
tout comme mon LIFETIMEPASS acquis hier
@Stephane qui se reconnaitra, lis bien la liste des nouveautés
vous voulez EDFX ailleurs que sur NEXUSMOD, qui se dévoue pour le profil BOS ou DCS ou autre?
je pourrai ainsi mettre EDFX sur la biblio C6
ceci étant dit, EDFX est avant tout un utilitaire de management de profiles RESHADE/SWEETFX/McFX/GEMFX, vous pouvez en créer autant que vous voulez
2.1.0.8
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- Windows 10 officially supported (i'm using Windows 10 pro X64)
- ReShade Framework: added message when ReShade Framework is not installed then ask user to download at official site
due to new RESHADE team rules, you must download MANUALLY ReShade framework core engine to make EDFX work
at launch, if EDFX detect that reShade is not installed, EDFX will ask you to download it and will open good URL for you.
Just drop the downloaded Reshade framework zip(*.7z) file in <my documents\EDFX\update> and let's EDFX unzip it and install it automatically for you
EDFX will assist you for this :-)
- remember you can update at anytime EDFX with last ReShade framework by dropping ReShade Framework zip file in <\mydocuments\EDFX\update> folder
(check your EDFX save folder settings if you changed default path)
- Graphics Profiles which were made for an older or newer reshade framework are automatically converted by EDFX to the current ReShade framework installed
- Added tabpage component for upcoming EDFX features
- added several DLL compatibility mode in <FX_settings> tabpage, should resolve most user's OS issues (settings are saved per game)
- EDFX save folder path can be set in <EDFX_config> tabpage
- you can now delete a custom game profile management (Game added by yourself)
- added ReShade framework status at the bottom of EDFX utility windows
- now game exe name is displayed in red when running.
- Reshade Version number is displayed at the bottom of EDFX window
- Added <Reset EDFX settings> button to reset EDFX settings (EDFX will close, relaunch it)
- Added <Reset EDFX cache> button to delete local EDFX profile cache
- Added a <Reset> button for EDFX save folder settings
- now you can delete association between hotkey and favorites profile
- HOTKEYS per game: you can override <hotkeys.ini> settings per game with <edfx.cfg> file (or <\mydocuments\EDFX\EDFX.ini> file for custom game added with EDFX utility)
use "NONE" as settings value, it will disable the EDFX hotkey
- Key press monitoring delay can be set per game in <hotkey> tabpage to fix issue in some games (ie: reduce its value for The Witcher3)
- Performance enhanced
- some Memory leaks fixed
- Less CPU use at idle (btw - Hotkey monitoring delay dependant)